Jump to content

The Mech Based On Your Username Game


37 replies to this topic

#21 Snazzy Dragon

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 2,912 posts
  • LocationRUNNING FAST AND TURNING LEFT

Posted 10 January 2017 - 03:44 AM

It's a remodeled Dragon with high mounted torso ballistic hardpoints and 6 laser hardpoints in the arms and a head laser hardpoint with + 20 armor to all components and it's 75 tons instead of 60

Edited by Snazzy Dragon, 10 January 2017 - 03:45 AM.


#22 Karl Streiger

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 20,369 posts
  • LocationBlack Dot in a Sea of Blue

Posted 10 January 2017 - 04:14 AM

View PostSnazzy Dragon, on 10 January 2017 - 03:44 AM, said:

It's a remodeled Dragon with high mounted torso ballistic hardpoints and 6 laser hardpoints in the arms and a head laser hardpoint with + 20 armor to all components and it's 75 tons instead of 60

so its a MAD-Bounty Hunter?

#23 Old-dirty B

    Member

  • PipPipPipPipPipPip
  • 380 posts

Posted 10 January 2017 - 04:26 AM

The newly announced and short to arrive B3R3ND mech is a very small and lightweight mech, barely bigger then a human and has mobility capabilities never seen before, its extremely fast, agile and can jump extremely both vertical as horizontal. Where its lightweight design excels in mobility it lacks in durability, armor is barely present getting hit should be avoid at all costs. The B3R3ND mech has an ECM equipped and relies on speed and stealth to close in, stalk and ambush its prey.
It comes with a new and unique feature, the ability to grap and hold or attach one self to other mechs. Its weaponry is very simple, it features a single "Lance" that pierces the armor plating of an enemy unit, possibly damaging or destroying internal systems or even kill the pilot.
Lastly it features a smoke grenade launcher for evasive manoeuvres or confusing the enemy.

A common tactic for B3R3ND pilots is to quickly move ahead of friendly forces and take ambush position along known trails or paths of approach. The veteran pilots will stay hidden, powered off, barely visiblble between rocks and bushes waiting until the last mech passes. The B3R3ND mech will the be powered up an will sneak upon its prey, when close it will jump onto the back of the last mech of the group and shoots a smoke grenade to seal off any visibility on to the external violent and messy scene about to happen. The lance will be stabbed several times into the centre torso or cockpit until either the engine or pilot is destroyed. The B3R3ND mech will then release itself and quickly move away from the scene before the smoke clears to relocate and ambush its next target.

Edited by B3R3ND, 10 January 2017 - 04:44 AM.


#24 Snazzy Dragon

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 2,912 posts
  • LocationRUNNING FAST AND TURNING LEFT

Posted 10 January 2017 - 05:07 AM

View PostKarl Streiger, on 10 January 2017 - 04:14 AM, said:

so its a MAD-Bounty Hunter?


We have a winner!

#25 naterist

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 6
  • Mercenary Rank 6
  • 1,724 posts
  • Location7th circle of hell

Posted 29 January 2017 - 10:51 PM

the naterist is an odd creature, the first one legged battlemech, it hops at 70kph thanks to its ackward chicken legs. it is missing its leg to make room for 4 ac10s in both side torsos, and 2 lpl in its ct right below the cockpit. it uses jumpjets nopt for stabilization, but to make the mech rock more, a motion that can only be correctly accounted for by a drunken or baked mech pilot, yet it makesd the mech harder to it. no arms, but two massive slabs of armour on rotating hinges provide it with side protection, and double as circular saws for close in combat.

Edited by naterist, 29 January 2017 - 10:53 PM.


#26 The Schwartz

    Member

  • PipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 126 posts

Posted 01 February 2017 - 08:39 PM

The pillar of team-play battletech technology, new from the ground up incorporating new technologies never seen by innersphere or clan technologies from our joint venture at Specialty Heavy Assualt First Technologies let us present to you "The Schwartz" Starting life as an Atlas we've managed to remove the arms completely to reduce stress of the leg acuators. Streamlining the internals we were able to allocate room for 1 ER-Lrm 20 in the cockpit. This unfortunatly, is an experimental mech so we were only able to allocate 1 missle tube. This mech has many unique features, dual gyro-stablizers (one in each leg), and a Level Offensive Assist Delievery system which litterally can increase the total vertical profile of the mech when line of sight is normally unreachable. This means, no more meaningless heat generation from having to use jumpjets! Bravo Battletech Command has recently approved a new feature that allows for an Oribital Drop for deep insurgency into the combat theatre. This mech allows for lancemates to gain a First Aquisition Command Instruction Attack Lock. Allowing for them to be the eyes and hands and to guide the payload directly onto the opposing force. More details maybe released as more features become available....

#27 Catra Lanis

    Member

  • PipPipPipPipPipPipPipPip
  • Bridesmaid
  • 1,181 posts
  • LocationSweden

Posted 07 February 2017 - 01:50 PM

The Catapult-Raven or Catra for short is a 65 ton heavy. It's basically a Catapult-C1 with with the cockpit removed and the front half of a Raven 2X fuselage welded on it.

This gives the pilot the strange sensation of having his legs 7 metres behind him but at the same time it feels like he's an aerospace pilot. The poweplant is two 24 litre V12 diesels. The Catapults prominent ears contain no missiles since the intercoolers are placed in them along with the fuel tanks. This allows for easy access when refueling. The drawback is that while not as volatile as gasoline the diesel can very easily start to burn when hit by enemy fire.

Armament is twin UAC5 backed up by 4 ML.

The GTHO-1 version actually contains a complete Raven with legs folded. In the event of overwhelming opposition the pilot can press the GTHO (Get The Hell Out) button. Upon doing so the Raven will be ejected via explosive bolts from the main fuselage and can sprint to safety.

#28 Wraith 1

    Member

  • PipPipPipPipPipPipPip
  • 707 posts

Posted 07 February 2017 - 02:00 PM

Posted Image

Not what I'd design personally, but it's fast, jumpy, and cool looking. Close enough.

#29 Pariah Devalis

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Clan Cat
  • The Clan Cat
  • 7,655 posts
  • Google+: Link
  • Twitter: Link
  • LocationAboard the NCS True Path

Posted 07 February 2017 - 04:32 PM

Oh, that is easy.

Posted Image

The Septicemia. Otherwise known as the Pariah.

Think of a Stormcrow. Now imagine that Stormcrow fell into a vat of PCP and *******, and didn't manage to die upon inhalation.
  • Prime uses a Targeting Computer, ERLLas, and a HAG40.
  • Alpha has 2 ATM12 and 6 Heavy Small Lasers.
  • Alpha-Zeta is similar to the Alpha, except it has improved versions of the ATM and Heavy lasers, in addition to a Nova CEWS and a Light Tag.
  • Bravo has 7 improved jump jets, 2 LPLas, and 3 SPLas.
  • Bravo-Zeta is based on Bravo, with 2 LPLas and 2 SPLas, but also carries a Nova CEWS, Light TAG, and a Targeting Computer.
  • Echo has a nice setup, with 6 ERMLas, 2 ERPPC, Nova CEWS, Light TAG, and a Targeting Computer to direct that hellish firepower.
Builds past that start getting weird. Some scary good, some just scary, and some strange. Has a version with two Arrow IV launchers, even!

Edited by Pariah Devalis, 07 February 2017 - 04:35 PM.


#30 William Draven

    Member

  • PipPipPip
  • Survivor
  • 81 posts
  • Google+: Link
  • Facebook: Link
  • Twitter: Link
  • LocationNorwich, CT

Posted 07 February 2017 - 06:46 PM

Solely on my name... Let's see...

We'll use Draven, and it will be a combination of different omnipods on an Ebon Jaguar.

EBJ-C Everything Except Left Torso, which would be an EBJ-A type with two Clan Medium Pulse Lasers mounted on top of the shoulder and a Clan Large Pulse Laser in the slot next to the cockpit, but it would have the full Omnipod Bonus as would be a separate variant.

So layout would be like this:

R Arm: Clan Ultra AC 5, SRM 6
L Arm: Clan Ultra AC 5, SRM 6

R Torso: Clan LRM 10
L Torso: Clan Med Pulse x2 on top of shoulder, Clan Lrg Pulse mounted next to cockpit.

It would have an extra 20 degree twist range (capping at 128 degrees with upgrades)
Obviously Endo/Ferro
Adds a 10 degree twist on arms for target leading
Uses a 300XL, rather than a 325XL Engine to maximize armor and speed.

Edited by William Draven, 09 February 2017 - 10:25 PM.


#31 Dominik

    Member

  • PipPip
  • Knight Errant
  • Knight Errant
  • 27 posts
  • LocationCanada

Posted 19 February 2017 - 05:12 PM

The Dominik is named for the old english meaning 'loved by god', Not for the quality of the mech so much as being used as a plea for good fortune. it is a 60 tonne, and is on the heavy side for a medium class mech. Rightfully so to make room for nearly double-thick armor plating.

The mech is created to be the tip of the spear, charging forward in a low but tough profile to crash into enemy lines, capturing attention and breaking enemy discipline and lines alike. It also has an affectionate nickname of the steamroller for the straightforward tactic. To compliment the survivability it is equipped with two AMS systems with dedicated targeting systems and enhanced firing rate, bringing them to the peak of IS efficiency. Offensive capability and raw speed are somewhat weak as a result, carrying a slower than average speed for a medium, and one energy slot in each arm, each shoulder, and the ct packed by default with medium pulse lasers. For anti personnel purposes it also has a machine-gun in each shoulder.

#32 Luscious Dan

    Member

  • PipPipPipPipPipPipPipPip
  • The Privateer
  • The Privateer
  • 1,146 posts
  • Twitter: Link
  • LocationEdmonton, AB

Posted 10 April 2017 - 07:28 AM

A one-off mech rather than a production model, the LDN-1X was designed by and named after a roguish officer in the Wolf's Dragoons mercenary unit. The "Luscious Dan" combines the best visual qualities of the Zeus and Victor platforms, creating a mech that is so nice to look at that nobody would dare shoot at it. As such, the LDN-1X carries less than half the maximum amount of armor for an 80-ton mech -- more than enough to protect against accidental strikes from enemy mechs who perhaps had their view obscured by smoke on the battlefield and didn't realize who they were shooting at.

With the weight savings of an endo-steel chassis and 320-rated light fusion engine, the LDN-1X mounts a fearsome gauss rifle in each arm, backed up by a snub-nosed PPC in each side torso. 10 engine-mounted double heat sinks keep the heat levels in check, and the officer insists that nobody has ever complained about the length of his PPC barrels.

The officer has long been suspected of grossly misappropriating regimental funds to fuel the development of his personal mech but no formal charges have been brought forward, due to a lack of evidence.

#33 Generic Internetter

    Member

  • PipPipPipPipPipPip
  • 273 posts

Posted 29 April 2017 - 04:42 PM

Posted Image

#34 Beaching Betty

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 710 posts
  • Location-

Posted 14 May 2017 - 10:23 PM

I know this will not be close to any MW/MWO background, but I just love to write down stuff, especially from my imagination. So here goes..*



*BEACHING BETTY, don't blink or you'll miss*

Beaching Betty, the fastest medium mech in history that can speed up to 170 KPH thanks to it advanced engine system equipped with a quad Turbo. One that can equip an ECM, and has 2 laser hardpoint on each arm and 1 high-mounted laser hardpoint it's CT right above it's cockpit. It's stock loadout is 2 SL on each arm and one LL on it's CT and an ECM on it's right torso. Tho rumors says that the improved model will feature one missile slot for a NARC, but not yet fully confirmed because building one of these badass is really expensive, it cost around 30,000,000 cbills! Three times the cost of an Atlas.

It also features an advanced paint on it's body that reflect external heat away so when an enemy uses a thermal scanner, it won't be able to detect it if it's more than 300m and also missiles will take an additional 50% longer to get a lock on this mech/ It's also equiped with two UAV and one artillery strike for support.

This mech was named after Betty John, a girl that loved to b*tch everytime in the briefing room when she does not get deployed to the battlefield. She is a beautiful 29 years old woman with a fair colour skin, a blonde hair colour and a pair of beautiful green eye. Her lips were as red as an apple and her smile would calm you down within seconds. She is single due to the fact that she was always busy with learning about all the Mechs as much as she could.

One day during her mission, she and one of her fellow mate were dropped off in a location called Bear highland where they were assigned to scout the enemy base and to take down their jammer's power cell. It was approximately 2200 HRS when they reach the location. Betty were in her favourite mech, the Pirate's Bane and her fellow mate was is a Commando. It took them almost an hour just to get the power cell and to destroy it. A few minutes after destroying it and during the escape, they got spotted and got chased by 5 medium mechs, a Cicada, a Hunchie, a Centurion and 2 Shadowhawk. They did their best to dodge all the incoming fire from the enemies.

Unluckily, when they were just 400m away from their dropship, Betty's PB got shot on the left leg which then made her mech fell down and hit her ankle hard on the cockpit. Her fellow mate stopped, asking her to get out from the mech but she refused saying that her leg got injured and got stucked. Her mate tried to help her but Betty told him to stay in his mech and keep moving. So he did and that's the end of the line for Betty.

Beaching Betty was then build by her crew as a memory of her bravery and loss. Also, I am proud to say that well... I AM the pilot of Beaching Betty, and right now, Im in my cockpit, it's 0200 HRS here, currently doing a scouting mission alone and I am bored waiting for an action to start so yeah, that was the story of how this mech was born, I am actually her fellow mate, the one that tried to save her but she refused, 8 years later and I still feel guilty about it, I really do... You will be missed Betty... Betty John... Rest In Peace

*English is not my first language, so Im sorry for the lack of interesting words and for the bad grammer.

Edited by Beaching Betty, 14 May 2017 - 11:57 PM.


#35 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 15 May 2017 - 08:32 AM

I'M A QUAD LAM!!!!!!
Posted Image

JK....that's actually the Bishop Transport VTOL. But It still looks Juodas approved!

#36 Cy Mitchell

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Privateer
  • The Privateer
  • 2,688 posts

Posted 15 May 2017 - 08:36 AM

Ugly sucker, ain't I?

Posted Image

#37 Karl Streiger

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 20,369 posts
  • LocationBlack Dot in a Sea of Blue

Posted 24 May 2017 - 01:13 AM

The Streiger is just a Hero Warhammer piloted by Wilhelm before he and his Warhammer were blown into radioactive dust by GDL terrorists.

(They blow half a space port and a drop ship and everything is fine - but a single guy that put a round into a MagLev train that is obvious is transporting troops is a violation of the Ares Convention- the victors write history or novels in this case)

Edited by Karl Streiger, 26 November 2018 - 12:47 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users