

They Are Going To Nerf Locusts! Pgi Pl Just Dont...
#121
Posted 13 July 2016 - 06:56 PM
#125
Posted 13 July 2016 - 07:39 PM

#126
Posted 13 July 2016 - 07:41 PM
The Zohan, on 13 July 2016 - 06:56 PM, said:
Get a few more months under your belt then come back........ Till Then.......

#127
Posted 13 July 2016 - 07:48 PM
Aramoro999, on 13 July 2016 - 02:48 AM, said:
The Zohan, on 13 July 2016 - 06:56 PM, said:
Have you guys actually tried driving one? They're fragile as ****. I one-shot Locusts in my Locust, with a 24 point alpha! You guys are funny.
#128
Posted 13 July 2016 - 08:08 PM
#129
Posted 13 July 2016 - 08:15 PM
Yeonne Greene, on 13 July 2016 - 05:41 PM, said:
First, let's not drag mechs that don't even compete for similar roles, I get that ballistics and missiles were a strong thing, but if we had the BJ-2, I guarantee it would be one of the strongest options right next to the Griffin.
Second, Novas were used almost solely on drop 1, where BJs are arguably the least useful (and even less so after Flamers were made useful). It just never had the sustainability niche that the TBT-5J and 12 ERSL Nova had. Outside of that though, in every drop you saw the HBK-IIC-A laser vomit mech, that would've been a BJ-3 if the HBK-IIC-A wasn't allowed. The BJ-3 is the second best poke medium in the game. The BJ-1X was nerfed too hard once it lost its ridiculous structure quirks and gained no offensive quirks (can we get the pre-rebalance BJ-1X back please), but let's not be hyperbolic about its stature amongst other mediums where many of them are far worse than the BJ-1X.
#130
Posted 13 July 2016 - 08:25 PM
#131
Posted 13 July 2016 - 08:39 PM
#132
Posted 13 July 2016 - 11:31 PM

#133
Posted 13 July 2016 - 11:37 PM
The Zohan, on 13 July 2016 - 11:31 PM, said:

Did you seriously just call the Locust a "crutchmech"? LOL, now I've seen everything.
#134
Posted 13 July 2016 - 11:47 PM
Nainko, on 13 July 2016 - 05:14 AM, said:
We had the same discussion when the raven was nearly unhitable, then the Centurion, the Spider and the Arctic. It's always the same story. Most people hit them but it does not count proper because PGI often needs a second attempt to make things right.
When a Locust with Small Puls Laser weapons is able to run between 6 mediums and heavies for 2 minutes and is not loosing a leg, a torso it might not the "skill" of all others. It might be the bad hit registry on the Locust.
Another good indicator is the more you see a certain Mech in single public queue played by top players, the more it is unbalanced towards the rest. That's why they play it.
That just means those 6 heavies are brain dead, pilot anything in ballistics and Locust is dead meat unless your aim sucks real bad
#135
Posted 14 July 2016 - 12:08 AM
adamts01, on 13 July 2016 - 11:37 PM, said:
Yep, but for different reasons as i.e. the Jenny Oxide. I dont feel like repeating the reasons over and over again though, its very detailed pointed out by different other players in this and various other threads.
I.e. read the quote right above my post.
Edited by The Zohan, 14 July 2016 - 12:10 AM.
#136
Posted 14 July 2016 - 12:54 AM
I am for putting the mech exactly where it was before rescaling.
Right now it is hard to believe that the volume of the Locust is 1/5 of the volume of an Atlas, it just looks too small, I don't know if somebody made at attempt at confirming the scale by analysing the models, I would like to see some evidence.
#137
Posted 14 July 2016 - 01:20 AM
cazidin, on 13 July 2016 - 04:25 PM, said:
If they do that, they only do this because of all the salty tears not because of whats needed.
#138
Posted 14 July 2016 - 01:25 AM
#139
Posted 14 July 2016 - 02:02 AM
So, should it get "nerfed"?
Probably yes if they want to go through with the rescale idea. Otherwise the entire concept behind it becomes a joke and another idiotic arbitrary balancing crutch.
#140
Posted 14 July 2016 - 02:03 AM
TercieI, on 13 July 2016 - 06:43 AM, said:
KDK-3 is fine. What makes you think otherwise?
I think it will be nerfed even before being released for C-Bills.
It's so good it negatively affects other mechpack sales.
PS. "Locust changes" might also mean that every Locust variant gets 1V structure quirks :-)
Edited by Kmieciu, 14 July 2016 - 02:39 AM.
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