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I Feel Like Tiers Don't Matter Anymore In Mm, And I Like Pgi Keep It Up!


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#21 El Bandito

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Posted 30 July 2016 - 02:10 AM

View PostYellonet, on 30 July 2016 - 02:06 AM, said:

I thought every new player was in T4?!


It got changed, so that newbies start at T5.

#22 TheLuc

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Posted 30 July 2016 - 02:17 AM

In the state the game is, tiers don't mean anything anymore, population is so tiny due to the highly repetitive nature of the game and PGI has no intention of getting the game better to increase number of players.

#23 XX Sulla XX

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Posted 30 July 2016 - 03:26 AM

View PostAlistair Winter, on 29 July 2016 - 08:56 PM, said:

Threads like these are ridiculous once you have started an alt account and gone from T1 to T5, spending a prolonged time in T4. It's not the same game as T1, it's not even the same universe. It's a weird alternate reality with gauss Adders and Centurion LRM boats chasing MG boating Atlases.


I need to try this odd and wacky world you speak of.

#24 Stone Wall

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Posted 30 July 2016 - 06:12 AM

View PostAn Innocent Urbie, on 29 July 2016 - 06:27 PM, said:

seems like T5 to T1 are in the same match now, that is good and it should have been like this.

Tiers should not be a factor in MM as we should be pit from the worst to the best player and only then those worst player can have a chance to improve themselves.

keep it up PGI I hope this will not change


I agree 100%. The entire population, especially this low number currently, should be playing each other.

#25 Tyler Valentine

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Posted 30 July 2016 - 09:52 AM

View PostYellonet, on 30 July 2016 - 02:06 AM, said:

I thought every new player was in T4?!


Me too! something must have changed though. I watched him set up his account and go through the academy. He started his first match as T5.

View PostEl Bandito, on 30 July 2016 - 02:10 AM, said:


It got changed, so that newbies start at T5.


Edited once I saw The Bandit's post. Thanks for the info.

Edited by Tyler Valentine, 30 July 2016 - 09:55 AM.


#26 Chados

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Posted 30 July 2016 - 10:19 AM

I can confirm that this has been going on longer than you think. Last year after the PSR system was introduced I saw The B33f in a solo queue match. I was at the very bottom of T5 at the time. That match lasted about twenty seconds after contact.

I'm T3 now. It's not nearly as much fun as T4 was. Now that I run with T1s regularly in solo PuG queue the matches all run at warp speed, and there is no time to stop and think and plan anymore. You have to react on instinct. And enemy players can see you and hit you...even when you're in a 45 ton mech under ECM...from 1800 meters away in the middle of a Frozen City blizzard and two-shoot a torso with 40+ points of armor in about a half second. I had some dude in a Clan medium of some kind-don't recall what it was- nail me with four ERPPC shots, one right after the other, in less than a quarter-second last night. Four. Yes, he had four ERPPCs. God knows how he did it without shutting down from the heat but he did it. Probably using a macro. And there are many more hackers and macro users in my games now, people who can shoot you through walls with gauss rifles literally from across the map; people with multiple AC/5s that fire like a mini-gun; people who know you're going to turn a corner before you turn it. There's less coordination, more whining, more people jumping in front of you, pushing you aside, and walking all over you.

Oddly, however, I find medium mechs much more survivable now. They live way longer than any heavy for me. That's really weird. I don't have a clue why that is. My average damage score is a third what it was but I seem to survive more matches til the end and I average like nine assists every match, too. And this is all direct fire pulse laser vomit, I'm not LRMing right now.

By the way, the Clanners are right about one thing...their mechs don't dissipate heat for crap. I've been trying a few and ran this one neat little trial Shadowcat with a heat rating of 1.4 and it takes forever to dump excess heat. No wonder they get pissed when we have a Clan vs. IS tech debate. Their stuff is faster and hits harder, but boy howdy, they're hot. And it takes a LOT more skill to run an Arctic Cheetah than I possess. Full confession: I fail epically as an ACH driver. Epically. I'm so bad in the ACH that I'm considering using it to force-drop my PSR back to T4 but it doesn't seem to want to drop much. Soooo close, yet so far!

Edited by Chados, 30 July 2016 - 10:24 AM.


#27 Saul See

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Posted 30 July 2016 - 10:43 AM

First, I'm a comlete and utter nub at this game.

Just went from T4 to T3 and the difference is huge.

I'm mostly piloting Catapults because that is what I have. 1 or 2 months ago i realized that there was something called tiers and that I was 25% through T4. So for the first time I tried to optimize on my builds and so on. I realized that every other game or so would be on one of the long range maps Alpine, Frozen city, Polar highlands and Grimm plexus. So i fiddled with some long range builds. I ended up with a ridiculous Jester with 3 ER-LL, XL355, armor mod and a shitload of double heat sinks.

The Jester build is silly, but the long range maps coupled with:

1. Very passive opponents
2. Jester is fast (switch location fast)
3. Max armor enabled a lot of trading at 1000+ m ranges.

In many matches I would be able to let the lasers rain almost continuous throughout the match.

3 ER-LL seemeed to perform better than 4 ER-LL, and certanly than any LPL+ML combos I could find or come up with.

Now I'm T4(Edit: T3 FFS) and the 3 ER-LL Jester doesnt work anymore.

1. Much more action on short range maps like the Bog and HPG.
2. Maps previously known as Long Range are often played very aggressive compared to in the T4 queue.
3. Players have a lot more range, being static while sniping will not result in beficial trading anymore.

That's my confessions. I guess its kinda like if a poor guy that has $1 and gets $1 have doubled his money but to the guy with $1000, $1 is no real difference. Because when looking from the bottom there's a lot of difference between the tiers.

Edited by Saul See, 30 July 2016 - 11:07 AM.


#28 Jman5

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Posted 30 July 2016 - 10:00 PM

View PostEl Bandito, on 29 July 2016 - 06:46 PM, said:

Found this guy in a T1 match. What a waste of an Atlas. Posted Image

Posted Image


I'm going to go out on a limb and say he pulled his autocannon off when building another mech and forgot to put it back on. There is just too much tonnage left over even with max armor and excessive heatsinks.

#29 El Bandito

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Posted 30 July 2016 - 10:16 PM

View PostJman5, on 30 July 2016 - 10:00 PM, said:

I'm going to go out on a limb and say he pulled his autocannon off when building another mech and forgot to put it back on. There is just too much tonnage left over even with max armor and excessive heatsinks.


I calculated on smurfy. With 360 Std engine, and 2xERLLs + 3xLRM5s with the amount of leftover LRM ammo he has, he can barely bring a single UAC5 without gimping on armor. Which makes it a derp build nonetheless.

Edited by El Bandito, 30 July 2016 - 10:19 PM.


#30 Mystere

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Posted 30 July 2016 - 10:22 PM

View PostStone Wall, on 30 July 2016 - 06:12 AM, said:

I agree 100%. The entire population, especially this low number currently, should be playing each other.


I say merge the solo and QP group queues, and using the group queue drop weight rules!

#31 Mole

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Posted 01 August 2016 - 08:21 AM

View PostMystere, on 30 July 2016 - 10:22 PM, said:


I say merge the solo and QP group queues, and using the group queue drop weight rules!

Apparently you weren't around for when that was how it worked. This ended in PUG groups getting matched up against 12-man premades who were only interested in seal clubbing. It was bloody awful. There's a reason the group queue and solo queues are separate now.

#32 C E Dwyer

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Posted 01 August 2016 - 08:28 AM

View PostEl Bandito, on 29 July 2016 - 06:46 PM, said:

Found this guy in a T1 match. What a waste of an Atlas. Posted Image

Posted Image

Yes I've had the 'pleasure' of his company, twice in the last week

#33 Mystere

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Posted 01 August 2016 - 08:57 AM

View PostMole, on 01 August 2016 - 08:21 AM, said:

Apparently you weren't around for when that was how it worked. This ended in PUG groups getting matched up against 12-man premades who were only interested in seal clubbing. It was bloody awful. There's a reason the group queue and solo queues are separate now.


Of course I was around. Don't you see my Founder's tag?

<<<<<<<<<<<

I loved it, and I only played solo. I still play only solo even in CW.

Edited by Mystere, 01 August 2016 - 08:58 AM.


#34 C E Dwyer

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Posted 01 August 2016 - 09:04 AM

View PostMole, on 01 August 2016 - 08:21 AM, said:

Apparently you weren't around for when that was how it worked. This ended in PUG groups getting matched up against 12-man premades who were only interested in seal clubbing. It was bloody awful. There's a reason the group queue and solo queues are separate now.

having pairs involved with the solo queues would have little effect, however once we get into sizes of a full lance or more, then they shouls definately be group only

#35 Bilbo

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Posted 01 August 2016 - 09:18 AM

View PostCathy, on 01 August 2016 - 09:04 AM, said:

having pairs involved with the solo queues would have little effect, however once we get into sizes of a full lance or more, then they shouls definately be group only

We had that too. Group queue wait times forced the smaller groups into the group queue.

#36 Lily from animove

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Posted 01 August 2016 - 11:14 AM

View PostAn Innocent Urbie, on 29 July 2016 - 06:27 PM, said:

seems like T5 to T1 are in the same match now, that is good and it should have been like this.

Tiers should not be a factor in MM as we should be pit from the worst to the best player and only then those worst player can have a chance to improve themselves.

keep it up PGI I hope this will not change



do you really think boxing 10x in a row vs a klitschko will make you improve in your boxing skills?
Why does every kind of sports have ranking and leagues to decide who is able to play vs someone else?
think about that.

there is also a reason math in school doesn't starts with irrational numbers and euler functions.

Edited by Lily from animove, 01 August 2016 - 11:17 AM.


#37 Brain Cancer

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Posted 01 August 2016 - 12:48 PM

Quote

worst player can have a chance to improve themselves.


By which you mean "two shot by a good player over and over again like the fodder they are".

It was very nice of PGI to end people alt accounting to go seal clubbing by putting the seals in T1 level games instead.

#38 Obadiah333

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Posted 01 August 2016 - 01:06 PM

A YEAR in T4? No way. I mean, getting out of T2 is taking quite a while, but I believe I read somewhere recently that Russ had said that it would take about 2,500 matches to get to T2 from T5 if they were well played. I'm beginning to doubt the accuracy of that statement, as I've done pretty well in my matches and I'm probably close to 700 matches in the T2 bracket. I'm a little over 3/4 of the way to T1. However, a year seems like an awfully long time to be in the same tier, unless that player only logs on for 1 or 2 matches every week.

#39 Astrocanis

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Posted 01 August 2016 - 02:28 PM

View Postknightsljx, on 29 July 2016 - 07:34 PM, said:

all the matches are stupid recently. matchmaker is either broken or the Tier system is diluted to the point it doesn't matter anymore.

it is NOT good. good players get frustrated having to carry players who think carrying bringing 4 tons of ammo with 4xLRM20s and nothing else is a good idea. and new players get frustrated when they go from 100% health to dead in one 60-point laserdrill alpha and then calling it hax

in my 2+ years of playing, with all my complaints, i have never gotten to the point i felt like quitting and uninstalling. until now.


I came back last Friday. I'm starting my second 3 month break. The game just keeps getting worse.

#40 Stone Wall

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Posted 01 August 2016 - 03:45 PM

View PostMole, on 01 August 2016 - 08:21 AM, said:

Apparently you weren't around for when that was how it worked. This ended in PUG groups getting matched up against 12-man premades who were only interested in seal clubbing. It was bloody awful. There's a reason the group queue and solo queues are separate now.


Yeah I remember one of those clans that just trolled, but I don't see them or their members on these forums anymore. Just because they beat up PGI staff members in game, we now have this god awful PSR.





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