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Patch Notes - 1.4.79 - 19-Jul-2016


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#221 D V Devnull

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Posted 19 July 2016 - 02:13 AM

One more disappointment with the Upcoming Patch... I just realized there isn't any announcement of a minor subset of Decals for purchase, unlike with how there is a minor subset of -purchasable Colors. I guess we'll have to hope PGI is thoughtful enough (which doesn't seem likely with their recent Track Record) to provide a minor subset of Decals, if only to enable people to check out the functionality before using actual on the matter? :(

~D. V. "It would at least make good business sense to add Decals." Devnull

#222 aGentleWarrior

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Posted 19 July 2016 - 03:03 AM

hmmm i am not a real good player but why the hell i suck so much in kodiak-3?

I got headshoted with a single salvo 2 times, my CT is faster open then on any other mechs i play...
Do people hate those kodiaks that much? I get feeling I get most attention always as soon I play that...

#223 mad kat

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Posted 19 July 2016 - 05:33 AM

Nerf the locust 1V which can only carry ONE viable weapon, remove all armour quirks on the the catapult A1 arms that has ALL its weapons in big easy to hit boxes on its shoulders. Nerf the hell out of structure quirks when TTK is already way too short.

STILL no fix for the Dragon fang broken textures.
STILL no fix for the completely broken PSR in solo queue that is driving so many players away.
Ignored emails pointing out the above.

=Situation normal, all ****** up. Its about time these guys get bought out by competent developers to really let their skilled staff shine.

//End rant.

Edited by mad kat, 19 July 2016 - 06:31 AM.


#224 metallio

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Posted 19 July 2016 - 06:21 AM

Eh, I like to complain but they do seem to continually be slowly improving. IF the database patch works out anyway...it's a basic functionality improvement that's been a long time coming. There are tons of improvements needed here and I don't think there are a lot of people on staff. I'd be more upset if I was paying a monthly fee or something.

I'm still irritated with the poor balance and extended content (FW) but they do change now and then.

Honestly, they do a pretty good job for a small group of people who don't know what the hell they're doing. I wish they'd suck up their pride or fear of looking bad or whatever it is that keeps them from accepting help (or asking for it?) from the community. There are people here who would donate their time in small bits and pieces to make things better. Some would probably even write code if given the chance and I know there are plenty who would do art work and map design etc for free.

That would free them (PGI) up to do work on content expansion.

#225 Tom Sawyer

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Posted 19 July 2016 - 06:53 AM

@metallio WHY THAT IS JUST CRAZY TALK!


ummm would you like to buy a mech pack?

#226 White Bear 84

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Posted 19 July 2016 - 07:35 AM

View PostLordKnightFandragon, on 16 July 2016 - 11:46 AM, said:

Armored Warfare


Armored warfare has so much more polish. Hate to say it but it is true..

On another note this patch disillusions me, I can't help feel a bit dismayed with the quirk changes.

Edited by White Bear 84, 19 July 2016 - 07:38 AM.


#227 vidjahgames

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Posted 19 July 2016 - 08:07 AM

At some point you have to stop "looking at the numbers" and put your fingers on the pulse of the community. Not a great patch from an active player's perspective. This patch is about generating income for PGI. I have no issues with that, but then why did you go and annoy the folks who put their money into this game? Adjust quirks slowly, this knee-jerk, reactionary approach reeks of amateurism and a lack of understanding of the game.

The Bad:
- The nerfs were mostly unnecessary (who is still complaining that BJs are OP? And again, a major change as yet another league is about to begin. Coordinate with your community and maybe it will grow.)
- The map update was a waste of resources (build more maps, leave the ones we already have alone.)
- Who TF cares about the leader board? Google how to present statistical data. Take a lesson from baseball. You need to meet minimum requirements before being listed in the ERA or Batting Average standings. Same should apply here. Right now it's a waste of space. Same problems exist in the WC standings. There is clearly a lack of understanding in how to present data.

Sorry for the harsh language, but when common sense ideas go w/out response frustrations begin to show. Too many people point to the changes you guys make as the reason for leaving or staying away from the game. You polarize the wider community of players in that way. Each patch is something to fear, not celebrate. We saw that with the mini-map, the mech re-scaling, and now again a round of nerfs that didn't need to happen with such force.

The Good:
- The decal system looks great, great job there to the programmers for what looks like a smooth GUI and implementation.
- The box system looks like they followed the industry standard which is fine.
- Thank you for keeping away from P2W. Having more 'mech bays doesn't help you win matches. These types of additions hopefully generate income for you w/out ruining the game for us.

#228 mad kat

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Posted 19 July 2016 - 08:29 AM

View PostDee Eight, on 17 July 2016 - 10:42 PM, said:


Do you not understand...even if the total 460 was spread to all three torsos...there ISN'T enough armor and structure there for the mech to survive, without its excessive quirks. 460 damage should KILL a mech. There's no logical reason any mech should be able to take that to its torso and be running still.


Hit detection.

Something else on the long list of things that PGI either can't or won't fix.

#229 DangerousOne

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Posted 19 July 2016 - 08:57 AM

One of many examples of so called balance:
Dire Wolf is 100 tonner - slow, no endo, no ferro, no positive quirks.
Kodiak is 100 tonner - variable up to 400XL engine, endo and ferro - yes, frackload of positive quirks.
The question - what did I miss?

Edited by DangerousOne, 19 July 2016 - 09:00 AM.


#230 Dornhoeschen

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Posted 19 July 2016 - 10:45 AM

I dont get it. srsly.

First, you nerf the blackjack. then you make it bigger. then you nerf it again. they are dead now. i mean, more than dead.

Same happened to my beloved Huginn, this thing is useless now. It wasnt, when I paid money for this.

You had the lights on sale. I bought an Oxide, two weeks later, you nerf it in the ground.

You bring out the kodiaks, 100 tonners with ridiculous speed and high mounted weapons. So, the dwf is dead now.
Then some ***** starts whining about the "too big" CTs of the kodiak. next patch, you make them smaller. Now you even quirk the CT. 3 months after release you finally make a heat penality for C-UAC10s. Wow. As if an 80 dmg alpha wasnt a pain in the *** for everybody except an atlas.

PGI, i would highly recommend to start something like a voting system for the player base, because in my opinion, you make poor decisions. Let us, the players, vote for or against a quirk change, minimap change, or pay-to-win gimmicks.

i cant believe how much time i spent on grinding for mechs which are now absolute garbage.
And yes, i´ve also spent like about 500$ in this game, so i want to back this game. Dont let me hate this game because of that amount of frustration you are bringing to me!

I'm betting on that when the kodiaks will be available for c-bills, they instantly will get nerfed. Good job, PGI!

#231 Jaegon

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Posted 19 July 2016 - 10:54 AM

PGI, I’m a huge fan of you all and the game. I’m probably in about $500 over the last 1.5 years. Also, I’m a veteran game dev as well, including a big design presence in the MP boards on Gears of War. I get what it’s like dealing with balance issues, and you can’t please everyone.

But please, respectfully, you have to stop swinging the quirks around so wildly like this. I literally just bought 9 mechs last week in the sale (and bought MC for new mechbays for them, and even bothered to buy paint schemes for them) and days later you gimped many of the very mechs you just had a discount event to sell me. I haven’t even actually played any of my 3 Blackjacks yet, I spent my first days finishing up basics on the Centurions, which ironically just had my favorite one smacked around.

Then there’s the Battlemasters, which are pretty rarely seen in the wild; this wasn’t a mech that was being abused in the first place.

My bigger general issue though, is the degree you’re adjusting these quirks. You’re taking things that are at a 50% quirk and cutting it to 0%. If you want to make an adjustment, I get it, but you’re completely changing the character of the mechs rather than scaling them to a more measured degree. It’s not a balance thing, you’re redesigning mechs at this point. In many cases quirks are the major purchasing decision when deciding what we purchase. If you think the Locust is too small for the game, scale it up *some*, and bring the quirks down *some*, but keep the spirit of the mech that people bought it for.

If I buy an “energy variant” of something like the Centurion, or the BJ-1X, please, don’t just remove those aspects.

Regarding the Black Widow and Spirit Bear examples, mechs that you know were bought with actual cash, they need to be especially out of line to keep being debuffed repeatedly. This is the patch that genuinely killed my interest in buying mechs in the future.

I think I’m done paying real cash into the game, but I'm even done bothering to pay C-bills and grind to level them up. That cycle is just soured. I just can’t trust the degree to which they’ll change out from under me, and our time grinding these mechs matters. I know I would not have bought half the mechs I did last week had I seen the spreadsheet.

I have to echo the previous comment that patch notes are something I dread, not something I’m excited about.

Edited by Jaegon, 19 July 2016 - 11:09 AM.


#232 DAYLEET

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Posted 19 July 2016 - 10:58 AM

View Postanfadern, on 18 July 2016 - 11:09 PM, said:

I sure hope that there will be founder decals around Posted Image

There should definitely be RETROACTIVE decals for all badges, Founders, Phoenix Pack, and all subsequent mech pack sold with a badge.

#233 PLCA99

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Posted 19 July 2016 - 11:09 AM

Website says servers are up. Patcher says they are under Maintenance. WTF?

#234 Elizander

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Posted 19 July 2016 - 11:13 AM

Why is the Steam patch size twice of what is listed in the patch notes? 3.8 gig.

Posted Image

#235 Ninjah

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Posted 19 July 2016 - 11:14 AM

All working fine here, patching 1.8gb (non-Steam).

#236 NocturnalBeast

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Posted 19 July 2016 - 11:20 AM

Mechs get nerfed because one person min/max's a Mech based on the current quirks and then you see a disproportionate amount of people using that build and then the people who get destroyed over and over by the same exploited builds cry that they are too OP...It is an endless cycle.

#237 iNfUsi0N

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Posted 19 July 2016 - 11:25 AM

thx pgi for giving a **** about the community.

#238 DAYLEET

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Posted 19 July 2016 - 11:29 AM

View PostElizander, on 19 July 2016 - 11:13 AM, said:

Why is the Steam patch size twice of what is listed in the patch notes? 3.8 gig.

Posted Image

3.8gb here too.

#239 Elizander

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Posted 19 July 2016 - 11:38 AM

View PostDAYLEET, on 19 July 2016 - 11:29 AM, said:

3.8gb here too.


I'm guessing they uploaded it twice or uploaded an uncompressed version. I'm not happy with having to spend extra to get the bandwidth to get the +1.8 gig. Thanks for confirming. Tweeted Russ so at least he knows.

#240 anfadern

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Posted 19 July 2016 - 11:40 AM

I know this is silly
But...
I really like the decals!
They make me happy
Posted Image

Edited by anfadern, 19 July 2016 - 11:43 AM.






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