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Zeus Champion Build


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#21 Karl Streiger

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Posted 09 July 2016 - 12:11 AM

The Zeus was designed as a Sniper - never as a Brawler
Anyhow its ability to hit and run was exceptional -

So I empower the ability to strike and fade
ZEU-9S2(L)

30 dmg pinpoint almost synchrony - plus the 12 SRMs to finish the job.
Its Achilles heel are the SRMs . the right arm is huge and a perfect bullet sponge - not so much ammunition.

Edited by Karl Streiger, 11 July 2016 - 12:54 AM.


#22 londenar

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Posted 09 July 2016 - 12:26 AM

Its not designed to be super great for CW, but it is a decent learning assault for the newbies. Sufficient long-range missile punch with just enough self defense to make it so you're not just a missile boat. A decent all-round light assault. Its not geared for meta play tho, so i doubt it'll get chosen, especially since it doesnt exactly have a sacrificial side. But a full armor load as well as a STD engine and CASE means that you can afford to make a few mistakes before you explode.

ZEU-6T

Edited by londenar, 09 July 2016 - 12:39 AM.


#23 _____

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Posted 09 July 2016 - 02:30 AM

View PostVanguardMk1, on 08 July 2016 - 11:15 PM, said:

That has 14 open slots, so you can use Ferro to increase engine size or put back some armor. It can still be a little better Posted Image


Great point. Editted.

#24 Daiguren

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Posted 09 July 2016 - 04:54 AM

ZEUS-9S2, Long range support with direct and indirect fire and some skirmishing, for those who like diversity.

ZEU-9S2(L)

Edited by Daiguren, 09 July 2016 - 12:21 PM.


#25 _____

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Posted 09 July 2016 - 05:29 AM

Throwing out a second build for dakka fans: ZEU-6S
AC5 2t ammo, UAC5 3t ammo, 3xLL, XL345, 14 DHS. Left corner poke/DPS and hope you don't get shot back... +17 ST quirks should help a bit with survivability.

#26 Caedesian

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Posted 09 July 2016 - 06:52 AM

http://mwo.smurfy-ne...98309b479fc6835

A well balanced build for the ZEU-5S, able to engage at range as well as brawl in close quarters. 3 srm4 + artemis (because what's the 5S without the Fist of God?), and three large lasers. Not overly fast with just the 320std, but the good thing about this build (unlike some of the more lopsided Zeuses) is that it can keep fighting and doing decent damage with a shoulder blown off, so an XL is a no-no.

I got three Zeuses to play CW with, and after extensive tinkering this was the most effective build I found for any of them. It also performs well in quick play

#27 T R3

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Posted 09 July 2016 - 09:06 AM

This Zeus 5S is really fun to play.

http://mwo.smurfy-ne...862844c2d4649b0

T R3

#28 Kanil

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Posted 09 July 2016 - 09:21 AM

Here's my silly little Zeus. It's more entertaining than I ever really expected from it.

ZEU-6T

3x ASRM-6
3x LPL
350XL

The build works on both the 5S and 6T Zeus, I'm not sure whether the mobility quirks and added structure are better than the missile quirks.

#29 ZeroHazard

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Posted 09 July 2016 - 09:31 AM

The 9S with a touch more speed, a lot of armor, 3 ER Large and 3 Mpulse

ZEU-9S

#30 Calebos

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Posted 09 July 2016 - 10:25 AM

ZEU-9S

Edited by Calebos, 09 July 2016 - 10:25 AM.


#31 Varhait

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Posted 09 July 2016 - 12:45 PM

Zeu-9S2

#32 Dren

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Posted 09 July 2016 - 04:11 PM

This build has always done well for me and only variant I play regularly.
ZEU-5S:
http://mwo.smurfy-ne...46db10f5c077b7f

#33 Chados

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Posted 09 July 2016 - 04:31 PM

Zeus 6S

ZEU-6S

#34 E Slider

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Posted 10 July 2016 - 07:28 AM

http://mwo.smurfy-ne...aad65740d81000d Good long range poker with mid and close range support.

#35 Little Joewl

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Posted 11 July 2016 - 12:38 AM

http://mwo.smurfy-ne...7ac101edfae161a

Excellent for a brawl, with an ac10 for those pesky targets more than 250 meters away

#36 Karl Streiger

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Posted 11 July 2016 - 12:59 AM

The typical Meta Zeus.... i don't like it although it is was very very capable (duno how things are after he got fat)
main weapon 3 LPL
BAP to take full potential of the LBX, balanced between speed and heatsinks

ZEU-5S

Problem with Meta Champions is that they are meta.....so don't meta on your Champions (simple as that)
(better to take the pinpoint Zeus above)

Edited by Karl Streiger, 11 July 2016 - 03:57 AM.


#37 N F X

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Posted 11 July 2016 - 05:48 AM

http://mwo.smurfy-ne...d14c0ef0d2df23f

"Hand of Doom"

3x SRM6+A
4xML

Very low Spread make this SRM Alpha an almost Pinpoint 36dmg Hit. Its like double AC20 without the Ghost heat. Just epic :D

#38 DivBy0

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Posted 11 July 2016 - 06:07 AM

XL in a Zeus?
A rescaled Zeus??
No. XL and Zeus do not go together. The only reliable strenght of Zeus is that he can be build one sided and you have a complete dead and quirked side to tank (5S). And this make the 5S (3LPL + UAC5, or 3ERLL + Gaus) to the best Zeus, 9S (3LPL +3 MPL) as second.

But your build may be not viable for CW, but in QP sure funny to play :-) I like such not meta-mechs to.


View PostNightStalker97, on 08 July 2016 - 02:40 PM, said:

http://mwo.smurfy-ne...a37a99acada20b1

Nothing beats the 6T Brawler.

3 SRM6+A with 5 tons of ammo

4 Medium Pulse Lasers

18 Total Double Heat Sinks

XL380 Engine for a top speed of 76.9, 82.7 with speed tweak.

Too much laser vomit today, gotta give the new players some other builds to play with, and this is the most successful non-laser build.


#39 Matroid

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Posted 11 July 2016 - 12:40 PM

Here's the build I prefer Posted Image Take a Zeus 6S and make him better. Upgraded LRM and UAC5, more ammo, more armor, +AMS *BOOM*. Three weapon groups:

(1) UAC5 + LL for long-range direct-fire
(2) LRM20 for long-range indirect
(3) 2 ML for short rang


cheers,
Matroid


Posted Image

#40 groves226

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Posted 11 July 2016 - 01:31 PM

Spitfire - ZEU-6T

Standard engine and a center mounted large laser so that you can still have some bit left when you become a walking stick.

http://mwo.smurfy-ne...25bef58c2fc5ef7

300 STD
1 LL
3 ML
3 LRM 10
AMS

Edited by groves226, 11 July 2016 - 01:31 PM.






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