DovisKhan, on 21 July 2016 - 01:31 AM, said:
You just forgot to mention that 3 IS ERLL do the same as 2 CLPL, but they weight more, have more heat and more burn time, so yes, Clan is way ahead
That's why you ONLY run ERLL builds on mechs with -15% to -30% Laser Duration quirks.
When you're comparing IS and Clan balance, you HAVE to use the most common and heavily quirked IS mechs for whichever loadout/play style you're comparing, because the most common mechs taken for that play style are going to be those quirked for it.
For example, if you're comparing the brawling ability of the Spirit Bear, you wouldn't compare it to a King Crab. You'd compare it "specifically" to the AS7-S, because any smart IS pilot that wants to brawl in a 100t IS mech is going to pick the AS7-S.
If you're going to compare Clan weapons and mechs against unquirked IS weapons and mechs, Clan will most often come out on top. That's WHY there's quirks in the first place.