Jump to content

Clanners Need A 20 Ton Mech


3 replies to this topic

#1 Cato Zilks

    Member

  • PipPipPipPipPipPipPip
  • Hero of Marik
  • Hero of Marik
  • 698 posts
  • Twitter: Link
  • LocationPrinceton, NJ

Posted 07 July 2016 - 09:23 AM

And what better mech for Piranha Games to make than the. . . Pirahna!!!!

Give the clans a pesky light to machine gun away the ankles of Atlai!
http://www.sarna.net/wiki/Piranha
Posted Image

And yes, those are 12 machine guns. 12.

#2 Livaria

    Member

  • PipPipPipPipPipPip
  • Moderate Giver
  • 405 posts

Posted 08 July 2016 - 06:41 AM

Not bad, I wouldnt mind having a mech like that.
How will the other variants be handled though?

Edited by Livaria, 08 July 2016 - 06:52 AM.


#3 Cato Zilks

    Member

  • PipPipPipPipPipPipPip
  • Hero of Marik
  • Hero of Marik
  • 698 posts
  • Twitter: Link
  • LocationPrinceton, NJ

Posted 08 July 2016 - 05:15 PM

View PostLivaria, on 08 July 2016 - 06:41 AM, said:

How will the other variants be handled though?


Just add more er-small lasers. The other variants have more energy hardpoints, you don't need heavy or micro lasers to make the mech. A Locust can handle 5 medium lasers, surely a piranha can handle similar.

#4 B L O O D W I T C H

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,426 posts

Posted 08 July 2016 - 05:43 PM

View PostCato Zilks, on 08 July 2016 - 05:15 PM, said:

A Locust can handle 5 medium lasers, surely a piranha can handle similar.


Look at the quirks to see why he can handle 5 (which he doesn't, it's way to hot when pressured).





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users