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Cold Turkey: Remove All The Quirks


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#281 MischiefSC

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Posted 20 July 2016 - 06:04 PM

View PostQuicksilver Kalasa, on 20 July 2016 - 05:41 PM, said:

It's not just Kodiaks, Timbies have been running them for a while and now Hunchbacks with ERPPCs have started to pop up.


Was counting the Hbk2C in that. It's a hell of a boost for mediums.

Is CLPLs were better you wouldn't see anyone with cERPPCs though. A few people have always ran the gauss-erppc Timby. At times I think the meta shifts because a new mech that's amazing at a new loadout, everyone gets reminded of that builds merits and it trickles out everywhere else.

#282 ComradeHavoc

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Posted 20 July 2016 - 06:24 PM

Nuke the quirks.

#283 Quicksilver Aberration

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Posted 20 July 2016 - 06:35 PM

View PostMischiefSC, on 20 July 2016 - 06:04 PM, said:

A few people have always ran the gauss-erppc Timby.

It was mostly Jager, the fact it used to be the only good mech to pull it off definitely limited the options, the Kodiak definitely shifted things, just not quite how everyone thinks (Gauss/ERPPC is a great response to Kodiaks themselves).

Edited by Quicksilver Kalasa, 20 July 2016 - 06:35 PM.


#284 Bishop Steiner

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Posted 20 July 2016 - 06:51 PM

View PostQuicksilver Kalasa, on 20 July 2016 - 05:41 PM, said:

It's not just Kodiaks, Timbies have been running them for a while and now Hunchbacks with ERPPCs have started to pop up.

My IICA has sported 2x ERPPC since release... Ahead of the curve, as usual! Regular trendsetter I am! What are you Comp types gonna steal from my mechbay next??? Posted Image

#285 MadcatX

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Posted 20 July 2016 - 07:03 PM

Hmmm, although I enjoy the weapon and agility quirks that give a bit of a boost to a mech's stock loadout, makes it stand out a bit in a sea of chassis's and variants, with all the hyperbolic whining after a nerf, I can get behind getting rid of them completely.

But being a band-aid, they'd have to implement something in it's place, not 100% certain if weapon balance would do it.

#286 MischiefSC

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Posted 20 July 2016 - 07:21 PM

View PostQuicksilver Kalasa, on 20 July 2016 - 06:35 PM, said:

It was mostly Jager, the fact it used to be the only good mech to pull it off definitely limited the options, the Kodiak definitely shifted things, just not quite how everyone thinks (Gauss/ERPPC is a great response to Kodiaks themselves).


I had a 6 kill match with one the other day. It's just so FoD. Sucks when you get overrun, in pug queue I really prefer the uacs.

However with the medium challenge going you just puck mediums with dark orange or red CT armor for Clans or ST for IS, point, click, BOOM. Same with Lights. I'm not an amazing pilot but it took maybe 4 matches to get used to it.

Score is still better with uacs though. No question.

#287 Quicksilver Aberration

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Posted 20 July 2016 - 08:59 PM

View PostMischiefSC, on 20 July 2016 - 07:21 PM, said:

Score is still better with uacs though. No question.

Until now, the ghost heat cripples the capability right, at least until the hot fix drops.

Edited by Quicksilver Kalasa, 20 July 2016 - 08:59 PM.


#288 Bishop Steiner

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Posted 20 July 2016 - 09:05 PM

I can't even get the enthusiasm up to load my KDKs now. That pop that made my SB and KDK4 feel good is gone. Not sure why I'd use the SB now instead of my AS7-S.

#289 Wintersdark

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Posted 20 July 2016 - 09:09 PM

I'm so sad about my KDK-4. It was my favourite, it wasn't at all a problem mech, and it got kicked in the nads anyways :(

I guess we knew it was coming, because PGI, but... *sniffs*

#290 HammerMaster

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Posted 21 July 2016 - 05:27 PM

Thread still dying.

#291 MischiefSC

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Posted 21 July 2016 - 05:32 PM

View PostBishop Steiner, on 20 July 2016 - 09:05 PM, said:

I can't even get the enthusiasm up to load my KDKs now. That pop that made my SB and KDK4 feel good is gone. Not sure why I'd use the SB now instead of my AS7-S.
better mounts, better range, faster? Same thing as before?

AS7-S is a pig. You either need to set up a bombing run and hope to take the enemy with you or set an ambush and hope they walk into it. Any KDK can still hit and move, engage and break engagement. They all have better outs than the Atlas.

I get the mobility quirks let you play a 100 ton beast like a 75 ton heavy with a 100 ton loadout and armor. It was awesome while it lasted. It wasn't balanced though.

So you're now as maneuverable as a Banshee, only with CXL and generally a better loadout. And more armor and structure.

#292 Mystere

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Posted 21 July 2016 - 05:36 PM

View PostWintersdark, on 20 July 2016 - 09:09 PM, said:

I'm so sad about my KDK-4. It was my favourite, it wasn't at all a problem mech, and it got kicked in the nads anyways Posted Image

I guess we knew it was coming, because PGI and ultra-whiny player base, but... *sniffs*


FTFY. It takes two to tango.

#293 ComradeHavoc

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Posted 21 July 2016 - 05:43 PM

Kill the quirks already.





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