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Kodiak Is Now Completely Worthless


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#121 Cyborne Elemental

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Posted 22 July 2016 - 06:44 PM

Because builds like this aren't scary enough.
http://mwo.smurfy-ne...1bc43613735a7c0


Quit crying that your Easy-Mode Dakka-Dozer doesn't work anymore, good riddance.

Edited by Mister D, 22 July 2016 - 06:46 PM.


#122 Trauglodyte

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Posted 22 July 2016 - 07:02 PM

View PostBallBuster, on 21 July 2016 - 04:29 PM, said:

reconfigured it and it works fine. Explain "ghost heat" please.

Has played since 2012, doesn't know what Ghost Heat is = Priceless

#123 Sorbic

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Posted 22 July 2016 - 07:03 PM

I do have to say I was surprised last night when I dusted off my Kodiak and overheated with my first (had already fired a few single bank salvos) alpha. As I sat there getting shot I remembered "oh yeah, they fixed that" lol

But as others have said it's easy to handle the 4x AC10 Bear. Left click, right click, left click right click...

#124 Trauglodyte

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Posted 22 July 2016 - 08:19 PM

View PostSorbic, on 22 July 2016 - 07:03 PM, said:

I do have to say I was surprised last night when I dusted off my Kodiak and overheated with my first (had already fired a few single bank salvos) alpha. As I sat there getting shot I remembered "oh yeah, they fixed that" lol

But as others have said it's easy to handle the 4x AC10 Bear. Left click, right click, left click right click...

I actually had a pretty good player lambaste me the other day on the reddit outreach page because I replied with a, "Wait longer than 0.5 seconds to double tap". Said player, who happens to be an RMBC and MWOWC tourney player, replied by calling me a n00b because it would force that player to face tank so much incoming damage. Idiotic, right? I mean, why wait 0.6s to fire and do the sensible thing like twist and maybe, oh I don't know, not use 4x UAC/10s.

#125 Mcgral18

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Posted 22 July 2016 - 08:31 PM

View PostTrauglodyte, on 22 July 2016 - 08:19 PM, said:

oh I don't know, not use 4x UAC/10s.


That's the plan

Which is a shame, they were fun. SnipaBear shall kill more effectively from further, but no where near as fun.

#126 Mole

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Posted 22 July 2016 - 10:21 PM

I don't give half a damn about the Quack/10 KDK-3. I wanna know why they nerfed my beloved KDK-2. Who complained about the 2 being OP?

#127 Elizander

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Posted 23 July 2016 - 01:38 AM

View PostMister D, on 22 July 2016 - 06:44 PM, said:

Because builds like this aren't scary enough.
http://mwo.smurfy-ne...1bc43613735a7c0


Quit crying that your Easy-Mode Dakka-Dozer doesn't work anymore, good riddance.


It actually still works, but it's 100% harder. You have to *gasp* press 2 buttons instead of 1.

#128 badaa

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Posted 23 July 2016 - 01:54 AM

dont worry once someone makes a macro that beats the ghost heat you'll get ur easy bot back

so save ur tears

#129 L3mming2

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Posted 23 July 2016 - 02:06 AM

View Postbadaa, on 23 July 2016 - 01:54 AM, said:

dont worry once someone makes a macro that beats the ghost heat you'll get ur easy bot back

so save ur tears


lol you say that like its a hard thing
>pres 1
>delay 50 ms
>release 1
>delay 450 ms
>pres 2
>delay 50 ms
>release 2
> loop 1 to 7

but now in reality, due to MWO kinda crappy nature this will still triger ghost heat ocasionaly espesialy when you are running and jumpjetting about... you can try to make this less often by changing the delay from 450 ms to somthing like 550 but even then it will ocationaly happen... so i am a bit sceptic when it comes to the perfect alternating taps to avoid GH, if a computer timed macro cant do it with a 100% succes then its not realy feasable that i can do it. most ppl using alterneting fire will probably leave a load more time in between then 0.5 s..





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