Way back when I didn't feel like buying more mechbays, I sold my beloved HGN-733C to free up some space, having bassic'd and earned enough XP to master the chassis later on. Fast forward about 2 years to this previous weekend's challenge and sale. I have a few empty mechbays, a good amount of c-bills, so I decide to buy the 732B and 733P. Not having touched this chassis for a long time, it took me some time to get back in the swing of piloting what used to be one of the most fearsome mechs on the battlefield.
Yet, during my grinding of both chassis, I noticed that The CT hitbox of the HGN is an absolute damage-magnet. Before all of you start to post the "L2P, Get Gud, Learn To Torso Twist noob" stuff, I've been around long enough that you can trust me when I say, I employ all of the damage-mitigation techniques I can, effectively using cover and torso-twist to the best of my ability. However, no matter how hard I try, I end up getting my CT stripped before any other component of my mech has orange armor status on a regular basis.
For example, a recent game on HPG surprised me to say the least. I took one Gauss Shell to the CT from 800M out and a few splashes from ERLL's at least 1200M out up on the wall. Aside from that, I took a few LRM30-45 swarms when peeking from cover, again incorporating torso twist and getting back into cover as fast as my 90 ton mech would allow me to. Much to my dismay, My CT was cherry red within a minute, even after dodging most of my enemy's attacks and damage. I also took an alarming amount of damage directly to my CT while turned completely sideways from the enemy multiple times.
This same story happens every single time I take out my HGN's for a stroll. No matter what I do or how much cover I take, my CT end s up absorbing almost all of the damage from laser spray or lrm salvos I take facing front or to the side. Yeah, the enemy might have incredibly good aim, but I don't think it can be pinned up to that, as I've played over 50 matches with my HGN's this weekend, and not every enemy will have top-tier pixel perfect aim when firing lasers at me from 800-1500M. CT armor is at 98+ on both variants of HGN's.
I'm not sure what might've caused this, maybe the re-scale did something funky with the hitboxes or something? And yes, I know this may sound like some low-skill player's plea because they can't adapt to the meta or pilot their mech effectively, but I've been here and playing regularly for 3.5~ years and I haven't whitnessed such a large CT hitbox on any other mech, and I've owned Awesomes and Gargoyles from the day they were available.
**Something to note here, When I pilot my Atlas, a mech that is considerably wider and 10 tons heavier, my CT hitbox feels much much smaller and I can spread damage much more effectively.
Anyone else experiencing this? Anyone think I'm full of crap? Go pilot a HGN for a few rounds.
Screenshot from the round mentioned above:

Here we see the supposed HGN hitboxes, thanks to raksarmory.blogspot.com (This was before the rescale)

Edited by Jazzbandit1313, 16 August 2016 - 06:40 PM.