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Community Meeting On Faction Warfare For Upcoming Round Table Discussion

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#21 Scout Derek

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Posted 25 July 2016 - 10:08 PM

View PostDavers, on 25 July 2016 - 09:56 PM, said:


I can see where this is going now. They will get these hand picked 'player representatives' to endorse a Clan vs IS only FP so they can just say they gave the players "what they wanted".

Hey PGI, player population is low because of the game modes, lack of lore, lack of incentive, and solo vs group play. Add in a healthy dose of "Those other guys are OP" too. Quite simply, there is no Battletech in your Inner Sphere. Many of the Founders wanted war, but this is just another game mode with a totally inconsequential map.


This is the kind of attitude that needs to be addressed. This here is poisoned pride of us being ignored.

Don't let that get in the way of what's important, this, talk, this, round table, is probably what we need most right now.

Would you throw it away because the reckless rage within you decides that you want to shape it the way you want it to be?

Or is this all for nothing, all this pointless, all this hate, all of it, for what, nothing if we haven't even reached the point of talks yet?

I'm curious if that's what you want, because your response is more anger than logic.

#22 AnTi90d

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Posted 25 July 2016 - 10:16 PM

View PostProcurator Derek, on 25 July 2016 - 09:53 PM, said:

But this statement of to "stop telling them what they're doing is wrong" only applies in this upcoming round table because we are Presenting Ideas , not telling them what IS wrong.


To make a truly informed decision as to what steps to take next, they need to know what they've been doing wrong and why it wasn't a good decision.

If they don't understand why the Long Tom is a bad idea, then they're liable to make more catastrophic mistakes like it in the future.

I know.. I know.. ..something, something.. flies, vinegar, and honey.. et cetera.. but it's very difficult to not be embittered by the events of the past four months.. and it also does seem like polite suggestions always take a backseat in priority to unbridled rage. (Russ fully expected people to be angry at his minimap. He went ahead with it, knowing people would hate it. If everyone had made polite suggestions instead of blowing up the forums, we might still have a static and fully zoomed out map while that guy pats himself on the back and the people that weren't happy with it just quit playing.)

#23 Davers

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Posted 25 July 2016 - 10:17 PM

View PostProcurator Derek, on 25 July 2016 - 10:08 PM, said:

This is the kind of attitude that needs to be addressed. This here is poisoned pride of us being ignored.

Don't let that get in the way of what's important, this, talk, this, round table, is probably what we need most right now.

Would you throw it away because the reckless rage within you decides that you want to shape it the way you want it to be?

Or is this all for nothing, all this pointless, all this hate, all of it, for what, nothing if we haven't even reached the point of talks yet?

I'm curious if that's what you want, because your response is more anger than logic.

Throw it away? LOL I won't be invited to the meeting. It will go on without me. Besides, I posted this on the forum, not twitter so no one will even see it. ;)

If you think that there will be some great positive change from this meeting, fine. I don't.

I find it funny that PGI is so out of touch with their players that after 4 years they need to have meetings to figure out how to get people to play their game.

#24 Bombadil

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Posted 25 July 2016 - 10:24 PM

View PostN0MAD, on 25 July 2016 - 09:47 PM, said:

Hey brother come to my TS and have a conversation with a fanatic MW fan that played MW2 dos and on thru the MW series for 15 years, was Khan of SJ_ for many years thru many leagues and doesnt play MWO, yet visits these forums in the hope that some thing hapens that will allow me to play my beloved MW again..
Give you the addy any time youre interested..

Look man, I appreciate that you're a fan of the franchise...

I purchased the BattleDriods tabletop in '83 before it was forced to change its name to BattleTech (thank you Lucas) and have played TT ever since (incl. online with MegaMek). I have played every BattleTech, MechWarrior and MechCommander game starting with Crescent Hawk's Inception in '88, including Multiplayer BattleTech: Solaris on AOL, a bit of Mech Assault (not my favorite), all the way through to MWO (I was even on the MWLL dev team for awhile, in fact that's where NGNG was born). I have read every novel outside of the Dark Ages (OK I did read a few of the DA novels) at least a dozen times each. I played the card game, I watched the cartoon, and I would go to the Virtual World centers as often as I could get my parents or friends to take me.

So hi fellow BT/MW fanatic, there are many of us here! That being said, you came out of the gate being hostile and rude, and you haven't changed your tune a bit. I barely have time to keep up with all of the forum posts, private messages, and personal convos with those that have come forward in a respectful manner, with the goal of working together, and assisting in the ongoing development of Faction Play and MWO. So I'm going to have to decline at this time.

#25 Scout Derek

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Posted 25 July 2016 - 10:38 PM

View PostAnTi90d, on 25 July 2016 - 10:16 PM, said:


To make a truly informed decision as to what steps to take next, they need to know what they've been doing wrong and why it wasn't a good decision.

If they don't understand why the Long Tom is a bad idea, then they're liable to make more catastrophic mistakes like it in the future.

I know.. I know.. ..something, something.. flies, vinegar, and honey.. et cetera.. but it's very difficult to not be embittered by the events of the past four months.. and it also does seem like polite suggestions always take a backseat in priority to unbridled rage. (Russ fully expected people to be angry at his minimap. He went ahead with it, knowing people would hate it. If everyone had made polite suggestions instead of blowing up the forums, we might still have a static and fully zoomed out map while that guy pats himself on the back and the people that weren't happy with it just quit playing.)


I know, I understand, it's why I'm at where I'm at now.

This round table may not be what we wanted (for some), bit it's the closest we'll be getting as to player to dev talk. live as well.

To try and make change is important that's what I want. It's all I want. the importance of Us as a community is something I've always wanted.

View PostDavers, on 25 July 2016 - 10:17 PM, said:

Throw it away? LOL I won't be invited to the meeting. It will go on without me. Besides, I posted this on the forum, not twitter so no one will even see it. ;)

If you think that there will be some great positive change from this meeting, fine. I don't.

I find it funny that PGI is so out of touch with their players that after 4 years they need to have meetings to figure out how to get people to play their game.


Everyone is invited to join, everyone, from the nicest all the way down to the meanest will be asked to come, listen, and suggest. Respectively.

For great positive change? no. not even close. This is more of a attempt at a closure to a illing issue that's plagued this place quite a bit for some time. I'm not expecting everything to be all jolly and good right after this.


With that I'm done for today/night.

#26 Karmen Baric

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Posted 25 July 2016 - 10:43 PM

Dozens of threads and hundreds of players have stated that the Long Tom as currently designed is a horrible mechanic for Faction Wars. Most people actually want it completely removed as realy all it does is force people to quit the mode or the game. so what does PGI doe..well nothing really. I do not have much hope.

Edited by Karmen Baric, 25 July 2016 - 10:45 PM.


#27 Bombadil

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Posted 26 July 2016 - 12:15 AM

View PostN0MAD, on 25 July 2016 - 09:47 PM, said:

Hey brother come to my TS and have a conversation with a fanatic MW fan that played MW2 dos and on thru the MW series for 15 years, was Khan of SJ_ for many years thru many leagues and doesnt play MWO, yet visits these forums in the hope that some thing hapens that will allow me to play my beloved MW again..
Give you the addy any time youre interested..

You know NOMAD, I went and relaxed and watched some Netflix, thought about it and changed my mind. In the end, we probably have a lot more in common than we have differences. And if not, I'm sure we still have enough in common to talk for awhile about something we both grew up with. And I would love to hear your thoughts on what would it would take for you to play your beloved MechWarrior again. So why not? But please, look me up on NGNG TS. I'll pull us into a private room and we can talk. Server address is ngngts.com:9992, and the password is "mechwarrior". I look forward to talking with you.

#28 JaxRiot

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Posted 26 July 2016 - 12:54 AM

I have to work so I wont be attending either one.

I made my suggestions in the Announcements thread, which is all I could really do so its out of my hands anyway.

Have to say though that Im starting to feel bad for poor Bombadil. That thread is getting long and is starting to turn more into people trying to counter each other and push their own agendas rather than just post ideas (which most suggestion threads do and I am just as guilty of contributing as anyone else) and looks like it is getting harder and harder to sort through.

So I wont be posting there any more. I had my say and dont want to make the guys job any harder than it already is.

Edit- Hopefully this Round Table thing works out.

Edited by JaxRiot, 26 July 2016 - 12:57 AM.


#29 Noxcuse

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Posted 26 July 2016 - 01:44 AM

10-12 handpicked player to speak with russ...lol at this point all of the LOW playerbase know....this table is useless before it starts...handpicked russ follower...and not the playerbase..come on..we know how pgi an mister bullock f...the playerbase in the last years.
the best way to change this problem: pgi needs some devs with professionell ideas..and not this..moneymaking amateur patch theater.

#30 Sader325

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Posted 26 July 2016 - 01:49 AM

View PostNoxcuse, on 26 July 2016 - 01:44 AM, said:

10-12 handpicked player to speak with russ...lol at this point all of the LOW playerbase know....this table is useless before it starts...handpicked russ follower...and not the playerbase..come on..we know how pgi an mister bullock f...the playerbase in the last years.
the best way to change this problem: pgi needs some devs with professionell ideas..and not this..moneymaking amateur patch theater.


PGI is not picking the panelists.

#31 Noxcuse

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Posted 26 July 2016 - 01:56 AM

View PostSader325, on 26 July 2016 - 01:49 AM, said:


PGI is not picking the panelists.

NGNG is picking?? same result...lol

#32 Sader325

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Posted 26 July 2016 - 02:05 AM

View PostNoxcuse, on 26 July 2016 - 01:56 AM, said:

NGNG is picking?? same result...lol


Bombadil (NGNG) is not picking the vast majority of panelists. They have oversight during the NGNG stream on who will be in the live discussion with PGI, during the Wednesday Stream there will be extra panelists who may not end up on the NGNG stream, along with many of the panelists who will be on the NGNG stream the following day.

The Pre-Meeting stream will be much wider in scope and size than the NGNG stream.

In short: You're wrong.

#33 Noxcuse

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Posted 26 July 2016 - 02:13 AM

View PostSader325, on 26 July 2016 - 02:05 AM, said:


Bombadil (NGNG) is not picking the vast majority of panelists. They have oversight during the NGNG stream on who will be in the live discussion with PGI, during the Wednesday Stream there will be extra panelists who may not end up on the NGNG stream, along with many of the panelists who will be on the NGNG stream the following day.

The Pre-Meeting stream will be much wider in scope and size than the NGNG stream.

In short: You're wrong.


all streams with pgi and NGNG involved are not the playerbase....so i´m not wrong ..if you like only people with an : yes,yes,yes russ you are the mwo -god, than this will be your chance to get involved. but if you want some real changes in this game you are at the wrong place

#34 Sader325

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Posted 26 July 2016 - 02:23 AM

View PostNoxcuse, on 26 July 2016 - 02:13 AM, said:


all streams with pgi and NGNG involved are not the playerbase....so i´m not wrong ..if you like only people with an : yes,yes,yes russ you are the mwo -god, than this will be your chance to get involved. but if you want some real changes in this game you are at the wrong place

The wednsday stream is being streamed by me, hosted by me an moderated by me involving panelists chosen organically without input from PGI .

This stream is absolutely about the playerbase.

Hi, my names Sader I stream mwo and I am known for ******** on everything PGI does wrong and holdin them accountable. It's kind of my thing, so sorry to break your fantasy but this panel is not a bunch of PGI plants.

#35 dervishx5

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Posted 26 July 2016 - 02:25 AM

A lot more could have been accomplished behind closed doors initially. Things could have been expressed more candidly and serious discussion could have taken place. From this a streamlined public discussion could have been presented to provide a more solidified front to the community. Companies don't often hold board/investor meetings in public for a reason.

With NGNG involved (and all due respect to Bombadil's diplomatic nature) it will have a time limit, the questions will not be as direct, and the peanut gallery will be shouting as often and loud as the fascist Twitchbot will allow them.

In the end it has a very good chance of coming off as another state-run media farce. I hope it doesn't. But PGI and NGNG's public relations track records speak for themselves.

Edited by dervishx5, 26 July 2016 - 02:32 AM.


#36 Satan n stuff

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Posted 26 July 2016 - 02:28 AM

I was actually going to do a mock up of some stuff I'd like to see, but I got bored halfway through and it's a lot of effort for something that likely won't be added anyway.
I did improve on my image editing skills a bit so that's something I guess.

Right now FP is almost entirely about winning more matches than the other faction with basically no real strategy behind it. There have been plenty of suggestions on handling individual matches so I'm not going to go talk about that now, but I'd like to see some strategy involved in which territories players fight over and how scouting and potentially other game modes tie into that.

There should be a territory system that's a bit more indepth than the simple hold the most slices to win system we have now. Specifically I'd like to see territories on an actual map with different ways to access territories and specific defenses to stop each one. Both sides should have to maintain supply lines by connecting territories via ground, air or orbiting dropships. Scouting missions could be allowed further into enemy territory than invasion matches and could be expanded in scope to allow for directly sabotaging defenses to pave the way for the invasion teams.
Both sides should be able to consolidate their gained territory by repairing or replacing damaged or destroyed defenses, defenders should not get a fully operational base for free. This could be a new game mode that involves escorting convoys or something similar.
Capturing key locations such as mech factories and maintaining supply lines for them should give separate bonuses to the players, groups and faction that captured it, a player that attacked or scouted on said territory should be eligible for all three bonuses. Taking and holding specific locations on a planet should be a requirement to actually flip the planet.

I will support anyone who actually wants some depth both on the match level and the planetary level.

Edited by Satan n stuff, 26 July 2016 - 02:31 AM.


#37 Sader325

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Posted 26 July 2016 - 02:32 AM

View PostSatan n stuff, on 26 July 2016 - 02:28 AM, said:

I was actually going to do a mock up of some stuff I'd like to see, but I got bored halfway through and it's a lot of effort for something that likely won't be added anyway.
I did improve on my image editing skills a bit so that's something I guess.

Right now FP is almost entirely about winning more matches than the other faction with basically no real strategy behind it. There have been plenty of suggestions on handling individual matches so I'm not going to go talk about that now, but I'd like to see some strategy involved in which territories players fight over and how scouting and potentially other game modes tie into that.

There should be a territory system that's a bit more indepth than the simple hold the most slices to win system we have now. Specifically I'd like to see territories on an actual map with different ways to access territories and specific defenses to stop each one. Both sides should have to maintain supply lines by connecting territories via ground, air or orbiting dropships. Scouting missions could be allowed further into enemy territory than invasion matches and could be expanded in scope to allow for directly sabotaging defenses to pave the way for the invasion teams.
Both sides should be able to consolidate their gained territory by repairing or replacing damaged or destroyed defenses, defenders should not get a fully operational base for free. This could be a new game mode that involves escorting convoys or something similar.
Capturing key locations such as mech factories and maintaining supply lines for them should give separate bonuses to the players, groups and faction that captured it, a player that attacked or scouted on said territory should be eligible for all three bonuses. Taking and holding specific locations on a planet should be a requirement to actually flip the planet.


Please post this in bombadils thread, I have been working on reading through that thread and am about 1/3 of the way through.

#38 Satan n stuff

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Posted 26 July 2016 - 02:32 AM

View PostSader325, on 26 July 2016 - 02:32 AM, said:

Please post this in bombadils thread, I have been working on reading through that thread and am about 1/3 of the way through.

Will do.

#39 Stone Wall

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Posted 26 July 2016 - 03:12 AM

Is Faction Play more important to the community than the current Quick Play? Feels like the overall game needs help.

#40 N0MAD

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Posted 26 July 2016 - 03:25 AM

View PostBombadil, on 26 July 2016 - 12:15 AM, said:

I look forward to talking with you.

Cant do NGNG there is a problem..
When i log on tomoro, im an Aussie, i will see if you on and shoot a mail with addy if convenient.
You will know that you can run 2 ts channels at once so it wont take you away from home.





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