Danjo San, on 28 July 2016 - 07:52 AM, said:
tried to speak up for small units, solo players and casuals several times. Unfortunatly we are not big enough to get a representational voice. We do not have a players union... All efforts trying to discuss solutions, first and foremost limiting unit size to create incentive for smaller units and casuals, usually was dismissed as "my agenda is only to hurt large units, because my team suqqs" or other condescending stuff...
So yeah I get the effort, they are trying to achieve with this round table.
But I seriously hope they take solos, casuals and small units into consideration tonight. I highly doubt it though.
A lot of points I can agree with. You have to keep the unrepresented and unorganized poplation in mind though.
The Players that feel unrepresented, that are not a part of the "large" or "important" Units/groups, will do what they have been doing for the past three phases if they feel no incentive of playing.
The form of protest they choose is to boycott the system! They feel they have no voice, they have no say so they just stay away.
The solution to filling the queues therefore is not only to answer the question "What is holding back some of the players from units that lack interest inCW?" The Question should be:
"How do we create a system that caters to the needs of competitive players, solo players, casual players and small units alike?"
The main issue here Danjo San is that PGI farmed out the organizing of the community part of this event to MS. So it should be no surprise that the group reflects their views and priorities for FW. If the community thought before this that MS and the comp teams had special access to PGI then tonight's event will most likely reinforce that opinion. If the mix of people talking to PGI turn out to be 90% or more mercs then PGI was blind and tone deaf to appearances.
This doesn't mean MS or their members don't have a legitimate right to express there views and opinions but it should be balanced. While they are a large unit they are still just one unit and should only have one rep at the meeting. Then you have Sader who I don't personally know at all and could be a great guy with awesome ideas for improving FW. But he has a long running issue with Paul so why is someone the devs have had problems with speaking for the community? If the point is to try and convince PGI that the community has some good suggestions why would you chose someone they may be preconceived even on a subconscious level to dislike or dismiss as our rep? It just makes no sense to me. If there are only going to be 10 or so spots why should any one unit get multiple seats at the table? Wouldn't it be better to have as many different units as possible?
I don't want to pick on MS here I also think having ACES sitting in on this first meeting given there connection to NGNG also gives the appearance of favoritism. Now I have no beef with ACES and again they are an active unit in the community and have every right to participate but come on it just looks bad. Plus they're also another merc unit getting a seat at the table. So that brings us to 2 out of 10 spots. Then we have Kcom(merc), SJR (merc), CI (merc) and practically another arm of MS in game, Isengrim a good unit but another merc, then last HHoD the only non-merc unit invited to this thing. Heck even their solo pick is a member of a comp merc team. Was this really the best we could do?
If like me you were hopping PGI would put together a broad divers pool of community members to talk to then you may be disappointed tonight. If your a small unit, a solo, or even a loyalist then you may feel a little under represented and you would be right. Anyone who knows me knows what a white knight I've been for this game and I have been pushing for this kind of community interaction with PGI but the poor way this was organized really disappoints me.
Edit: After much soul searching Isengrim has wisely chosen the loyalist path. I amend my count too two loyalist units now in the round table. Happy to be proven wrong.
Edited by Asaru, 28 July 2016 - 02:34 PM.