Toha Heavy Industries, on 18 July 2016 - 12:20 AM, said:
Thanks, talking about detailed here.
We got other of timeline mechs (X-5 for example is a prototype and the 3F which is based on it isn't from our current timeline as well)
When you said the first run Bushwackers are battle'mech did you meant those with engine problems or those build after vulture schematics?
I think it's funny to think that the playerbase shouldn't dictate the lore bur the map. Yet, they are doing the very same thing by throwing timeline and lore out of order when it comes to new mechs.
I get that PGI needs to add sellingpoints to their shop but knocking FP over the border of Tukayyid is a bit too much considering it was supposed to be a major pilar of the game.
First Wave of invasion is over, Truce of Tukayyid is in place yet jade falcon is knocking at davions border, timeline doesn't mean a thing, mechs without tech, tech without mechs, but hey...
..would you like to buy a mechpack?
First off let me apologize. The crack about having two banners was about PGI being somewhat loose with the timeline. It occur to me that the way I wrote it, you may have been offened or thought I was being combative with you. That was not my intent and I should have been more clear. Again I apologize.
The first run I mentioned are the ones after the correction based on the clan tech. So late 3052 for completed assembly and deliverly to the clan front in 3053.
As far as timeline, I have a few thoughts. I'm okay with any mech that fits the current tech stack. So anything up to and including TRO 3058 for Inner Sphere for sure. TRO 3060 for older clan mechs like some of the IIC that we already have. Also I would consider anything in the "offical" timeline after the start of the Clan Invasion to be okay to change in the "MWO" timeline. Three factors lead me to this. First, MWO started life as Mecwarrior 5 and was meant to be a reboot of the franchise as stated by the creator of BattleTech. Jordan Weisman is involved with the creation of MWO. Secondly alternate timelines do exist in BattleTech lore. Check out the Empires Aflame supplement in which the Exodus never happened. While the creators have stated that the events AFTER the misjump aren't canon, that means a misjump to an alternate timeline is possible. Finally they need to make money. I'd rather have a few out time mechs then other means of monetization. They've done a great job of avoiding pay to win using this model and I'd like to see that continue.
I'd also like to add that keeping to lore is rather hard. People tend to cherry pick what they like, which is fine. It's a game so pick the things that are fun. If we stick to lore that means random hit locations for direct fire weapons. I think that wouldn't be the only one upset with that. There is also the matter of Zellbrigen. I've not seen that even after a proper Batchall. Really Zell boils down to one target, no focused fire, no going to cover, no disenaging from your target, and you must fire all avaliable weapons. I'd also think some of the hardline Crusaders, like the Falcons and the Jaguars, would find torso twisting to be forbidden. I'm okay with making some lore concessions in order to have a fun game.