Pgi, Why Can't The Summoner Have Endosteel?
#1
Posted 14 July 2016 - 02:14 AM
As far as I can see, all it would do would make the Summoner viable. It certainly wouldn't threaten the Timber Wolf's superiority. It also wouldn't it outshine the Hellbringer!
I've been trying to play my Summoner again and ES is all this 'Mech really needs!
#2
Posted 14 July 2016 - 02:32 AM
#3
Posted 14 July 2016 - 02:33 AM
I don't think it would be a bad idea to have Endo Steel available on a Summoner, especially since the IS can add Endo or Ferro at it's leisure, but PGI made the design decision to lock a lot of Clan equip.
Edited by MeiSooHaityu, 14 July 2016 - 02:33 AM.
#4
Posted 14 July 2016 - 02:35 AM
Then Omni mechs would be clearly superior to battlemechs and balance takes a hit.
Edited by El Bandito, 14 July 2016 - 02:37 AM.
#5
Posted 14 July 2016 - 02:53 AM
El Bandito, on 14 July 2016 - 02:35 AM, said:
That's not true. There's no slippery slope unless PGI can't control themselves. One change does not necessitate another in all cases and certainly not here!
Besides, PGI already makes exceptions to how 'Mechs and their equipment work all the time via Quirks.
Edit:
Let me ask this:
When PGI releases IS Omnimechs some of them will have locked SHS. Is that reasonable? I'd say not and I would flatly expect them to upgrade those 'Mechs to DHS.
If they don't, what clamor will we hear, then!?
Edited by Brandarr Gunnarson, 14 July 2016 - 03:04 AM.
#6
Posted 14 July 2016 - 03:02 AM
#7
Posted 14 July 2016 - 03:05 AM
http://mwomercs.com/.../page__st__1020
Keep the fight alive, brother
#8
Posted 14 July 2016 - 03:20 AM
Hit the Deck, on 14 July 2016 - 03:02 AM, said:
An exception is an exception. I don't propose to make the exception the rule; but it does show precedent.
More to the point, this is a game full of exceptions: Quirks!!!
#9
Posted 14 July 2016 - 03:22 AM
Brandarr Gunnarson, on 14 July 2016 - 02:53 AM, said:
When PGI releases IS Omnimechs some of them will have locked SHS. Is that reasonable? I'd say not and I would flatly expect them to upgrade those 'Mechs to DHS.
If they don't, what clamor will we hear, then!?
PGI will simply give the SHS IS omnis increased heat loss quirk, just like the Locusts. So instead of asking for unlocked Endo for the Summoner, you should ask for more quirks.
Such as 200% ammo quirk...
Edited by El Bandito, 14 July 2016 - 03:26 AM.
#10
Posted 14 July 2016 - 03:30 AM
Brandarr Gunnarson, on 14 July 2016 - 03:20 AM, said:
An exception is an exception. I don't propose to make the exception the rule; but it does show precedent.
More to the point, this is a game full of exceptions: Quirks!!!
Yeah, it's just the problem of choosing what you wanna keep and and what you wanna change.
Since I don't own a Summoner and am not planning to own it, I better not to say anything about your proposal. Wayyyyyy back then I thought the 'Mech has a good mix of weapons: a "punchy" ERPPC for long range, a low heat LB-10X, and LRMs for support. That kind of loadout is a laughing stock right now, I wish it was not the case.
#11
Posted 14 July 2016 - 03:32 AM
working would be 2 in each arm, 1 in each torso.
#12
Posted 14 July 2016 - 03:33 AM
El Bandito, on 14 July 2016 - 03:22 AM, said:
PGI will simply give the SHS IS omnis increased heat loss quirk, just like the Locusts. So instead of asking for unlocked Endo for the Summoner, you should ask for more quirks.
Such as 200% ammo quirk...
I hate the reliance on Quirks; so based on principle, I can't bring myself to do that.
On the other hand, just switching the equipment is technically much simpler. Why bother making new and unnecessary Quirks?
#13
Posted 14 July 2016 - 03:38 AM
Lily from animove, on 14 July 2016 - 03:32 AM, said:
working would be 2 in each arm, 1 in each torso.
No, gotta be able to put UAC20 in the LA. So...
- CT = 1
- LT/RT = 2 each
- RA = 2
Edited by Brandarr Gunnarson, 14 July 2016 - 03:41 AM.
#14
Posted 14 July 2016 - 03:39 AM
Brandarr Gunnarson, on 14 July 2016 - 03:33 AM, said:
On the other hand, just switching the equipment is technically much simpler. Why bother making new and unnecessary Quirks?
Cause it is easier than opening the floodgate. Should PGI consent to your request, then they are basically telling us that they can be buckled, and floodgates will open. Soon enough we will have people begging PGI to have the JJs to be unlocked for omnis.
Note: I am not against opening the Endo/FF as principle, just telling you how it is.
Brandarr Gunnarson, on 14 July 2016 - 03:38 AM, said:
- CT = 1
- LT/RT = 2 each
- LA/RA = 1 each
Uh huh. Clearly PGI should accommodate your wishes to the letter.
Edited by El Bandito, 14 July 2016 - 03:41 AM.
#15
Posted 14 July 2016 - 03:44 AM
Edited by Hit the Deck, 14 July 2016 - 03:45 AM.
#16
Posted 14 July 2016 - 04:03 AM
El Bandito, on 14 July 2016 - 03:39 AM, said:
Cause it is easier than opening the floodgate. Should PGI consent to your request, then they are basically telling us that they can be buckled, and floodgates will open. Soon enough we will have people begging PGI to have the JJs to be unlocked for omnis.
They already have buckled to many things before, so that ship has long sailed. Now they just need to use good (better?) judgment about the things they "buckle" to.
Also, some Omnimechs effectively already have unlocked JJs, and they're mostly the best 'Mechs anyway: TBR and DWF come to mind. For them, swapping pods is like mounting or removing JJs
El Bandito, on 14 July 2016 - 03:39 AM, said:
I know. But it is how we make it. And for the Summoner, this would make it better.
El Bandito, on 14 July 2016 - 03:39 AM, said:
Well, considering that you need to accommodate the stock builds, the LA can't have any more slots used up. Distribute the rest and that's what you get (my edited version, I mean)!
Hit the Deck, on 14 July 2016 - 03:44 AM, said:
I'd like that, but if that were the case, Summoner would be at a disadvantage for lack of tonnage.
#17
Posted 14 July 2016 - 04:24 AM
El Bandito, on 14 July 2016 - 02:35 AM, said:
Then Omni mechs would be clearly superior to battlemechs and balance takes a hit.
Hit the Deck, on 14 July 2016 - 03:44 AM, said:
#18
Posted 14 July 2016 - 04:32 AM
Why can't the Summoner have useful quirks beyond the +5 kph speed bonus? Aren't we a bit past the "Only IS heavies get good quirks" stage?
#19
Posted 14 July 2016 - 04:39 AM
His actions not only shamed Jade Falcon and himself, but also the Summoner by proxy.
That is why the Summoner can't have nice things.
Ok, clearly not, but it sounds good
Edited by MeiSooHaityu, 14 July 2016 - 04:40 AM.
#20
Posted 14 July 2016 - 04:42 AM
I'm pretty confident that the Summoner would LOVE to be able to field 6 medium pulse lasers with it's 20-21 free tons. The Ice Ferret too would love to be able to use 4 missile weapons or 6+ energy without having to pick a variant with a CT energy hardpoint slot.
More omnipod options, less breaking the ground rules for the mechs themselves.
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