

Lrms Op! Pls Make Them A Little Weeker
#1
Posted 13 August 2016 - 07:03 PM
Any way. Aside from that, missiles are too common in quick play. They are winning matches by themselves. Pleas slow the LRMd down, make them deal less DMG, OR make the reload time a lot longer for IS LRMd. That's what I am always killed by. last time I saw Clan LRMd was... when I watched a YouTube video from a few years back.
BY THE AY! FOR ALL OF YOU PEOPLWHO THINK I AM AGAINST LRMS! PLS READ!
I use LRMs 20% of the time. I think they are a little over powered in quick play and group play. I play UAC 40% of the time, ER large 10% of the time, ER PPC 10% of the time, pulse lasers/MG 20% of the time, and LRMs 20% of the time.
#2
Posted 13 August 2016 - 09:49 PM
#3
Posted 13 August 2016 - 10:05 PM
they are not
lrm heavy teams usually get rolled
did I mention you're wrong? if anything lrm's need to lock for longer so they aren't so unreliable compared to direct fire weapons which don't force you to continually face the enemy and get cored. lrm's only work against scared people that don't shoot back.
if you have long range direct weapons you will beat lrms every time unless you panic and hide, which will also kill you with any other loadout
tl;dr: you are wrong and shall remain wrong until you stop being so wrong
Edited by AeusDeif, 13 August 2016 - 10:06 PM.
#4
Posted 13 August 2016 - 10:21 PM
Ironwithin, on 13 August 2016 - 09:49 PM, said:
Funny that you should mention it. This guy is the second one in a day.
http://mwomercs.com/...lrm-amendments/
#5
Posted 14 August 2016 - 02:36 AM
AeusDeif, on 13 August 2016 - 10:05 PM, said:
they are not
lrm heavy teams usually get rolled
did I mention you're wrong? if anything lrm's need to lock for longer so they aren't so unreliable compared to direct fire weapons which don't force you to continually face the enemy and get cored. lrm's only work against scared people that don't shoot back.
if you have long range direct weapons you will beat lrms every time unless you panic and hide, which will also kill you with any other loadout
tl;dr: you are wrong and shall remain wrong until you stop being so wrong
LRM is op in this game. It is out of debate. If you play LRM you just need some locks. Nothing else. It is "big butt sitting on one place idiot"s weapon.
#6
Posted 14 August 2016 - 02:52 AM
#7
Posted 14 August 2016 - 05:16 AM
#8
Posted 14 August 2016 - 07:15 AM
#9
Posted 14 August 2016 - 07:30 AM
Tahu5, on 14 August 2016 - 07:15 AM, said:
Get into tier highier than 4 and you will see lrm's once every 5 matches.
gloowa, on 14 August 2016 - 07:30 AM, said:
#11
Posted 14 August 2016 - 10:14 AM
#12
Posted 14 August 2016 - 10:28 AM
Hawok79, on 14 August 2016 - 10:04 AM, said:
That not true...I'm in your Tier and Lrm´s are a problem there too.
And they´ll be,until we have passiv Radar and no Uav "lock on" possibility.
lrms are not a problem based on tier. lrms are a problem based on the player that is attacked by them.
what im saying is: if you think lrms are a problem in this game, the problem is you. as your awareness and ability for positioning grow as you get better, that "problem" will cease to be one.
Calebos, on 14 August 2016 - 02:36 AM, said:
LRM is op in this game. It is out of debate. If you play LRM you just need some locks. Nothing else. It is "big butt sitting on one place idiot"s weapon.
lrms are incredibily hard to use effectively versus decent players.
Edited by Cold Darkness, 14 August 2016 - 10:33 AM.
#13
Posted 14 August 2016 - 10:53 AM

LRMs are great when they work but otherwise useless, if you got a spotter locking and your target has no cover, damn straight they're great. But LRMs also have the most counters, Radar-Derp, AMS, ECM, all of these work on LRMs but do little to nothing against PPCs and ACs. You don't even need to carry AMS or ECM yourself, just stand close to someone who does to reap the benefits.
#14
Posted 14 August 2016 - 11:03 AM
#15
Posted 14 August 2016 - 11:28 AM
Tahu5, on 14 August 2016 - 10:14 AM, said:
No, i want you to raise skill tier. And by that, i mean - learn to ignore lrms as they are absolutely worthless. They are super annoying and totally ineffective. I used to hate them, then realized how easy it is to completely counter them with my WASD keys and never got annoyed by them again.
#16
Posted 14 August 2016 - 03:41 PM
Also the Shadowcat we killed UAV up and about 75 LRM locked on, and two Vollies so 150 LRM to ya. At least that what happened to the one we killed, plus he didn't move when the lock was made.
#17
Posted 14 August 2016 - 04:12 PM
#18
Posted 14 August 2016 - 06:08 PM
oh did I mention when you have ecm and you stand still I don't need a lock to launch my LRMs at you just saying
#19
Posted 14 August 2016 - 09:46 PM
exiledangel, on 14 August 2016 - 06:08 PM, said:
oh did I mention when you have ecm and you stand still I don't need a lock to launch my LRMs at you just saying
ditto...the lrms will go to where your crosshairs are pointed if they don't have a lock... which means between the minimum and maximum ranges, if i can put my crosshairs on you...and you're just standing still...you're scrap metal..
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