Kmieciu, on 22 July 2016 - 12:52 AM, said:
LBX20 is such a garbage weapon, though. They say it has less face time than UAC20, but it only takes 0.3 seconds to fire a single UAC20 burst...
Sorry, but it's not garbage for brawling. Its spread is significantly tighter than an ASRM6, and inside 150m it will hit a single component on most heavy+ opponents. In a twisting knife-fight a UAC20 spreads damage way more than than LB20X. If you're loaded up with SRMs and a ballistic you don't want to pause your twist to track a target, particularly with the low velocity. I used to hate the LBXs too, but the 10s and 20s are useful on the Clan side.
Regarding Clan vs IS, in FW I think the general wisdom is that Clan owns range but they're super squishy. If IS can get within optimal range before getting too torn up, they'll own the Clanners in a brawl. Each have their strengths, and even with the recent nerfs I think they're still fairly balanced.
I do wish IS would get the larger Streak launchers soon. IS can build good ranged mechs (even if it's not their strength), and Clan can build good brawlers, but one area where IS really suffers is anti-light defense. Clanners can just keep a Streak-boat in their deck and eat up IS lights in later waves, whereas IS don't get easy-button weapons to deal with lights.
Edited by Kubernetes, 22 July 2016 - 02:01 AM.