Johnny Z, on 13 July 2016 - 03:36 PM, said:
If they ever add pilot eject animation it will ruin quite a few matches at first as the downside. But just like running out of bounds it wont be a serious problem especially if repair and rearm are added, along with some big credit items in game. Pilot eject would be used to skip the medic bill in repair and rearm..
I suppose a mech going critical from enemy fire would maximize the repair bill or what?
Cizjut, on 13 July 2016 - 03:55 PM, said:
That's actually a good idea.
ACTUALLY, after playing Battlefleet Gothic Armada, it came to me how a system like the BFGA turns would perfectly mesh in this game and work as the Economic Warfare they wanted to implement.
In BFGA, for those who don't know, you pick your fleet ships, and if they get totaled you have to spend money to get them repaired ASAP for the next match OR wait 1 to 2 matches and goes smoothly. You can warp out (eject) and the cost is considerably lower or not at all, depending on the damage on the ship.
In MWO, it makes perfect sense, and incentivates switching to other mechs if you don't want to spend money. Besides, it's only 2 matches. On the flip side, makes money worth more, and contracts too. As it is right now, CBills are just Ego Points since there's nothing valuable besides mechs that you can spend them on. It's a little managing meta game about resources.
It's bee nsaid before, how CBills and contracts should impact an economic warfare in the game. After playing BFGA I've found that this kind of "penalization" is also a big reward of sorts. And it's not really painful, but makes exciting to keep your mech safe and balance the expenses with salvages from matches.
Also ITS HOW MW4MERCS WORKED ON CAMPAIGN. So it's nothing really new.
When more content arrives with decals, skins, paintjobs, customizations, drop crates and such, CBills are going to matter more, and Planetary Conquests will become more important to achieve this goal. There has to be a flow of money going on, to make contracts, to break them, but most of all, we're mercenaries, and we're in for the money.
Thoughts?