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Is It The Mm? Ttk? Balance? Stagnation? Why Did This Game Seem To Just Suddenly Become...unfun?


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#1 Bishop Steiner

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Posted 04 July 2016 - 01:34 PM

I've been here since late May, 2012.

For all it's bugs, enjoyed the heck out of Closed Beta.
Soldiered through the Hell of 2013.
Persevered through a year and a half of Poptardery.
The Clan Invasion.

Etc.

But about a year ago, an odd thing happened.... I stopped wanting to log on.

What I notice... is I play 4-5 matches... then log off in disgust. But I can't quite put my finger on the issue.

Is it only one, or a mix?

I PUG for the most part so can't really comment on Group or FW play. But in QP a few things I notice, that IDK..were probably there before...but seem more pronounced now.

1) Epic Player Stupidity. I can't prove it, but it feels like the average player IQ has dropped by at least 50 pts. MM has always served up streaks of bad matches. But every drop feels like I'm surrounded by morons, now. Simple concepts like "shoot the enemy UAV" just elude people.

2) TTK. This has been an on again/off again battle... even in Open Beta, people would complain about Medium Mechs getting instagibbed. Well, it is massively worse now than ever.

3) Stagnant boring game modes and mechanics. Zero immersion.

IDK.. I could go on and on... but I really don't want to. I want a reason to play this game. But... I can't. Just logged on for 5 matches.... and same stupidity when I ran 4 matches last week.

Edited by Procurator Derek, 04 July 2016 - 07:17 PM.


#2 dervishx5

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Posted 04 July 2016 - 01:42 PM

For me it was the combination of:

1) PGI obviously not having the foresight to use their resources efficiently (ie too slow of development). They choose to develop a bunch of things slowly rather than one or two things quickly. Nothing new or fun has been added to this game in about 2 years. The last major change was FW.

2) The disconnect between PGI and the playerbase. Using their own state-sponsored media to interact with us is highly insulting.

3) The rapid burnout brought on by FW3's shenanigans and their poorly thought out tournament,

#3 Bulletsponge0

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Posted 04 July 2016 - 01:46 PM

View PostBishop Steiner, on 04 July 2016 - 01:34 PM, said:

I've been here since late May, 2012.

For all it's bugs, enjoyed the heck out of Closed Beta.
Soldiered through the Hell of 2013.
Persevered through a year and a half of Poptardery.
The Clan Invasion.

Etc.

But about a year ago, an odd thing happened.... I stopped wanting to log on.

What I notice... is I play 4-5 matches... then log off in disgust. But I can't quite put my finger on the issue.

Is it only one, or a mix?

I PUG for the most part so can't really comment on Group or FW play. But in QP a few things I notice, that IDK..were probably there before...but seem more pronounced now.

1) Epic Player Stupidity. I can't prove it, but it feels like the average player IQ has dropped by at least 50 pts. MM has always served up streaks of bad matches. But every drop feels like I'm surrounded by morons, now. Simple concepts like "shoot the enemy UAV" just elude people.

2) TTK. This has been an on again/off again battle... even in Open Beta, people would complain about Medium Mechs getting instagibbed. Well, it is massively worse now than ever.

3) Stagnant boring game modes and mechanics. Zero immersion.

IDK.. I could go on and on... but I really don't want to. I want a reason to play this game. But... I can't. Just logged on for 5 matches.... and same stupidity when I ran 4 matches last week.


oh my god....so much this

#4 Deathlike

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Posted 04 July 2016 - 01:49 PM

View PostBishop Steiner, on 04 July 2016 - 01:34 PM, said:

I've been here since late May, 2012.

For all it's bugs, enjoyed the heck out of Closed Beta.
Soldiered through the Hell of 2013.
Persevered through a year and a half of Poptardery.
The Clan Invasion.

Etc.

But about a year ago, an odd thing happened.... I stopped wanting to log on.

What I notice... is I play 4-5 matches... then log off in disgust. But I can't quite put my finger on the issue.

Is it only one, or a mix?

I PUG for the most part so can't really comment on Group or FW play. But in QP a few things I notice, that IDK..were probably there before...but seem more pronounced now.

1) Epic Player Stupidity. I can't prove it, but it feels like the average player IQ has dropped by at least 50 pts. MM has always served up streaks of bad matches. But every drop feels like I'm surrounded by morons, now. Simple concepts like "shoot the enemy UAV" just elude people.

2) TTK. This has been an on again/off again battle... even in Open Beta, people would complain about Medium Mechs getting instagibbed. Well, it is massively worse now than ever.

3) Stagnant boring game modes and mechanics. Zero immersion.

IDK.. I could go on and on... but I really don't want to. I want a reason to play this game. But... I can't. Just logged on for 5 matches.... and same stupidity when I ran 4 matches last week.


There's a reason why I advocate for the NPE is primarily so that people don't stay derpy indefinitely. The new blood have to actually get an idea of what needs to be accomplished before they continue, but also not be hindered by trying to grind that one mech for so long just to get the money for the second. This in addition to training people into a team oriented/teamwork mindset is inevitably CRUCIAL for sustainability... even if you play casually.

Otherwise, it's just a PITA, watching everyone do their own thing.. and doing it wrong again the next time around.

To build a community - you need to build an enjoyable foundation. That's how games progress.

#5 wanderer

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Posted 04 July 2016 - 01:53 PM

It's pretty simple.

Potatoes will continue to sprout more and more in higher tier games as PSR inevitably marches folks into T3+ tiers. This means the average game at the top will have more and more players that are really just capable enough to be carried but not really capable of much more than "shoot at a red square".

Untll PSR is adjusted, the only end result is all but the truly worst will be in the T1-T3 pool to derp around.

#6 Yellonet

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Posted 04 July 2016 - 01:55 PM

Yes, this game suffers by a lot of problems, one of the worst ones is that there are no real skill based tiers. If there were, normal decent players that at least understand the concepts of the game would get to play with each other and not the IQ 70 bunch that seems all too common.

Edited by Yellonet, 04 July 2016 - 02:00 PM.


#7 C E Dwyer

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Posted 04 July 2016 - 02:01 PM

I took a break I'm back, but the malaise that caused my break is creeping back.

Most of what you said, sounds true to my feelings, except I miss the poptart era I QP'd and never felt it was an issue, and my enjoyment started to go when my Victor couldn't JJ over an atlases head in a brawl.

I kept playing, even after the clans arrived, my cut off point, because P.G.I nerfed the hell out them for game balance, this game has been the first and probably only time I will ever pilot or own clan mechs, because I felt that they got it mostly right, with same number on each side.

I survived dull hopeless clan warfare, and to a degree enjoyed it, until endless blind FW invite spam got really under my skin.

What's sent my interest in the game on a downward spiral has been in no particular order.

PSR it didn't stop the stomps and with an endless upward spiral it performs far worse than ELO ever did

Power creep is killing this game, and endless crying for more high mounts bigger better, is just going to make it worse.

Long Tom it just feels like the act of an immature child spoiling other peoples fun.

Leader boards the selfish just took another step.

This latest event.

You can't play F.W properly for selfish A-holes padding out their event needs, and ignoring the win objectives.

Cyclops has been my last purchase, I cancelled my clan mechs after the kodiak( more meta power creep) I may buy minimal amount of IS mechs in the hope that they turn up in HBS's battletech game, as DLC mechs but I'm fairly certain that I've spent my last penny on this game, and like you I rarely do more than five drops in a day.


I'll add

As my interest lowers, my performance in game gets worse, as I just don't care, as there really is nothing to fight for of note, Solaris will not save this game, it will just make the buckets worse, and the play even more dumb

Edited by Cathy, 04 July 2016 - 02:05 PM.


#8 Kimberm1911

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Posted 04 July 2016 - 02:07 PM

I've been feeling much the same way too. It seems that the player base is much worse than it was a while back. Now, that could just be confirmation bias, but I don't think it is. The amount of one sided drops I've seen lately is ridiculous. One side kills a mech or two, and then suddenly the the opposing side is rolled. I know now within 2.5 minutes of the match whether my side will win or not. As an assault player, who relies heavily on position and team work, the games have become nearly unplayable at times. Without solid team support, which was already at low, it's difficult to have a decent match, especially with the insta-gibbing that occurs if you are out of position. It seems like simple concepts like; Sticking together,focusing targets, protecting the fatties etc. etc., aren't being adhered to anymore. I'm not sure, I just feel like teams have been absolutely dreadful lately. I could be wrong.

#9 Moldur

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Posted 04 July 2016 - 02:27 PM

It is boring unless you've got a match full of good people to play with. Even a defeat can be a good game if the right people are playing on either team.

I very seldom come across those people, let alone a match full of them in quickplay.


Average gameplay, rarely fun people to play with. Once MWO feels that way, i.e. the game itself is not fun and I am reliant on getting a "good match" to enjoy it, I don't feel compelled to log in. I know this already. That is why I can only bear MWO for a few weeks every 5-6 months. Mech releases and balance changes take forever too, so I might as well skip the drivel and come back when there is some new stuff in several months, which is what I do.

#10 Eboli

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Posted 04 July 2016 - 02:31 PM

So many true comments in this thread.

I am basically the same. Have stopped playing since earlier this year and every time I give the game another chance I generally stop and walk away after a few games. Been a player from the very early years... :(

PGI have dropped the ball with this game on a number of reasons. My wallet is closed.

Cheers from Australia,
Eboli

#11 Bishop Steiner

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Posted 04 July 2016 - 02:36 PM

View PostCathy, on 04 July 2016 - 02:01 PM, said:

I took a break I'm back, but the malaise that caused my break is creeping back.

Most of what you said, sounds true to my feelings, except I miss the poptart era I QP'd and never felt it was an issue, and my enjoyment started to go when my Victor couldn't JJ over an atlases head in a brawl.

I kept playing, even after the clans arrived, my cut off point, because P.G.I nerfed the hell out them for game balance, this game has been the first and probably only time I will ever pilot or own clan mechs, because I felt that they got it mostly right, with same number on each side.

I survived dull hopeless clan warfare, and to a degree enjoyed it, until endless blind FW invite spam got really under my skin.

What's sent my interest in the game on a downward spiral has been in no particular order.

PSR it didn't stop the stomps and with an endless upward spiral it performs far worse than ELO ever did

Power creep is killing this game, and endless crying for more high mounts bigger better, is just going to make it worse.

Long Tom it just feels like the act of an immature child spoiling other peoples fun.

Leader boards the selfish just took another step.

This latest event.

You can't play F.W properly for selfish A-holes padding out their event needs, and ignoring the win objectives.

Cyclops has been my last purchase, I cancelled my clan mechs after the kodiak( more meta power creep) I may buy minimal amount of IS mechs in the hope that they turn up in HBS's battletech game, as DLC mechs but I'm fairly certain that I've spent my last penny on this game, and like you I rarely do more than five drops in a day.


I'll add

As my interest lowers, my performance in game gets worse, as I just don't care, as there really is nothing to fight for of note, Solaris will not save this game, it will just make the buckets worse, and the play even more dumb

You and me both.

I think it really does come down to I was holding out hope for ARMA and finally have just accepted all we will ever get is CoD.

Which is fine. CoD and such is much better for attempting Esports. It's just not the game they pitched to get me as a Founder. I'm not bitter about that, I don't feel lied to, as some dramatize on here. I just accept that PGI has taken MWO too far down the rabbit hole to return to anything remotely resembling a SimLite, or even Ultralite, and the direction they are going, I hope works for their E-sport aspirations.

I'll probably continue to log on for my 12 or so matches a month. If they release one of my beloved 40 toners, I might even buy it just because. But I know part of my "sadness" has come from the Classic Unseen. What I hoped would be the return and first real chance to drive cherished chassis hit the reality brick wall of Meta Play. How many PPC Packing Marauders do you see? Next to none. The Warhammers about are all Dakka-Nippled monstrosities. Want a functioning Archer? Well, don't hope to actually use LRMs, especially those LRM15-20 racks they made so famous. But you can make the Tempest into a passable poor man's Black Knight or Grasshoper, Laser Vomit boat.

I will give them credit where due on the Rifleman. It actually feels and plays about like a RFL should. Glass Cannon, all Offense, All Day... but don't get hit because you will break. But too little, too late.

I suppose when the Stock Queue opens, I'll play that. Who knows maybe if it's popular enough, we'll even see a Stock Queue Event happen someday. How crazy would that be?

#12 Y E O N N E

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Posted 04 July 2016 - 02:41 PM

I am here because the customization and shooting mechanics are fun and it doesn't soak up a lot of time to play a few rounds.

I am rapidly getting bored to tears with the lack of new stuff in the game. I don't even want anything radical, I just want 'Mechs that interest me to get in the game. No, PGI, I don't want an animal-themed Assault 'Mech. I don't want another over-gunned and over-engined Clan Medium or Heavy. I don't want your stupid Cyclops assembled out of recycled Archer and Warhammer parts. I want a Raptor. I want a Locust IIC. I want a Flea. I want a Dasher. More pew pews would be great, too, I'm tired of green-beaming all of my targets to death. Give me options.

My poor Locust is being run ragged. It begs for a break so it can rest. PGI, think of the Locusts!

Edited by Yeonne Greene, 04 July 2016 - 02:43 PM.


#13 ApolloKaras

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Posted 04 July 2016 - 02:43 PM

View PostYeonne Greene, on 04 July 2016 - 02:41 PM, said:

I am here because the customization and shooting mechanics are fun and it doesn't soak up a lot of time to play a few rounds.

I am rapidly getting bored to tears with the lack of new stuff in the game. I don't even want anything radical, I just want 'Mechs that interest me to get in the game. No, PGI, I don't want an animal-themed Assault 'Mech. I don't want another over-gunned and over-engined Clan Medium or Heavy. I don't want your stupid Cyclops assembled out of recycled Archer and Warhammer parts. I want a Raptor. I want a Locust IIC. I want a Flea. I want a Dasher. More pew pews would be great, too, I'm tired of green-beaming all of my targets to death. Give me options.

My poor Locust is being run ragged. It begs for a break so it can rest. PGI, think of the Locusts!


Mechs wont help if the gameplay is stagnant. That's precisely what's happening. What to change - I have no idea where to start.

Edited by Saxie, 04 July 2016 - 02:44 PM.


#14 Y E O N N E

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Posted 04 July 2016 - 02:46 PM

View PostSaxie, on 04 July 2016 - 02:43 PM, said:


Mechs wont help if the gameplay is stagnant. That's precisely what's happening. What to change - I have no idea where to start.


Right, but for me I'm content with the current gameplay. I'm not content with the selection of 'Mechs and weapons. While some of you want more out of the mechanics, and that's totally reasonable and I respect that, I just want new toys to play with in the current game.

#15 Mycrus

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Posted 04 July 2016 - 02:47 PM

What did you guys expect from a minimally viable 3rd person view robbit arena shooter??

Longevity?

Egg on your face.

#16 Deathlike

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Posted 04 July 2016 - 03:23 PM

View PostMycrus, on 04 July 2016 - 02:47 PM, said:

What did you guys expect from a minimally viable 3rd person view robbit arena shooter??

Longevity?

Egg on your face.


No.

Poop in a can.

Google it.

#17 Pjwned

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Posted 04 July 2016 - 03:38 PM

Lack of balance and stagnation of the game are the 2 biggest things that make the game not fun for me, and TTK being low (because of terrible balance and no more 8v8 anymore) and the horrid map & mode voting screen are also problems.

Community/faction warfare was also a huge disappointment, and pretty much everybody in my small, casual unit stopped playing when they saw how much it sucked. Even though I kept playing for a while to get a bigger stable of mechs built up, I've also grown pretty tired of the game because both PGI and players are content with **** like quirks ruining the game because quirks are an amazing thing to clamor about for your pet mech and who cares about everything else as long as your favorite mech is in good standing.

There's also lots of other gripes too like not being able to save mech loadouts, weapon modules are stupid **** and contribute to the game being unbalanced, the mech skill tree is an abomination and should be removed entirely, etc and all those other things just add on to the game not being good.

#18 Funkin Disher

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Posted 04 July 2016 - 03:43 PM

For me its time.

I can tolerate and enjoy the game for what it is, but when I have about an hour window on a weekday to sit down and blow **** up I dont want a quarter to a third of that taken up by waiting. I could boot up any other game and get right to it, multiplayer or no, long before MWO has logged in, loaded my mechlab, found a match, loaded after map selection then waited for everyone else to be ready.

And that's not even counting the time I waste waiting for the initial sniping/maneuvering phase to be over so I can actually engage without fear of being focused down in <10 seconds and having to go through half the process again, sometimes with a penalty because I left the match too soon!

After that there's stagnation coming in a close second, and a line of bad dev decisions/implementation a distant third.

Edited by Funkin Disher, 04 July 2016 - 03:45 PM.


#19 Duncan Aravain

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Posted 04 July 2016 - 03:49 PM

I'm staying with MWO so I can witness epic milestones; like when Bishop Steiner hits 40k in posts. Other than that, the gameplay and balance is %^$#.

#20 Johnny Z

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Posted 04 July 2016 - 03:50 PM

View Postwanderer, on 04 July 2016 - 01:53 PM, said:

It's pretty simple.

Potatoes will continue to sprout more and more in higher tier games as PSR inevitably marches folks into T3+ tiers. This means the average game at the top will have more and more players that are really just capable enough to be carried but not really capable of much more than &quot;shoot at a red square&quot;.

Untll PSR is adjusted, the only end result is all but the truly worst will be in the T1-T3 pool to derp around.


First of all I have had quite a bit of fun in the scouting event. There is no MC so I wont bother to finish it. Best win streak without a loss was about 8 wins. Was trolled quite a bit at times, but over all it was great fun and challenging. Scouting is a great addition to the game.

Played a few invasion matches and had fun there to but that's a mode and maps I have been playing on for quite a while. Still fun though.

Whats in game is still excellent and great fun. My complaint as always is it would be nice if features like pilot eject animation, first person mechbay, character NPC's and other additions were added post haste. :)

About this quote here. The match maker in game is the best that has ever been made for any game ever. Everything about it is the best possible. Trolls panicking the pools getting to big and legit veteran players becoming a standard for matches, and newbie areas protected from trolls, is, I hope something that wont change.

This quote here is suggesting that a troll should be able to purposely lose matches until he drops a tier, ruining many matches, then when in newbie land, butcher a bunch of newbies, going back up a tier, then he loses a bunch of matches to drop down a tier again, and so on. This is what many are asking for, and they know it.

So ANYONE asking for "changes" to the tier system is asking for this, just so everyone knows.

The current situation will only improve with more player numbers and the addition of a proper tutorial and new player introduction. Those wishing to troll will be forced to continually make new alts that can only troll for a small amount of time, and that will become more and more difficult with a proper new player experience/introduction.

Edited by Johnny Z, 04 July 2016 - 04:11 PM.






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