How Many Will Go To The New Battletech Game When It Is Out?
#1
Posted 05 July 2016 - 11:31 AM
I am wondering how many of the MWO population will migrate to the new Battletech game..
Turn-based tactical 'Mech combat set in the classic 3025 era of the BattleTech Universe. From the creators of the Shadowrun Series!
That sounds very cool,, I'm a Truborn Clansman but I will happily play one of the Houses if the game is 1/10th better than MWO
#2
Posted 05 July 2016 - 11:35 AM
#4
Posted 05 July 2016 - 11:36 AM
I love many of the basic design decisions HBS has done with their game (3025-era merc unit, limited customization of the 'mechs, combined arms...), and I'm looking forward to the game.
#5
Posted 05 July 2016 - 11:37 AM
#6
Posted 05 July 2016 - 11:40 AM
#7
Posted 05 July 2016 - 11:40 AM
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More seriously, i'll be playing both.
#8
Posted 05 July 2016 - 11:43 AM
#10
Posted 05 July 2016 - 11:48 AM
#11
Posted 05 July 2016 - 11:49 AM
I will probably stay at MWO because I am a longtime Mechwarrior fan, and I like to aim my weapons.
#12
Posted 05 July 2016 - 11:50 AM
I do really like some aspects of MWO and agree I will most likely play both to..
I have also read that PGI is sharing mech graphics with the Harebrained game developers so there will be a continuity of mech chassis from both games..
I would like to give PGI lots of credit for helping with this new upcoming game..
Edited by Harper Steel, 05 July 2016 - 11:50 AM.
#13
Posted 05 July 2016 - 11:51 AM
Will be playing both as I love stompy Mechs. MWO might not be the best Mech game but I will see it to the end.
#14
Posted 05 July 2016 - 11:51 AM
Alas, as it is though, I think many of us are just waiting for the opportunity to get a Battletech fix from anyone other than PGI; be that a turn based fix or what have you.
Up to PGI to give folks a reason to stay.
#15
Posted 05 July 2016 - 11:52 AM
The really important question is how many will continue to spend money here once Battletech launches.
For me, I doubt it will be any
#16
Posted 05 July 2016 - 11:54 AM
#17
Posted 05 July 2016 - 11:59 AM
topgun505, on 05 July 2016 - 11:54 AM, said:
I believe HBS is on record that they want 'mechs to be customized only to the extent that the essential character of 'mechs is retained. In other words, I figure we'll be able to do roughly about what a up-an-coming merc company would "really" be able to do, which isn't much.
#18
Posted 05 July 2016 - 11:59 AM
Edit: The new game will draw players from MWO for sure. I am really curious if the critical mass will be reached
Edited by Bush Hopper, 05 July 2016 - 12:01 PM.
#19
Posted 05 July 2016 - 12:08 PM
#20
Posted 05 July 2016 - 12:12 PM
However, you also can't beat MWO for the joy of sitting in the cockpit and actually controlling the mech completely (Though we still can't crouch or melee,and collision hasn't been put back in yet). So until another First Person Mechwarrior game shows up (Preferedly with a PVE-RP element*) then I'll likely stick with MWO.
*For those curious, what I mean by PVE-RP element, is you create your character (Appearance, clothes, skills, etc) and not only Pilot a mech, but have the ability to get out and play as the pilot and use other vehicles or on foot and explore buildings, ground terrain, etc., that is Story driven. Not just a mech game, but a fully immersive game that plays out more like one of the novels.
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