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Decals For Massive Xp Mechs


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#1 mekabuser

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Posted 22 July 2016 - 04:48 AM

I have always envisioned decals that advertise you are facing an enemy mech with massive experience in said mech.

I have a handful of go to mechs that have racked up 3,4 hundred thousand xp and there should be decals that illustrate as such..
That way its a decal that actually means something .

THey should also be free as by default it illustrates ongoing support for the game.

/S

#2 Alistair Winter

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Posted 22 July 2016 - 04:49 AM

Yep, agreed. Would be cool with nice things.

#3 Lily from animove

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Posted 22 July 2016 - 05:10 AM

I think the current decal system is still in it's baby steps, there will surely come a lot cool stuff for it like that in future.

#4 kesmai

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Posted 22 July 2016 - 05:21 AM

1000000 or bust.


#5 Elizander

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Posted 22 July 2016 - 05:29 AM

View PostAlistair Winter, on 22 July 2016 - 04:49 AM, said:

Yep, agreed. Would be cool with nice things.


Nice things. Can't have. :(

#6 Michael Abt

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Posted 22 July 2016 - 05:49 AM

View PostARP Haruna, on 22 July 2016 - 05:21 AM, said:

1000000 or bust.


>5,000,000 in my HBK-4G(F)....

#7 Mawai

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Posted 22 July 2016 - 06:16 AM

I agree that status or milestone decals would be interesting. Decals that are only available if you have completed certain tasks or achieved certain goals. They might appeal to some folks.

However, I don't think they should be free. Decals are a completely optional cosmetic system and revenue stream. Limited edition decals available to folks based on their involvement or achievement in the game (e.g. founders decals available to founders or mech mastery decal for folks who have fully unlocked a specific variant) are a cool idea. Decals though aren't that expensive so I think these should be issued with the same cost as other decals but with availability limited by the requirements for the decal. The main problem with this approach is that it would probably need some significant additional code since you would need to check whether certain mechs are eligible for certain decals. At the purchase level, you would need code to check if the player was eligible to purchase certain decals ... but in the long run I think both enhancements are probably worthwhile.

#8 TheLuc

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Posted 22 July 2016 - 06:23 AM

Sorry to bring you all to speed guy but the game as a whole is in its baby steps since 4 years.

decals, a simple thing that PGI had to screw up again. First product of PGI I spent cash on and unless there is a major change it will be the last. Already I do boycott all EA and Ubisoft products and now added to the list is PGI. Of course if one of the 3 puts out a quality product then I might rethink my position but for the moment none of these companies offer a redeeming product.

Edited by TheLuc, 22 July 2016 - 06:24 AM.


#9 Brizna

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Posted 22 July 2016 - 06:39 AM

View PostLily from animove, on 22 July 2016 - 05:10 AM, said:

I think the current decal system is still in it's baby steps, there will surely come a lot cool stuff for it like that in future.

You are a very veteran player and much better mechwarrior than I but come on, we never get cool stuff FOR FREE.

#10 Quintus Verus

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Posted 22 July 2016 - 06:44 AM

View PostTheLuc, on 22 July 2016 - 06:23 AM, said:

Sorry to bring you all to speed guy but the game as a whole is in its baby steps since 4 years.

decals, a simple thing that PGI had to screw up again. First product of PGI I spent cash on and unless there is a major change it will be the last. Already I do boycott all EA and Ubisoft products and now added to the list is PGI. Of course if one of the 3 puts out a quality product then I might rethink my position but for the moment none of these companies offer a redeeming product.


So, you've been enjoying MWO without any monetary support for the game for 4 years before spending on decals?

The reason development has been slow is that they are a small studio that actually has to manage their development cycle based on what revenue they generate. MWO is a smaller niche product that doesn't benefit if its cash flow is small. Game is a lot better than it was in 2014. Without people spending money they can't increase their development staff to speed content production/revision.

I'm just not a fan of F2P, but its your choice to do as you wish.

Edited by Quintus Verus, 22 July 2016 - 06:50 AM.


#11 Mystere

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Posted 22 July 2016 - 06:57 AM

I want a kill counter for Mechs. Posted Image

#12 Agent1190

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Posted 22 July 2016 - 07:51 PM

How about some new achievements in game with decals for rewards?

#13 Jackal Noble

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Posted 22 July 2016 - 08:10 PM

Ala war thunder.

#14 Jackal Noble

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Posted 22 July 2016 - 08:13 PM

Posted Image

#15 Depressing-Fire

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Posted 22 July 2016 - 08:25 PM

Yeah, tally marks would be cool.

#16 TheLuc

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Posted 23 July 2016 - 01:55 AM

View PostQuintus Verus, on 22 July 2016 - 06:44 AM, said:


So, you've been enjoying MWO without any monetary support for the game for 4 years before spending on decals?

The reason development has been slow is that they are a small studio that actually has to manage their development cycle based on what revenue they generate. MWO is a smaller niche product that doesn't benefit if its cash flow is small. Game is a lot better than it was in 2014. Without people spending money they can't increase their development staff to speed content production/revision.

I'm just not a fan of F2P, but its your choice to do as you wish.


I been playing since Closed Beta, enjoying that is a strong statement and I did spent quite lots of cash in hope of... well a Mechwarrior game not an arena shooter.

I too I`m no fan of F2P games but for Mechwarrior there is no alternative out there ( Hawken is same as MWO but faster, upcoming Heavy Gear Assault is not true to lore )

Edited by TheLuc, 23 July 2016 - 01:56 AM.


#17 Cylian

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Posted 23 July 2016 - 06:53 AM

what kind of achievement would justify this?

Spoiler


#18 No One Lives Forever

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Posted 23 July 2016 - 07:23 AM

View Postmekabuser, on 22 July 2016 - 04:48 AM, said:

I have always envisioned decals that advertise you are facing an enemy mech with massive experience in said mech.

I have a handful of go to mechs that have racked up 3,4 hundred thousand xp and there should be decals that illustrate as such..
That way its a decal that actually means something .

THey should also be free as by default it illustrates ongoing support for the game.

/S


Idea is good, but that wouldn't make PGI any money, so..not gonna happen.

#19 Paigan

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Posted 23 July 2016 - 07:26 AM

View Postmekabuser, on 22 July 2016 - 04:48 AM, said:

I have always envisioned decals that advertise you are facing an enemy mech with massive experience in said mech.

I have a handful of go to mechs that have racked up 3,4 hundred thousand xp and there should be decals that illustrate as such..
That way its a decal that actually means something .

THey should also be free as by default it illustrates ongoing support for the game.

/S

Good idea.
Shut up and take my C-Bills :D.

#20 MadcatX

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Posted 23 July 2016 - 07:28 AM

View PostNo One Lives Forever, on 23 July 2016 - 07:23 AM, said:


Idea is good, but that wouldn't make PGI any money, so..not gonna happen.


With a 1.1 mil XP on my founder 'pult, I'd drop a couple bucks if they make a good decal that looks like the rest of my mech, all beat to hell.





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