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Great Graphics, Now To Press H/n


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#1 Gaden Phoenix

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Posted 01 August 2016 - 08:30 PM

Not sure about others but for me if I really want to play properly.... Heat and Night Vision are like critical MUSTs.

I often, unless I purposely dont, end up in H or N mode within seconds of encountering the enemy team. And even when I am scouting.

It has become near mandatory for me to play properly. Which bring me to my main point. If you are going to spam H or N any ways, then ... what is all the cool looking graphics for?

And lets be serious. You really need to be in H or N modeto spot enemies, as red hitboxes are not reliable.

If we are going to spent so much time in H or N, I really hope PGI relooks at these modes and make them prettier. Or better yet relook at normal view mode and rework it so that mechs do not blend into the overall view so so so so so well, especially at higher gfx settings.

I just think it a waste to spend so much effort into really nice looking environments, effects and mechs only for your player base to press H and N as soon as lasers start shooting.

Of cause if you do not use H or N, yea they suck please continue to use normal view, it is the best view ever. Ignore me, I do not know what I saying. And I hope to see you at the 500M range Posted Image

Regards.

Edited by Gaden Phoenix, 01 August 2016 - 08:31 PM.


#2 El Bandito

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Posted 01 August 2016 - 10:39 PM

I use HV/NV on a lot of maps. Human eyes are naturally drawn towards white color, and HV allows me to spot mechs I would otherwise miss. Having -5.75/-6.25 vision also does not help.

In the old Forest Colony I completely didn't notice a shut down Raven mere 100 meters from me, thanks to badly implemented fog in that map.

Edited by El Bandito, 01 August 2016 - 10:40 PM.


#3 Sagamore

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Posted 01 August 2016 - 10:43 PM

It depends on the map and time of day but I wouldn't call it necessary. I'm often toggling H on and off to spot enemies but rarely use N. The heat vision isn't as mandatory as it used to be (when it was blue).

#4 Random Carnage

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Posted 01 August 2016 - 11:48 PM

HV is good to mid range but a disadvantage beyond that as it blacks out areas that can be seen at longer range in normal vision. Night vision is very situational, and I only occasionally use it.

#5 Kotzi

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Posted 02 August 2016 - 12:11 AM

Couldnt play too long in all that bright black and white. Only use Night Vision at night, which is not very often.

#6 Signal27

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Posted 02 August 2016 - 12:42 AM

View PostGaden Phoenix, on 01 August 2016 - 08:30 PM, said:

It has become near mandatory for me to play properly. Which bring me to my main point. If you are going to spam H or N any ways, then ... what is all the cool looking graphics for?


For the rest of us that don't live in either of those two modes.

#7 Tarogato

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Posted 02 August 2016 - 01:31 AM

Personally, I don't use the vision modes all that much. While I'm competitive in nature and I'll use pretty much anything I think will give me an advantage, normal vision suits me just fine. I'll toggle heat vision occasionally when I can't see enemy mechs for сrap, but I usually don't leave it on all match, because heat vision makes mechs glow, which makes it harder for me to tell which direction they are facing (ie., a couple matches ago in a blizzard I lined up a shot on the nebulous white blob of a Highlander while in thermal vision and was about to pull the trigger and obliterate his rear CT when suddenly gauss and PPCs came out of his аss and blew me away. Turns out it was actually his front that was facing me... )

And I guess it's just me, but I find night vision absolutely useless. It makes it easier to see the environment/obstacles, but it also makes all the mechs blend in with the environment. But other people seem to like it. Maybe it's only a problem for me because I run default gamma and brightness... not sure.

So yeah, normal mode for me all the way.

#8 Plastic Guru

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Posted 02 August 2016 - 04:33 AM

View PostTarogato, on 02 August 2016 - 01:31 AM, said:

Personally, I don't use the vision modes all that much. While I'm competitive in nature and I'll use pretty much anything I think will give me an advantage, normal vision suits me just fine. I'll toggle heat vision occasionally when I can't see enemy mechs for сrap, but I usually don't leave it on all match, because heat vision makes mechs glow, which makes it harder for me to tell which direction they are facing (ie., a couple matches ago in a blizzard I lined up a shot on the nebulous white blob of a Highlander while in thermal vision and was about to pull the trigger and obliterate his rear CT when suddenly gauss and PPCs came out of his аss and blew me away. Turns out it was actually his front that was facing me... )
And I guess it's just me, but I find night vision absolutely useless. It makes it easier to see the environment/obstacles, but it also makes all the mechs blend in with the environment. But other people seem to like it. Maybe it's only a problem for me because I run default gamma and brightness... not sure.
So yeah, normal mode for me all the way.


^^^^^^^^^^^^^^^^ This....

Many maps they're only good at short range...well, night vision is usually useless. I much prefer just using optic zoom and regular vision. Using either of these and zoom are near worthless.

Of course short range on cluttered maps (Frozen or River City) and Thermal is great. That is only about 3 or 4 games out of 50.

Plastic Guru
"No, I'm not happy to see you and, yes, that is an AC2 in my pocket"

Edited by Plastic Guru, 02 August 2016 - 05:12 AM.


#9 PyckenZot

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Posted 02 August 2016 - 04:49 AM

It depends on map and circumstances and as such working just as intended.

Canyon network, crimson straight, polar highlands and mining collective, I don't use a vision modes often as they don't add much.
On caustic valley, viridian bog, forest colony and frozen city, heat vision is a near required tool to use.
Nightvision is used in the obvious cases,...

Now, even though I mentioned certain maps where I believe heat vision is a requirement for use, this only applies to long and medium range engagements. Once I get in a brawl I need the extra detail I get from normal mode.

A similar listing is in effect for CW matches but I'm lazy.

Cheers, Zot.

Edited by PyckenZot, 02 August 2016 - 04:50 AM.


#10 Mechteric

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Posted 02 August 2016 - 04:49 AM

I only use it when necessary, most of the time use normal mode to train my eyes to see better

#11 Nameless King

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Posted 02 August 2016 - 05:28 AM

I don't ever use the vision modes. I do very well on every map without. I have no clue why people say they are required to play well.

Edited by King Alen, 02 August 2016 - 05:58 AM.


#12 DjPush

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Posted 02 August 2016 - 05:32 AM

Both of those vision modes are garbage in this game. On some maps, Heat vision is so bad that you would do better without it, Veridian Bog is a good example of their crap vision mode in action.

#13 process

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Posted 02 August 2016 - 05:56 AM

Night vision is mandatory on certain maps. It also helps you see through smoke, and it was a lot of fun to shoot through on old Caustic. I can't recall using heat vision lately.

#14 Darth Hotz

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Posted 02 August 2016 - 06:17 AM

I use thermal sight nearly all the time, sometimes even in FP on Vitric Forge.

But in difference to the op I would not ask to make thermal and night vision prettier. I would ask to get rid of all the smoke, dust, fog, mist, shadows, etc that prevents you from seeing anything on the maps in regular vision.

That was also my argument against decals and new textures. Because you can not see them anyway!

#15 Kirkland Langue

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Posted 02 August 2016 - 06:28 AM

You can see further in normal mode.

It used to be that heat vision was used 90% of the time for me. These days I might toggle it on for a few seconds... but we're talking one game out of ten.

#16 Alistair Winter

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Posted 02 August 2016 - 06:50 AM

Generally, I don't use heat vision or night vision either, except in situations where normal vision is kinda useless. Sometimes I play mostly with normal vision and then momentarily switch to heat or night vision for a specific situation, before switching back.

Mostly, I'd say it's working as intended. The advantage of using heat vision all the time isn't big enough to make it mandatory, like the old heat vision. If anything, I'd like to see an improved heat vision and night vision for the new skill tree PGI has been talking about.

The only problem I have with night vision is that it can see through smoke on maps like Caustic Valley. That's dumb.

#17 Bishop Steiner

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Posted 02 August 2016 - 07:01 AM

View PostTarogato, on 02 August 2016 - 01:31 AM, said:

Personally, I don't use the vision modes all that much. While I'm competitive in nature and I'll use pretty much anything I think will give me an advantage, normal vision suits me just fine. I'll toggle heat vision occasionally when I can't see enemy mechs for сrap, but I usually don't leave it on all match, because heat vision makes mechs glow, which makes it harder for me to tell which direction they are facing (ie., a couple matches ago in a blizzard I lined up a shot on the nebulous white blob of a Highlander while in thermal vision and was about to pull the trigger and obliterate his rear CT when suddenly gauss and PPCs came out of his аss and blew me away. Turns out it was actually his front that was facing me... )

And I guess it's just me, but I find night vision absolutely useless. It makes it easier to see the environment/obstacles, but it also makes all the mechs blend in with the environment. But other people seem to like it. Maybe it's only a problem for me because I run default gamma and brightness... not sure.

So yeah, normal mode for me all the way.

biggest thing is...I find most players just seem to crank the gamma up on night maps, as that doesn't put an 800 meter limit on you sight, and so if I try to run in NV, I get killed by ERLL spam from beyond the borders of reality. Within the 800 meters I have exactly zero issues differentiating mech from environs though.

#18 Tarogato

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Posted 02 August 2016 - 07:21 AM

View PostBishop Steiner, on 02 August 2016 - 07:01 AM, said:

biggest thing is...I find most players just seem to crank the gamma up on night maps, as that doesn't put an 800 meter limit on you sight, and so if I try to run in NV, I get killed by ERLL spam from beyond the borders of reality. Within the 800 meters I have exactly zero issues differentiating mech from environs though.


Yeah, I've tried raising the gamma, but I just didn't like how blinding lasers were on dark maps. Literally couldn't see what you were shooting at most of the time. I dunno how people manage like that. Posted Image

#19 Bishop Steiner

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Posted 02 August 2016 - 07:48 AM

View PostTarogato, on 02 August 2016 - 07:21 AM, said:

Yeah, I've tried raising the gamma, but I just didn't like how blinding lasers were on dark maps. Literally couldn't see what you were shooting at most of the time. I dunno how people manage like that. Posted Image

I've wondered about that too... dunno if there is any settings that can reduce the laser glare, or ...other software, as it bugs the crap out of me too, but can't really think of any other way these cats are getting potshots on a mostly concealed mech in pitch black, out past 1000 meters without.





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