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Marauder Iic Next Mech, Confirmed


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#101 Scout Derek

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Posted 04 August 2016 - 01:51 PM

Some things you need to know and possibly expect:

- There will definitely be a reinforcements pack, which will probably include 2 of the 3 following variants: 6,7,8.

Spoiler has been made to save space for details on such variants and what to expect on them:

Spoiler


- The Marauder IIC is a battlemech, not a Omnimech, which means free will to customize at will.

- Jump Jets

- 85 tons as to the 75 tons of the IS version.



Should you get this pack when it goes for sale?


The answer is if you have the money and time to invest into them. the pack won't be just for nostalgia if the 6 and 7 become reinforcements.

I am personally going to buy if the 6,7 are reinforcents. a clan battlemech that is an assault with ecm is very handy when alone and the enemy has LRMs.

should you get it? no, not unless you like assaults or clan assaults that have alot of energy hardpoints, though if the 6 is introduced we will have a poptart ballistics assault or just a dual UAC/20 or dual gauss assault mech that can really help replace the warhawk in terms of pod space.

That's all for today. Have a good one and think about getting this pack entirely if the 6 and/or 7 are reinforcements, otherwise don't get it unless you like a clan battlemech that is more varied in hardpoints and tonnage/pod space than a Highlander IIC.

#102 C E Dwyer

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Posted 04 August 2016 - 01:54 PM

Well if this can poptart, well, Victors had best get a spring in their step again

#103 LT. HARDCASE

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Posted 04 August 2016 - 02:03 PM

Were the IIC-4s HAG40s arm based, or torso mounted? I can't find this info anywhere.

That's going to be a really interesting variant.

#104 Elizander

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Posted 04 August 2016 - 02:09 PM

Following the default TT configurations for IS mechs might not be such a good business model since you get so much less per IS mech compared to upgraded clan mechs in the packs. They should probably compensate for this in future IS mech releases with more c-bills or something that isn't just a preorder thing.

#105 Scout Derek

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Posted 04 August 2016 - 02:09 PM

View PostLT. HARDCASE, on 04 August 2016 - 02:03 PM, said:

Were the IIC-4s HAG40s arm based, or torso mounted? I can't find this info anywhere.

That's going to be a really interesting variant.


They most likely will be torso mounted, in that in the description, it says,

"This newer variant mounts two of the largest weapon now available to the Clans, the HAG 40. Nine tons of ammunition supply these mammoth guns, while twelve and a half tons of armor protects the 'Mech."

A HAG 40 take up 10 crits, while a Clan UAC/20 takes up 8.


#106 Coralld

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Posted 04 August 2016 - 02:09 PM

View PostBishop Steiner, on 04 August 2016 - 01:50 PM, said:


And, that design feature actually did, in practicality, make them more customizable, as the cost of any major moors on a battlemech was so prohibitive as till keep 99% stock.

Easier to customize yes but that does not make it directly "more" customizable with in the context of this conversation.
What Metas wants is to basically unlock nearly everything on Omniss while BM are mostly locked.
Yeah, that's going to go over well with players and game balance in general.

I am in favor of unlocking some things on Omni but I am completely against unlocking all the things.

Metas's and those that support it would create more problems than it would solve and the last time I checked MWO has enough problems as it is.

Edited by Coralld, 04 August 2016 - 02:16 PM.


#107 dervishx5

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Posted 04 August 2016 - 02:14 PM

View PostScout Derek, on 04 August 2016 - 02:09 PM, said:

They most likely will be torso mounted, in that in the description, it says,

"This newer variant mounts two of the largest weapon now available to the Clans, the HAG 40. Nine tons of ammunition supply these mammoth guns, while twelve and a half tons of armor protects the 'Mech."

A HAG 40 take up 10 crits, while a Clan UAC/20 takes up 8.


They're in the arms. One crit spills into the torso.

lol l2fanboy

Edited by dervishx5, 04 August 2016 - 02:16 PM.


#108 Moonlight Grimoire

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Posted 04 August 2016 - 02:14 PM

View PostLT. HARDCASE, on 04 August 2016 - 02:03 PM, said:

Were the IIC-4s HAG40s arm based, or torso mounted? I can't find this info anywhere.

That's going to be a really interesting variant.


The 4's were in the arms with crit splitting into the side torsos. In MWO that would mean say good bye to your side to side aiming in the 4 if they were to put HAG's in there. I don't foresee new weapons going in so if this version is put out, expect LB20X's in the arms instead since HAG's are shotgun Gauss that are rapid fire (specifically stated as having a RoF in lore as equal to RAC5's).

#109 Y E O N N E

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Posted 04 August 2016 - 02:19 PM

HAGs did their damage in lumps of 5. In MWO, they'd basically behave like those place-older cACs, only they always do 5 damage per projectile and they have a charge mechanic.

#110 Metus regem

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Posted 04 August 2016 - 02:23 PM

View PostCoralld, on 04 August 2016 - 02:09 PM, said:

Easier to customize yes but that does not make it directly "more" customizable with in the context of this conversation.
What Metas wants is to basically unlock nearly everything on Omniss while BM are mostly locked.
Yeah, that's going to go over well with players and game balance in general.

I am in favor of unlocking some things on Omni but I am completely against unlocking all the things.



I wasn't saying completely unlocked Omni's, what I was talking about was rather than giving them typed hard points, they just had hard points and pod space, to be used as they see fit, they would still have locked internal structure type, locked armour type, locked engine sizes, locked engine types (for those that do come with standard engines) and some locked equipment, like the DHS found in the LT of the Warhawk.


For example, what I am talking about is this:

Current Timber Wolf Prime Hard points:

2E LA
1M 1E LT
1B CT
1B 1M RT
2E LT


What I'm talking about would make the Timber Wolf prime look like this for hard points:

2 LA
2 LT
1 CT
2 RT
2 RA

You would still be restricted on location placement due to fixed slots, but now if you wanted to cram 2 missiles in an arm, you could, or if you wanted to put a ballistic in each ST you could, it would be a different kind of freedom for Omni's. As it stands MWO doesn't support the advantages that Omni's should have, and I'm sorry but swapping pods around isn't the best, as they are often sub-par all the way around when compared to same weight class Battle Mechs.

#111 Scout Derek

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Posted 04 August 2016 - 02:23 PM

View Postdervishx5, on 04 August 2016 - 02:14 PM, said:


They're in the arms. One crit spills into the torso.

lol l2fanboy

*shrugs* I'm guessing since I never really saw or heard of the Marauder IIC back then. I'm not 40-50 years old and playing way back then when you guys were in your teens or early teens. I was a toddler at 4-5 when I first played MechWarrior 2.

so, fanboy harder then? :S

Edited by Scout Derek, 04 August 2016 - 02:24 PM.


#112 dervishx5

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Posted 04 August 2016 - 02:24 PM

View PostYeonne Greene, on 04 August 2016 - 02:19 PM, said:

HAGs did their damage in lumps of 5. In MWO, they'd basically behave like those place-older cACs, only they always do 5 damage per projectile and they have a charge mechanic.


It would be like a charge up super LBX where the pellets actually did something.

View PostScout Derek, on 04 August 2016 - 02:23 PM, said:

*shrugs* I'm guessing since I never really saw or heard of the Marauder IIC back then. I'm not 40-50 years old and playing way back then when you guys were in your teens or early teens. I was a toddler at 4-5 when I first played MechWarrior 2.

so, fanboy harder then? :S


I'm your age bro. I just have a good memory and like to read.

btw the Marauder IIC was in Mechwarrior 2.

Posted Image

Edited by dervishx5, 04 August 2016 - 02:25 PM.


#113 Roughneck Cobra

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Posted 04 August 2016 - 02:25 PM

Lazy fracks.

Nuff said.

#114 Pariah Devalis

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Posted 04 August 2016 - 02:28 PM

Meh. Not a bad mech, and looks almost exactly like the redesigned version except without the stupidly oversized torso.

Yet I'm not excited. I am a die hard clan player, and even I think what the game needed next was the Javelin or Assassin. IS mechs of a lower weight point. Light mechs, specifically, need some love.

#115 CycKath

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Posted 04 August 2016 - 02:28 PM

Well, CycKath's Wonky Lore MWO Rules states that Tukayyid scenario pack 'Mechs must be bought as a priority, so Marauder IIC meets that requirement.

Of course CycKath's Wonky Lore MWO Rules also state as I'm a Blake fearing real human and not a vatborn faux-human, I cannot ever pay real world money for abomination piloted 'Mechs.

At least we'll get some new Inner Sphere variants for Year 3 right?

.............right?

#116 Scout Derek

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Posted 04 August 2016 - 02:28 PM

View Postdervishx5, on 04 August 2016 - 02:24 PM, said:

I'm your age bro. I just have a good memory and like to read.

btw the Marauder IIC was in Mechwarrior 2.

Posted Image


I never really got into the older lore or books much until later in mid 2000s. and even then I just liked playing the MechWarrior franchise. I started really getting into it officially back around the time living legends was around, where I then started looking back into the clans attacking the sphere and whatnot.

Plus I never really got into the IIC. Timberwolf was a fun mech for me and I never really deterred from it unless otherwise.

#117 Bud Crue

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Posted 04 August 2016 - 02:28 PM

120 posts and 6 pages of mostly giddy excitement, in about 2 hrs since Bishop posted this, all because of another mech they are selling.

And we wonder why "wanna buy a mech pack?" is the sole drive of this game.

Edited by Bud Crue, 04 August 2016 - 02:29 PM.


#118 Y E O N N E

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Posted 04 August 2016 - 02:32 PM

View Postdervishx5, on 04 August 2016 - 02:24 PM, said:


It would be like a charge up super LBX where the pellets actually did something.


Only it fires in bursts, not shotgun clusters...wait a minute *looks at cUAC/20*.

#119 Scout Derek

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Posted 04 August 2016 - 02:33 PM

View PostBud Crue, on 04 August 2016 - 02:28 PM, said:

120 posts and 6 pages of mostly giddy excitement, in about 2 hrs since Bishop posted this, all because of another mech they are selling.

And we wonder why "wanna buy a mech pack?" is the sole drive of this game.


Because if one puts out a product and it sells very profitable, they will continue to do so.

as Spock once said:

"The needs of the many outweigh the few."

that applies to this too. If the many would like more mechs, then the few will not be heard.

I'm going to be honest; we are the minority, with what has been presented through numbers and charts. Until we become the majority nothing will happen, or very little will happen at all.

Fat fingering can be a real pain on the go.

Edited by Scout Derek, 04 August 2016 - 02:41 PM.


#120 jss78

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Posted 04 August 2016 - 02:34 PM

View PostBud Crue, on 04 August 2016 - 02:28 PM, said:

120 posts and 6 pages of mostly giddy excitement, in about 2 hrs since Bishop posted this, all because of another mech they are selling.

And we wonder why "wanna buy a mech pack?" is the sole drive of this game.


If I understand Russ's tweet correctly, they sold 25,000 IS Marauder packs. Damn right it drives the game, and probably drives it very well.

Spoiler






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