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The Psr Needs To Be Redone


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#1 Stone Wall

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Posted 14 August 2016 - 11:01 AM

Usually to get 600+ damage in my Jenner F, it takes alot of work - situational awareness, teamwork, using cover, well placed shots. But I noticed during the Assault Event teams have been stacked with LRM Assaults.

I figured I would give it a try and brought out my old Legacy Atlas. In the video, notice no real action has happened until 5 minutes left. Pretty normal for my games during the Event in large maps.



I end up getting 800+ damage just spinning around spamming LRM 5's. My team lost and my PSR goes up. I guess this means spamming LRMs makes me "more skilled" than surviving for 4-5 kills in a Jenner. That doesn't send a good message to players and probably keeps people in Tier 5. Maybe the PSR should be changed to Pilot Experience Rating?

This type of scoring system makes for stagnant play for people new to MechWarrior games. If someone of a true Tier 5 skill brought a LRM mech against a truely skilled player, they wouldn't do it more than a few times and learn to adapt.

So instead of tryinghard in a Jenner, I should just spam LRMs to move up to Tier 4? Doesn't seem right.

Edited by Stone Wall, 14 August 2016 - 11:38 AM.


#2 PurplePuke

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Posted 14 August 2016 - 11:22 AM

You got 4 kills.
You did 800 damage.
You destroyed 12 components.

And your team lost a close game, by 2 kills, where the clock ran out and you never died.

Why shouldn't your skill rating go up?

#3 El Bandito

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Posted 14 August 2016 - 11:24 AM

1. 800+ damage in a match should be rewarded with PSR increase even in loss. That's significant contribution.

2. The PSR system does need rework yes, namely increasing the loss penalty. Its current upwards bias has so diluted average player skill in T1 Solo-Q, I managed to get this stat with 8xLRM5 Archer-5W. If I had been playing the T1-T2 guys during the first month of PSR implementation, I would be lucky to have half of such score with the 5W, or LRMs in general. I want "Meta or GTFO" challenge back in T1, where people actively used VOIP and destroyed components seconds after exposure, with accuracy.

Posted Image

Edited by El Bandito, 14 August 2016 - 11:27 AM.


#4 Stone Wall

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Posted 14 August 2016 - 11:25 AM

It took no real skill compared to using a Jenner. Maybe it's a mech issue as well.

#5 Lukoi Banacek

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Posted 14 August 2016 - 11:30 AM

Your skill references are also relative. Your doing well in JR7's in Tier 5 is not likely to be the same as your ability to do well against more experienced or skilled opponents.

No debate that PSR needs some adjusting, that I'll grant you, but your example is off. No, I'm not a fan of LRM's btw.

#6 Alistair Winter

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Posted 14 August 2016 - 11:38 AM

View PostStone Wall, on 14 August 2016 - 11:25 AM, said:

It took no real skill compared to using a Jenner. Maybe it's a mech issue as well.

This is the real issue. Using LRMs isn't just a great way to earn C-bills, it's also a great way to increase your PSR. I used my AWS-8R heavily when I wanted to grind my way to Tier 1 to get out of the underhive.

By comparison, trying to increase your PSR by playing light mechs is a nightmare, because light mechs can't carry teams to victory as easily as heavier mechs, and they can't get a 400 match score as often while on the losing side.

PSR should be renamed, yes. But the main problem described in the OP is how guided missiles in MWO are easy mode at lower tiers (and sometimes high tiers), and how light mechs are underpowered.

#7 Mcgral18

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Posted 14 August 2016 - 11:43 AM

View PostStone Wall, on 14 August 2016 - 11:25 AM, said:

It took no real skill compared to using a Jenner. Maybe it's a mech issue as well.


It's a Player Skill issue

You're playing new players, who would be considered TerriBads

They don't know how to avoid the worst weapon system in the game.


With LRMs, their effectiveness is dictated by the skill of the target, rather than the shooter.
From the one portion of a video I saw of you, you play at low FPS (I used to be there), and you could barely keep a quarter of a laser beam on a Light. That causes you to deal 2 damage from an ML, not 5, while the LRMs lock onto and track targets who don't know how to play


If your EXP bar was higher, you'd realise just how bad LRMs are.

#8 Stone Wall

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Posted 14 August 2016 - 11:44 AM

View PostAlistair Winter, on 14 August 2016 - 11:38 AM, said:

This is the real issue. Using LRMs isn't just a great way to earn C-bills, it's also a great way to increase your PSR. I used my AWS-8R heavily when I wanted to grind my way to Tier 1 to get out of the underhive.

By comparison, trying to increase your PSR by playing light mechs is a nightmare, because light mechs can't carry teams to victory as easily as heavier mechs, and they can't get a 400 match score as often while on the losing side.

PSR should be renamed, yes. But the main problem described in the OP is how guided missiles in MWO are easy mode at lower tiers (and sometimes high tiers), and how light mechs are underpowered.


I've played close to 200 games since returning, mainly in a Jenner. It's been a huge grind. When I used the Atlas for a few games LRMing, I noticed the PSR bar jumped. Before using the Atlas, I figured I wasn't doing well enough in the Jenner. It turns out I just wasn't LRM spamming enough.

That's hardly a Skill Rating. I'm glad you guys told me in older threads that the bar is really just experience over skill.

#9 Stone Wall

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Posted 14 August 2016 - 11:48 AM

View PostMcgral18, on 14 August 2016 - 11:43 AM, said:

If your EXP bar was higher, you'd realise just how bad LRMs are.


I know they're bad in MWO. LRMs were faster and hit harder in the past two MW games. You not only had to outrun them east to west, but you had to torso twist and turn right before the missles came it on you. You also don't receive the gyro overload from the damage or the splash from the explosion off the ground near you.

I hardly ever take LRMs and I never would in high Tier play. Definite suicide. :D

#10 Tyler Valentine

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Posted 14 August 2016 - 12:02 PM

I started an Alt and was our of T5 on the first night, and my buddy who started playing the game that night (2 weeks ago) is already T4. You must be having 2 or 3 really terrible games for each one like this to still be in T5. LRMS ARE effective in low Tiers and during an assault event but I broke 700 match score in a SRM AC build more often down there. PSR isn't perfect but it certainly isn't just an XP bar. My T2 account is 150 Ave Match Score lower than my T4. You're playing against REALLY bad players in T5, which makes "easy mode" LRMs seem better than they actually are.


#11 Lukoi Banacek

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Posted 14 August 2016 - 12:03 PM

Well no shame in grinding your way out of a lower tier (if it bothers you...if it doesn't, just play and enjoy the game your way) using one method and transitioning to another method once you reach stronger competition.

#12 Cy Mitchell

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Posted 14 August 2016 - 12:03 PM

View PostMcgral18, on 14 August 2016 - 11:43 AM, said:


It's a Player Skill issue

You're playing new players, who would be considered TerriBads

They don't know how to avoid the worst weapon system in the game.


With LRMs, their effectiveness is dictated by the skill of the target, rather than the shooter.


If your EXP bar was higher, you'd realise just how bad LRMs are.


I see this said on this forum a lot. However, I have watched streams from some of the best players in the game (like Proton) and watched then get totally wrecked by LRMs. I am not just talking about on maps like Polar Highlands and Grim Plexis either but it also happens on places like Mining Colony and HPG. An amazing amount of cussing and venom about the LRM users usually occurs. Is it because they see so few LRMs that they have forgotten how to deal with them?


Maybe they should just do a hard reset on the PSR system. The skilled players will quickly rise in rank and the terribads will rise slower or be left behind. It would then be approximately another year or so before we again experience the the mess that PSR has become. Posted Image

#13 Mcgral18

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Posted 14 August 2016 - 12:16 PM

View PostTyler Valentine, on 14 August 2016 - 12:02 PM, said:

I started an Alt and was our of T5 on the first night, and my buddy who started playing the game that night (2 weeks ago) is already T4. You must be having 2 or 3 really terrible games for each one like this to still be in T5. LRMS ARE effective in low Tiers and during an assault event but I broke 700 match score in a SRM AC build more often down there. PSR isn't perfect but it certainly isn't just an XP bar. My T2 account is 150 Ave Match Score lower than my T4. You're playing against REALLY bad players in T5, which makes "easy mode" LRMs seem better than they actually are.


He's an old returning player, with next to no matches since 2015 (until now)

No score modifier for him, full Tier 5 and no booster

View PostRampage, on 14 August 2016 - 12:03 PM, said:


I see this said on this forum a lot. However, I have watched streams from some of the best players in the game (like Proton) and watched then get totally wrecked by LRMs. I am not just talking about on maps like Polar Highlands and Grim Plexis either but it also happens on places like Mining Colony and HPG. An amazing amount of cussing and venom about the LRM users usually occurs. Is it because they see so few LRMs that they have forgotten how to deal with them?


Maybe they should just do a hard reset on the PSR system. The skilled players will quickly rise in rank and the terribads will rise slower or be left behind. It would then be approximately another year or so before we again experience the the mess that PSR has become. Posted Image


Some mechs are at more of a disadvantage than others. DakkaBear, for example, can simply not shoot down UAVs. If the team derps hard (as I've seen plenty of times), it will never get shot down. PP FLD Bear fixes that with arm mounted PPCs

It's a rarity to be hurt by LRMs, even with the impressive amount of them in the field during the event, but it can happen. Just like ammo explosions, or instagibbing by 30 PP FLD to the face.

#14 Mystere

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Posted 14 August 2016 - 12:40 PM

Just go back to:

Posted Image


PGI has wasted enough time, money, effort, and other limited resources constantly changing the matchmaker, limited resources better spent on practically anything else.

Edited by Mystere, 14 August 2016 - 12:41 PM.






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