Agent1190, on 27 July 2016 - 07:05 AM, said:
But the GRIND. You could launch in trial mechs back then to avoid repair/rearm - and get a quarter of your earnings removed because you weren't using an owned mech. Or, you launched in your own mech and understood that if you died, you were going to lose 20-40% of your income just fixing the damn thing. It took FOREVER to grind out the CBills to purchase a new mech. You complain about the grind now....
Repair and Rearm doesn't work in Quick play, which is just an arena "instant action" type of game. It could work in FW with the right conidtions, but right now, any mechanic that drives players away just can't be introduced.
One way to make it work, and be fair to those who don't want to hassle of dealing with R&R would be to make mercs and freelancers pay R&R, but house units have free R&R.



















