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Post Your Most Liked Patch Changes Here.

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#1 El Bandito

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Posted 16 July 2016 - 01:53 AM

Other threads are there for PGI's gross errors in judgement in the upcoming patch, perceived or not. Let's post the changes you find most welcome. I think I say this for everyone, that the new less time consuming save system is gonna be great.

Personally, this is it for me.

Quote

• UAV: Removed the vertical hovering animation to eliminate an issue with syncing its movement between the server and the client.


No more dodging my shots, ya stinking UAV!

Also, as trivial as the PQ leaderboard is, making it seasonal was a plus, it was something I tweeted to Russ.

#2 Yellonet

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Posted 16 July 2016 - 02:13 AM

Some well deserved nerfs to ACH.

Updated Bog.

Faster saving.

UAV not dodging shots (that was really annoying).

#3 Lily from animove

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Posted 16 July 2016 - 02:19 AM

Are they trying to tell us this small movement is deynching? if thats the case what does mechmovement do?
I haven't heard anyone complainign about hitreg issues with UAV's
Seems more like another weird easy crowd fix.

decals,
viridian changes,

Edited by Lily from animove, 16 July 2016 - 02:19 AM.


#4 Yellonet

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Posted 16 July 2016 - 02:25 AM

View PostLily from animove, on 16 July 2016 - 02:19 AM, said:

Are they trying to tell us this small movement is deynching? if thats the case what does mechmovement do?
I haven't heard anyone complainign about hitreg issues with UAV's
Seems more like another weird easy crowd fix.

decals,
viridian changes,
All I know is that what happens often is that I stand still and aim at a UAV which moves every so slightly so that my shots keep missing, I expect this problem to go away.

#5 LordNothing

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Posted 16 July 2016 - 02:25 AM

im reserving judgement untill it actually comes out.

#6 Tordin

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Posted 16 July 2016 - 02:27 AM

Ah, where to begin.

-The buffs for Kintaro, Phoenix Hawk and Jenner. Sure they seems to be a bit too tall, but tallness isnt nearly a weakness as for width. They are thougher now and that helps ALOT! As I've said, they needed it.

-Overall nerfs on the Cheetah, blackjack (its fair, remember its hardpoints, hitboxes and agility!) etc

-The new bog

-Yeah, faster saving

-Decals, dekkels, decels? Whats the term around here? Posted Image

-The loot crates, looks way better than I feared and the price for keyes are cheap in contrast to how much worth you may get out of them crates.

-Nice to see that other players now can buy mechs (similar to) that we Loyality pilots have. Minus c-bill boost, pattern. But at the same time, dosent curbstomp the fact that we (Loyalists) have brought alot to qualify for those mechs. Good middle ground there PGI, all should be satisfied now, really. It couldnt be better.

-All the fixes and bugs hunted downs as usual, nice!

Thats all I could think of as of now. Lets see how it will play out after the patch lands..

Edited by Tordin, 16 July 2016 - 02:30 AM.


#7 -Natural Selection-

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Posted 16 July 2016 - 02:29 AM

I dont know who they are getting their game advice from, but they need to unfriend them.

#8 Lily from animove

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Posted 16 July 2016 - 02:33 AM

View PostYellonet, on 16 July 2016 - 02:25 AM, said:

All I know is that what happens often is that I stand still and aim at a UAV which moves every so slightly so that my shots keep missing, I expect this problem to go away.


yes it moves that i wher etraveltime come sinto play and adjusting ebams, these "problems" is aim, and its player related, but seems the falvour of the month is fixing peoples bad aim.

#9 -Natural Selection-

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Posted 16 July 2016 - 02:36 AM

View PostLily from animove, on 16 July 2016 - 02:33 AM, said:


yes it moves that i wher etraveltime come sinto play and adjusting ebams, these "problems" is aim, and its player related, but seems the falvour of the month is fixing peoples bad aim.

90% of the issues stem from player skill and aim.

#10 El Bandito

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Posted 16 July 2016 - 02:37 AM

View PostLily from animove, on 16 July 2016 - 02:33 AM, said:

yes it moves that i wher etraveltime come sinto play and adjusting ebams, these "problems" is aim, and its player related, but seems the falvour of the month is fixing peoples bad aim.


It is not only problem of aim, but of latency as well, since UAV's server and client movements are not synced well. And as a guy with over 200 ms ping, I say good riddance to the animation.

Edited by El Bandito, 16 July 2016 - 02:37 AM.


#11 Hit the Deck

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Posted 16 July 2016 - 02:37 AM

Yeah, I instantly noticed that UAV change when I read the patch and I thought it was kinda amusing. It would decrease the concentration required to shoot down UAVs with Gauss Rifles by 127%!

#12 GonaDie

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Posted 16 July 2016 - 02:38 AM

-Cheetos got nerfed
-Extra chi-ching from selling loot crates.
-Bog
-Dekxculs

#13 Kasumi Sumika

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Posted 16 July 2016 - 02:49 AM

- DECALS!

- Loot Crate

- Chat Updated

- Bog Updated

Edited by Kasumi Sumika, 16 July 2016 - 02:49 AM.


#14 Elizander

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Posted 16 July 2016 - 02:55 AM

As someone who edits mechs every 2-3 matched, the saving time. :3

#15 Lily from animove

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Posted 16 July 2016 - 03:01 AM

View PostEl Bandito, on 16 July 2016 - 02:37 AM, said:


It is not only problem of aim, but of latency as well, since UAV's server and client movements are not synced well. And as a guy with over 200 ms ping, I say good riddance to the animation.


so we cater now bad latency as well? cool, why not makign all mechs 300% bigger to mke sure everyone can hit with every latency existing. also when time is unsuied i paly on the oceanic too, and uav's there are less of an issue than the zoom command delay tbh.

#16 Yellonet

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Posted 16 July 2016 - 03:02 AM

View PostLily from animove, on 16 July 2016 - 02:33 AM, said:


yes it moves that i wher etraveltime come sinto play and adjusting ebams, these "problems" is aim, and its player related, but seems the falvour of the month is fixing peoples bad aim.

LOL, If I aim at the UAV and then release the mouse and keyboard, the UAV will still move, you just have to watch the rangefinder to see it is so.

#17 Elizander

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Posted 16 July 2016 - 03:04 AM

I have slain many mechs easily while they were too busy staring up into the sky to kill my UAV :3

#18 El Bandito

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Posted 16 July 2016 - 03:09 AM

View PostLily from animove, on 16 July 2016 - 03:01 AM, said:

so we cater now bad latency as well? cool, why not makign all mechs 300% bigger to mke sure everyone can hit with every latency existing. also when time is unsuied i paly on the oceanic too, and uav's there are less of an issue than the zoom command delay tbh.



You do realize that zoom command is now client side, right? Which is a good example of catering to the high latency players. And there is nothing wrong with catering to high latency, HSR being another prime example. In fact, without catering to high latency, the meager population of MWO would be even smaller.

So yeah, up yours. Posted Image

Edited by El Bandito, 16 July 2016 - 03:10 AM.


#19 DarthHias

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Posted 16 July 2016 - 03:20 AM

The deckel prizing seems decent enough, everyone can get some basic deckels for the free MC from events/FW and the others can spend a bit on it, seems fair.

I hope for the Bog rework, I hate that map with a passion (is my worst statwise ^^)

#20 TWIAFU

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Posted 16 July 2016 - 03:35 AM

Ability to turn off Call to Pugstomping(Arms)





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