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Why I Stopped Using Assault Mechs And Sold Them All
#21
Posted 21 July 2016 - 04:25 PM
KGC rock and in many cases do not need team support that much.
#22
Posted 21 July 2016 - 04:27 PM
All other assaults are at this point functionally inferior to heavies.
#23
Posted 21 July 2016 - 04:30 PM
#24
Posted 21 July 2016 - 04:42 PM
From how I see it assault is the point for tearing stuff up at medium to short range. They take the hits and tear up what gets close with assisted fire from teammates right behind. Your long rangers should be focusing on hitting the enemy long range players to send them scurrying and hiding instead of taking free hit after hit on your assault and brawlers as they close. This happens more in unit play assuming you find a decent teamplay unit.
But for solo its about trying to protect your own butt because you can't expect others to come to your aid. I've been 100m away from friendlies and died due to a fast light in a slow mech because they were to busying taking paint off mechs at long range.
My trick is I assume no teamwork but when waiting for the drop say something over comms even if its just a greeting. If plenty of others respond on comms and their is comm chatter then their seems to be a better chance of teamwork. If comms is dead though and you get at best 1 or 2 *hi*s then you better play solo defensive and not expect help.
Sometimes as well you just have to hide and wait for your chance when the enemy closes on the dumbf*cks around you and while they are getting torn up take your shots.
#25
Posted 21 July 2016 - 04:46 PM
Rakshasa, on 21 July 2016 - 04:30 PM, said:
I'm a light pilot and all for melee damage and knockdown. But seriously, if you're still having problems with lights at this point.... I don't even know what to tell you.....
#26
Posted 21 July 2016 - 05:08 PM
ArmandTulsen, on 21 July 2016 - 01:55 PM, said:
I see you're problem, you're playing bad assualts. I have an Atlas and it's too slow. I have all of the Zeus variants and they're just bad. Need more Stalkers, King Crab is pretty good too. Misery with AC20 and LPLs still kicks arse for me
#27
Posted 21 July 2016 - 05:10 PM
WOT?
#29
Posted 21 July 2016 - 05:46 PM
Rampage, on 21 July 2016 - 04:05 PM, said:
This is not a problem with the Assaults or any other asset in the game. It is a problem with the people that play the game. Unless I am in a Light or a fast Medium, I will find the Assaults and walk in with them. Unless you are playing Domination or Conquest or in a Light and going to scout there is no good reason to race to the battlefield and leave your big Mechs in your wake.
You are 100% correct, it isn't a problem inherent to assault mechs. It's a problem for me personally, because I solo 99% of games and I don't want to have to rely on teammates who usually have the IQ of a potato (not their fault, it's just the way it is - zero awareness, for example).
With a moderately fast heavy, I can carry enough firepower to **** up assault mechs, while not having to worry about pesky lights or being left behind.
I love assault mechs, and still do, but it's more stressful than fun to play them.
Edited by ArmandTulsen, 21 July 2016 - 05:51 PM.
#31
Posted 21 July 2016 - 05:52 PM
..and the MX90 still kicks major Assassin.
Edited by AnTi90d, 21 July 2016 - 05:52 PM.
#33
Posted 21 July 2016 - 05:55 PM
I've always been a medium mech pilot and enjoy lights too, but if I go heavy weapons I go all in. My assaults are effective, perhaps not "meta" but it's just a difference in play style. For example...I'm terrible in most heavy mechs. I'll always keep a K-2 in the mech bay however.
#34
Posted 21 July 2016 - 05:57 PM
InspectorG, on 21 July 2016 - 05:53 PM, said:
Pssstt....
XL400
Yup, got it. Maybe one day I'll get around to the Banshee and the Battlemaster. But I gotta rearrange the IS drop deck to fit them in somehow. If I'm going to invest in another assault mech, I'm going to be heavily considering longevity vis a vis CW.
Edited by ArmandTulsen, 21 July 2016 - 06:07 PM.
#37
Posted 21 July 2016 - 09:39 PM
ArmandTulsen, on 21 July 2016 - 01:55 PM, said:
Was a dedicated assault pilot. No more. We've divorced.
In quickplay you're too slow and eveybody's selfish - nobody gives one damn about the mech next to you. You either get picked off and focused like you have Ebola and your flesh needs to be incinerated, or you arrive too late to the party to be of any use with all of that firepower.
In faction play if you use assaults on you early wave, you're basically pigeonholed into using a light in your later wave. Also, you get focused like you have Ebola. Using heavies and mediums in your drop deck is optimal. You really need a unit to use your assault mech properly in CW. If you're solo'ing/pugging, it's no different than quickplay - all of the same problems surface.
I've fully converted to the heavy mech.
tl;dr: Assault mechs have Ebola.
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#38
Posted 21 July 2016 - 09:46 PM
#39
Posted 22 July 2016 - 01:03 AM
#40
Posted 22 July 2016 - 03:45 AM
Game is so far out of whack its not funny. Why spend multi millions on and assault? Most of mine are well over twenty million.
Zero value in that.
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