The fact is, most Alpha strike is not really a true Alpha Strike from before. So all these complaints about "Alpha Strike" is just wanting people to not have a simpler weapon scheme. Believe it or not, not everyone can juggle 3-4 weapon systems and be comfortable with it.
The truth is, if the problem was with a true Alpha Strike, which is what I meant by the devastator of world of 4 PPCS + a few lasers + some missile/ballistics, that Alpha Strike is problematic. However, that version of the Alpha Strike is nerfed. Rather than the ability to devastate targets from 500 m+ at 80-100 points of damage, it's now more in the range of 200 for 60 damages. The Alpha Strike that we have now is basically just 1 weapon cluster of old. I don't see how that's still unacceptable to people.
(And if you think firing 5 med laser + 2 er large in an Alpha Strike fashion is somehow like a machine gun pew pew pew, you are either playing with cheat on or way dilusional. 70% to 80% heat cooldown still takes about 13 seconds to go back to 0% on heat scale with around 20 DHS. If you can't take advantage of that, then perhaps Alpha Strike is not really your problem.)
(Also with the lore, those Alphas are the devastator of world type attack where heat spike WAY past critical to save yourself by gambling everything on a 1 hit KO. That's clearly not what people are doing.)
Also, the GH2.0 specifically targets laser, which is way off base in terms of meta. Are all these 4x UAC 10 Dakka bears ignored? What about 4x UAC 5 KGC? That will definitely fit in nicely with new GH 2.0, but it is OP as crap if laser can only be put onto a chain fired 30 points damage rotation. The point is, the response to this current trend of meta is WAY outdated.
My heavy Alpha build is the 3x LPL EBon Jaguar. Which, it fits a role of range support. I can never brawl anyone with it, cause the heat from GH 1.0 will murder me much faster than a tri UAC 5 jaegermech can. The point is, every mech with every build have a specific roles to fit. You want to build a dakka boat, srm boat, lrm boat, laser boat, or hyrbid build, it's all up to you without a devastator of worlds scenario. (People must remember how 1 Alpha from MW 4 can drop a direwolf to 10% health CT... can you physically do that with any build now? You will be lucky to strip 40-50% at best, then you gotta go through the internals) In GH 2.0, there's only one way to play. It's Russ's vision of how he hates poking and boating.
Believe it or not, not everyone likes to brawl and face tank. Lots of people like to play the poking game with simple controls. Lots of people like to have a strategic mindset where taking a more cover, more advantageous position will equate to higher chance of winning.
Simply put, not everyone wants to be a stormtrooper. Some of us happens to like being a Jedi or a Han Solo.
If GH 2.0 preserved that variability, by any mean, I would clamour for it. But when the sole purpose of the change is to fit one man's vision of how the game is supposed to be played? And does so in a way that doesn't encourage a particular style, but by killing off all the competing ideas... I am against such change.
I am Razen, I am still very much against GH 2.0.
(PS Myj, I dun think we can be friends anymore, lol)
Edited by razenWing, 08 July 2016 - 03:47 PM.