Lynx7725, on 10 August 2016 - 11:46 PM, said:
I never got the point of doing test firing in an actual game.
Firstly, the weapons don't fail to fire, excepting Ultras. So you're not testing for "mechanical" failure.
Secondly, if you hadn't already tested the heat curve of your mech in testing ground, then the problem is with you.
Thirdly, if you really need to check something in game, then at the very least practice standard range safety by making sure people aren't in your line of fire.
Dat may be true in certain circumstances. Bet you can't figure out every circumstance in every mission doe! Nobody can! To not think of it is a mistake doe! I am a real ghost dragon by da whey. So, only want to help.
For example, what if you get put on da side wit' a bunch of mechwarriors dat cant hit? A waste o' time to me if winning is desired. Don't u tink? Unless of course, your targeting skills and your equipment are so high to compensate. From dis dragon to you (dragon or not), humbleness in dose senarioes is what i suggest!

Lynx7725, on 10 August 2016 - 11:46 PM, said:
I never got the point of doing test firing in an actual game.
Firstly, the weapons don't fail to fire, excepting Ultras. So you're not testing for "mechanical" failure.
Secondly, if you hadn't already tested the heat curve of your mech in testing ground, then the problem is with you.
Thirdly, if you really need to check something in game, then at the very least practice standard range safety by making sure people aren't in your line of fire.
Dat may be true in certain circumstances. Bet you can't figure out every circumstance in every mission doe! Nobody can! To not think of it is a mistake doe! I am a real ghost dragon by da whey. So, only want to help.
For example, what if you get put on da side wit' a bunch of mechwarriors dat cant hit? A waste o' time to me if winning is desired. Don't u tink? Unless of course, your targeting skills and your equipment are so high to compensate. From dis dragon to you (dragon or not), humbleness in dose senarioes is what i suggest!

Hope one o dose deleted. Sorry!
eminus, on 10 August 2016 - 11:30 PM, said:
PGI for the love of them should give us 5-10 seconds vulnerability from the start of the game.
Dat is a good idea.