How about two super UAVs that leave the allied drop zone and then fly out toward the gates, gens, omega?
I am thinking that they would be destructible, 2 to 3 times larger than normal UAVs and 5 to 10 times more robust than normal UAVs. Have then get launched every 3 to 5 minutes.
AnTi90d, on 04 July 2016 - 12:51 PM, said:
Russ is finally going to take action:
Changing an instant kill mechanic that does 1,650 damage to an instant kill mechanic that does 1,320 damage is not taking action.
Changes to Long Tom Artillery
• Maximum amount of Damage that can be dealt to a single 'Mech is now 1320 DMG (120 DMG per Component).
• That is a reduction from the previous 1650 DMG (150 DMG per Component).
• Total Blast Radius is now 200 m (reduced from 300 m).
• Epicenter Damage Radius is now 30 m (reduced from 50 m).
• Epicenter Damage Radius is the Radius in which 'Mechs take maximum damage.
So against my better judgement I joined up with a FP group last night when asked very nicely by some fellow loyalists.
Same old, same old.
Got Long Tom during a match. Match was about as much fun as watching old, quadriplegic people try to get romantic.
Poor ******** never had a chance.
Never got another match. Just ready up and wait for the log jam of teams to work their way through ghost drops and ten minute reward penalty.
There is no victory here.