Nightshade24, on 09 August 2016 - 04:19 AM, said:
1) And instead you get decals? You know ,things you can't earn otherwise in game normally? Not sure about you but C-bills is easy to get in game. You get about 100k-200k per match, approximately 10 minutes each match, 6 matches an hour, that's 600k-1,200k C-bills per hour of back to back play. Besides, many people out there already have millions of c-bills, having 0.5% more c-bills then they have now is not as interesting as a decal.
I am not interested in decals to be honest no one can see them, I bought a couple for fun and realised that was not for me, indeed I believe the aesthetics I am prepared to pay for, I would prefer that Camo actually worked properly more than anything else, I play about 5-7 hour a week, and agree with your summary of what you can earn. The advantage of C bill over everything else is that for example when I bought the Phoenix mechs I changed them all of them and had to change most of the engines so the money actually comes in handy such that they are useful to me
Nightshade24, on 09 August 2016 - 04:19 AM, said:
2) Not really, they only put the more unique ones there... for eg you can't be telling me the Kodiak 4 and Kodiak 5 were great. Kodiak 4's mostly is an LRM boat, and the Kodiak 5 is unspeakable... Marauder IIC?
IIC-D is hard to 'meta'-up. It can do dual gauss sure, but lower in the arms... and the missile hardpoint isn't anything in the eye of the meta and you have a lower engine cap bellow the optimal for speed, that only leaves ECM and 2 energy hardpoints (1 forced to be 1 slot).
IIC-C 2 ballsitics and 5 energy, sure. I guess you can call that meta... however one of the standards is 3 ballistic 4 energy. Just swap one of your lasers for a heatsink or nother ton of ammo and boom.
they are not the best, just the D being unique and the C being a mirror of the B to be honest.
I am actually interetsed in the IIC-D just because it is unusual, and yes they cripple it with a weak engine (that 6.5M C-bill thing again) I could see it working on some of the more rangy maps such as TD or PH or even now the new FC but that is just me.
Nightshade24, on 09 August 2016 - 04:19 AM, said:
3) Sure, let's add a new clan light mech!.... oh wait, there is no clan light mechs available in timeline for omnis and the only battlemech lights are not very popular since the jenner IIC is the most known- and most people do not care of light IIC's
We got the rare Commando IIC, the Locust IIC, and the Urbanmech IIC. AFter that we got the Piranha that has 12 mg's which PGI hates any light that has more then 4 machine guns. (quote: they nerfed MG's heavily because they fear 4-6 MG lights running around screwing assaults over. Unless we want MG's to do 0.001 damage per shot then no piranha)
and the howler: a light mech that's max speed will be the speed of mediums despite being a 20 tonner and it's main role is an LRM boat... as a 20 tonner... sure, 3 x SSRM 4 or 3+x SRM 6 boating could be fun but it's still a slow 20 tonner with no energy weapons besides 2 possible variants with only 1E arm stock...
OK what are you telling me I should not ask for a light or that it does not take much to inform people of what there could be or what here. You kind of say there is enough lights to chose from and yes may a light could be on the cards? or I am being stupid to ask for one?
Nightshade24, on 09 August 2016 - 04:19 AM, said:
You do not need to spend 70 dollars. you can spend 20 dollars and get 3 stock mechs and extras still. You get your moneys worth and you can get your basics and masters... even then- 15 dollars extra you get a hero, which 35 dollars of MC normally doesn't have enough to pay for a hero alone-ish (approximately 30 dollars for hero alone with MC, 35 dollars to get hero, 3 stocks, and extras with their own mech bays with pack)... also you didn't need to spend 20 dollars to begin with, it'll be released for c-bills later.. just wait for c-bill release if you are not keen on buying it. Boom... also 20 dollars works with early adopter.. 20 dollars a month isn't that bad. However you do not have to buy every pack out there... Just saying.
Well in game can offer only so much... but problem is, premium time doesn't work well if you got 200+ million c-bills and 20m+ GXP. Heroes do not matter if you do not like that variant/ mech... skins?... well not everyone has billions of mechs and want to skin all of them. If you got only 1 main chassis like a few people then there's no point getting more then 1, 2, or 5 skins on the same mech...
New objectives and stuff will be nice, problem is the vocal majority hate having more objectives then skirmish in MW: O. The other problem is like it takes lots of time and refinement... there are objectives involving large dropships like the union and overlord dropships for quickplay and factionplay respectively but it takes time. A lot of time if you do not want it to be another flavour of skirmish (invasion, counter attack, conquest, assault, domination).
My only problem is that I wish there is more unique packs available... like a pack that's exclusively say skins. like 10 dollars for a skin for all SLDF mech to get a "LosTech" based skin for all mechs in those time period (ie marauder, catapult, locust, battlemaster, etc) as well as a few C-bills, MC, prem time 1 week or so, and then like something like some cockpit items from the whole reseen mechs and Star league. as well as a unique war horn and stuff like that.
Something at 5 dollars that's similar like those cage bar things added to clan mechs that can support them for elementals*, Elemental decal, and some c-bills.
*no elementals in game, basically like the unique geo clan wave mechs in a way
Stuff like that so that people do not have to buy expensive mechs to support the game or mechs in general. Some people can only do so many mechs...
Personally if they release certain packs like this I would be quite happy.
My point was and I'll restate it I believe the change in the rewards is a worry becuase of a couple of things firstly none of the mechs I have ever bought I have used as stock, so given the choice of an extra mech which could be worth anything from 100-220K to a few million C bills does not help say if it is a light so on average the C bills are more valuable to me
I personally prefer to pay for aesthetics so camos, patterns and decals while nice are again a personal taste.
I like the in cockpit stuff since it is what you see and is part of the character of the mech and again that is personal so warhorn in the style of the mech and other stuff seem a reasonable thing to my mind.
In terms of what you say on game play however I agree. the game is too kill and damage orientated, It reduces everything to a meta which is rather boring. Faction play takes to long and the rewards are poor compared to the game play. I love thing like conquest and anything that creates a dynamic game so I love Polar Highland because of the movement to contact as group for example.
I agree to the point that what we should be able to do is not buy mechs to support the game so for example I would play US$100 for a PvE mode and pay some MC to play it even. That would make sense to me I understand the model they are using I think it is simple and easy to understand but it biases the game towards mechs and balance and way from modes and game play in fairness my complaint was not really about the new Mech but the approach which PCGI is taking development and the possibly the limitations of Free2Play in term sof what people would be prepared to pay for.