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Dumb Builds That Worked Post Urs Here!


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#41 jss78

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Posted 27 July 2016 - 05:00 PM

View PostFunkin Disher, on 27 July 2016 - 04:47 PM, said:

Triple LBX Muromets.

Really gets them hardballers frothing.


I have my Jager-DD set up with 2xLB10X, 4xMG, 2xMPL, XL270.

I couldn't decide whether to boat shotguns or machine guns, so I thought... what the hell.

It's really not very good, and doesn't properly belong in this thread. Occasionally impressive in late game if I'm cautious and/or lucky enough to make it that far. I play it when I'm in a pure trolling mood.

#42 Funkin Disher

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Posted 27 July 2016 - 05:34 PM

To be fair I've moved on to using 2x LBX in the arms and a regular AC/10 in the torso.

Using an XL engine is what makes it less than desirable, but don't poke and wait for about the half way point in a match, then do a mad dash through the enemy.
Usually only works if your team takes advantage of your run but even if they don't you can sometimes get some solid structure hits and take out components or stripped mechs entirely which is a nice bonus. After that point its a mop up job either way.
The recent tightening of the cone has helped a fair bit, but you still won't want to shoot anything beyond ML range.

#43 Escef

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Posted 31 July 2016 - 06:33 AM

View PostSnowbluff, on 27 July 2016 - 10:26 AM, said:

What do you mean you don't mean you believe it? That's like x4 UAC on Kodiak, but with Ballastics quirks instead of Ultra fire for the extra DPS.


If you check the date stamps, that's also from before the Kodiak was in game. Hell, I think before it was even announced.





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