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Jenner Iic Champion Build


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#1 Tina Benoit

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Posted 08 July 2016 - 02:01 PM

Hey MechWarriors!
Thank you for your past contribution in making the latest released Champions!
It's that time again where we'd like to release another 8 Champions and this thread is for the Jenner IIC Champion!

Please submit your build for the Jenner IIC Champion!

Post your build using Smurfy Mechlab, with whichever variant you'd like.
Remember to click the Like button at the bottom of other posted builds which you would vote for to become Champion!

The post with the most Likes will be implemented to MWO.

Thank you very much again for your contribution!

#2 -Ramrod-

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Posted 08 July 2016 - 02:25 PM

http://mwo.smurfy-ne...eb27d49f3a6872b

#3 Joshua Jay Rodenbaugh

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Posted 08 July 2016 - 02:43 PM

JR7-IIC Posted ImageCode NamedPosted Image
^Click^ Deadly Ghost
SRM Brawler it won't get any better then this!
72 Firepower--------------That is right 72 Damage
YOU CAN FIRE ALL 6 S.R.M.'s Simultaneously #4TIMES !!

35.0 Tons
230 Armor
6.84 Max sustained DPS
38% Cooling Efficiency
----------------------------------That is 288 Damage in only 16 sec.
That's anof to Kill even The Most Armored of Enemies

Free slots 19
CLAN XL ENGINE 255 12.5 tons
Speed 118.0kph but after Speed-
Tweak 126.9kph
C-Double 12 Heatsinks
--------------------------------Get +700 damage with a light
----------------Now-----------------Go out and Win
Armaments
#6 "C-SRM 6"
If After growing acostom to this playing style you can get
550 Ammo in total after swichting out the 2 heat sinks

AMMO 350

HardPoints = 6 Missles & 1 AMS

Click Here JR7-IIC

PS Add me if you want to join The J007 Clan
--------------------------------------------------------------
Random Cat Pic http://vignette2.wik...=20140223041635
---------------------------------------------------------------------------------------------------------------------------------Please Like

Edited by Joshua Jay Rodenbaugh, 10 July 2016 - 08:53 AM.


#4 GMan129

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Posted 08 July 2016 - 03:34 PM

SRM Brawler JR7-IIC (not 6x6) http://mwo.smurfy-ne...20413a297240b7b

#5 MaxFool

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Posted 08 July 2016 - 03:42 PM

http://mwo.smurfy-ne...7f9fbc7a2e249b5

Jenner IIC-A, 6SPL

#6 Krivvan

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Posted 08 July 2016 - 05:09 PM

The 6xSRM6 is probably the best build for the Jenner-IIC variant, but it's also actually not an easy build to use requiring almost completely point blank shots to get full use out of it. Something I'm not sure I expect any new player to be able to accomplish with consistency.

Edited by Krivvan, 08 July 2016 - 05:10 PM.


#7 Commander A9

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Posted 08 July 2016 - 05:25 PM

http://mwo.smurfy-ne...479834bde0f624c

Jenner IIC-3, "Lethality"
4 Small Pulse Lasers
1 Mk. I Targeting Computer
3 Jump Jets
-Endo-Steel structure, Ferro Fibrous armor
-front-faced armor; only 4 in the rear torsos and 6 in the rear center torso
-armor downgraded in the arms and head to account for additional heat sinks
-Speed Tweak will achieve 149 kph
-runs fast, very heat efficient, and makes for an outstanding scout mech, especially if you're going for kills and targeting enemy legs

#8 Nurph

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Posted 08 July 2016 - 05:28 PM

4x SRM 4/5 tons ammo, 2x LRM 5/1 ton ammo, XL 280, 2 JJ
http://mwo.smurfy-ne...df1f04a0a497f8b

#9 ImperialKnight

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Posted 08 July 2016 - 06:04 PM

Keep it simple, 5 MLas, XL300

#10 sqparadox

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Posted 08 July 2016 - 09:39 PM

I prefer the 4 SRM6 to the 6 SRM6 as suggested by Joshua Jay Rodenbaugh.

You sacrifice a bit of Alpha strike for better maneuverability/survivability/longevity:
  • Max sustained DPS drops by only 0.36 to 6.48
  • Cooling Efficiency jumps to 54%
  • 4 Jumpjets (up from 0!) add some much of needed maneuverability
  • An XL280 raises speed to 129.6/139.3
  • An extra half ton of ammo (total 4 tons) combined with the loss of 2 SRM6's allows for much longer engagements
These builds are best when you can maneuver to hit the enemies back at point blank range, sometimes even using the target as a shield against incoming counter-fire from other mechs (they can't hit you without risking hitting their teammate). This requires speed and maneuverability, for which Jumpjets can be key.

Edited by sqparadox, 08 July 2016 - 09:41 PM.


#11 Joshua Jay Rodenbaugh

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Posted 08 July 2016 - 10:12 PM

Here's my 4x6 SRM Brawler JR7-IIC
http://mwo.smurfy-ne...12df6d9061d5c6c
Speed Tweak 156.7 kph
Max Speed 145.8
Max XL engine 315
_________________________You will Get +455 Damage in a match__________________________
Full armor on all vittles
Heat MGMT 1.58
HeatS. 10
Max skills-
Cooling Efficiency 57%

Edited by Joshua Jay Rodenbaugh, 10 July 2016 - 11:39 AM.


#12 Kamikaze Viking

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Posted 09 July 2016 - 01:48 AM

I'm surprised we haven't seen a 6xSRM4 Build yet.

So here it is with an XL280, Endo & Ferro, 1DHS and 3JJ. (I run mine faster and hotter but this would be more forgiving for new players)

http://mwo.smurfy-ne...15d46fbd9d1afff

and I use 3 weapon groups;

1: 3 on the left
2: 3 on the right.
3: Arm mounted

Edited by Kamikaze Viking, 09 July 2016 - 01:49 AM.


#13 WyldWilk

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Posted 09 July 2016 - 05:32 AM

http://mwo.smurfy-ne...573ebdc76c5aab4



Simple, Fast, srm build

#14 Pelmeshek

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Posted 09 July 2016 - 06:41 AM

http://mwo.smurfy-ne...a1944e2962b7af9
Because only srm or energy jenner mainstream.Posted Image

#15 Dee Eight

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Posted 09 July 2016 - 08:29 AM

JR7-IIC-3

Only two fire groups, still faster than most IS Jenners, good armor, decent heat efficiency. Left off Artemis and TAG because when circle/dancing around another mech, you want the full spread of the SRM6s to maximize your hit chances.

#16 Oddmund

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Posted 09 July 2016 - 09:39 AM

JR7-IIC-A

http://mwo.smurfy-ne...2db20a75f0cdb4a

#17 BlazingLasers

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Posted 09 July 2016 - 10:17 AM

My favorite build for a good light pilot. This build has enough ammo that you can last through the whole 12v12 match.

- 6xSRM4
- 5.5 tons of ammo
- XL295
- 1 Jump Jet

http://mwo.smurfy-ne...88968754d4ae9cf

#18 MBenji

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Posted 09 July 2016 - 12:11 PM

JR7-IIC
4 x SRM6 400 ammo
280 XL for 140kph
11 HS
BAP
2 x JJ

Edited by MBenji, 09 July 2016 - 12:21 PM.


#19 Cuah Temoc

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Posted 09 July 2016 - 01:39 PM

JR7-IIC

http://mwo.smurfy-ne...de28f3b917bdb9d

The 4 SRM 4 launchers give this variant a substantial alpha strike while having good cooling efficiency and a high top speed of 145.8 kph without the speed tweak. The NARC beacon is added for the player to practice scouting and by providing a target for the team's LRMS.

#20 Akillius

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Posted 09 July 2016 - 03:25 PM

I use the previously mentioned 6x6 and 4x6 srm builds, bit of a 1 trick pony and as previously mentioned must be point blank and the armor is weak so they'll likely be frustrating for new players to try to use.

Here's my old "Akillius" build for the JR7-IIC-3
Uses 4 Medium Lasers and 2x6SRMs for backup or point blank shots.
http://mwo.smurfy-ne...f4789265702929f

Using 4x Small Pulse lasers work just as well imo.

Edited by Max Rickson, 09 July 2016 - 03:35 PM.






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