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Bug: Found An Invulnerable Part Of An Atlas [Erroneous]


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#1 An Innocent Urbie

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Posted 19 August 2016 - 05:20 AM

if you fire at the shoulder of the Atlas it takes no damage , the place where the crosshair is pointed

Posted Image

here is when I fired later on and the damage percentage has not decreased(check the time)

Posted Image

closer but in the same spot


Posted Image
blob:http://imgur.com/a9d04388-4311-44f2-a9ad-126d80e26bbf

Edited by An Innocent Urbie, 19 August 2016 - 05:21 AM.


#2 El Bandito

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Posted 19 August 2016 - 05:22 AM

Ghost invulnerability.

#3 An Innocent Urbie

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Posted 19 August 2016 - 05:23 AM

ah never mind it looks like its a bug in testing ground as the whole Atlas is invincible now


mods please help in deleting this thread

#4 Idealsuspect

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Posted 19 August 2016 - 05:27 AM

LOL

#5 Reza Malin

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Posted 19 August 2016 - 05:29 AM

View PostAn Innocent Urbie, on 19 August 2016 - 05:23 AM, said:

ah never mind it looks like its a bug in testing ground as the whole Atlas is invincible now


mods please help in deleting this thread


I have noticed something similar in the testing grounds before. Like you i think it is a bug there.

Shame it never happens to my mech in the live game.....lol.

#6 meteorol

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Posted 19 August 2016 - 05:30 AM

Doesn't really matter because no one will use the Atlas anyway if energy draw is released as it is.

#7 Juodas Varnas

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Posted 19 August 2016 - 05:49 AM

You're using IS ppcs under minimum range, you *******
I think i broke my nose from facepalming so hard


[Redacted]

Edited by draiocht, 19 August 2016 - 07:44 AM.
insult


#8 DrxAbstract

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Posted 19 August 2016 - 05:52 AM

View PostJuodas Varnas, on 19 August 2016 - 05:49 AM, said:

You're using IS ppcs under minimum range, you *******
I think i broke my nose from facepalming so hard


Are you really this bloody stupid or are you just trolling right now?

Shhhhhh!

#9 Juodas Varnas

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Posted 19 August 2016 - 05:55 AM

View PostDrxAbstract, on 19 August 2016 - 05:52 AM, said:

Shhhhhh!

DON'T YOU SHHHHHHH ME!

#10 Idealsuspect

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Posted 19 August 2016 - 05:57 AM

View Postmeteorol, on 19 August 2016 - 05:30 AM, said:

Doesn't really matter because no one will use the Atlas anyway if energy draw is released as it is.


Well atlas DPS arent more than 20-27 ( including 15 of srms DPS it mean 11 energy per second also 15-22 in total of energy point used per second )
System refund energy bar with 20 energie per second also there is no problem there ...you just need to not alpha strike IMO Posted Image

Atlas DDC 22,9 DPS
Atlas 7-S 26,3 DPS

Edited by Idealsuspect, 19 August 2016 - 06:09 AM.


#11 dervishx5

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Posted 19 August 2016 - 05:58 AM

When I fire missiles out of my Archer they just bounce off enemy mechs. They don't work up close. I'm pretty sure they're bugged because when I get shot at by Jenners and Griffins their missiles work every time up close.

PGI wtf?

#12 PyckenZot

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Posted 19 August 2016 - 06:01 AM

View PostJuodas Varnas, on 19 August 2016 - 05:55 AM, said:

DON'T YOU SHHHHHHH ME!


Shush now Posted Image

#13 DrxAbstract

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Posted 19 August 2016 - 06:03 AM

View PostJuodas Varnas, on 19 August 2016 - 05:55 AM, said:

DON'T YOU SHHHHHHH ME!

Look! Over there! A Quad Mech!



















































Posted Image

#14 Juodas Varnas

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Posted 19 August 2016 - 06:05 AM

View PostDrxAbstract, on 19 August 2016 - 06:03 AM, said:

Look! Over there! A Quad Mech!


Posted Image

#15 Gamuray

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Posted 19 August 2016 - 06:57 AM

View PostJuodas Varnas, on 19 August 2016 - 05:49 AM, said:

You're using IS ppcs under minimum range, you *******
I think i broke my nose from facepalming so hard


Are you really this bloody stupid or are you just trolling right now?


The first two pictures are at 96 m distance... they are in range. Only the third picture is within that range.

Edited by Gamuray, 19 August 2016 - 07:02 AM.


#16 Juodas Varnas

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Posted 19 August 2016 - 07:00 AM

View PostGamuray, on 19 August 2016 - 06:57 AM, said:


The first two pictures are at 96 m distance... they are in range. Only the third picture is within that range.

Look at the targeting range indicator, yellow one, near the reticle. 89m.
Even though SOME of the mech may be outside minimum range, the specific location you were aiming at, was TOO CLOSE.

Bloody hell, you guys... I know current minimum range system is moronic... But come on...

Edited by Juodas Varnas, 19 August 2016 - 07:01 AM.


#17 Gamuray

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Posted 19 August 2016 - 07:01 AM

View PostJuodas Varnas, on 19 August 2016 - 07:00 AM, said:

Look at the targeting range indicator. 89m.
Even though SOME of the mech may be outside minimum range, the specific location you were aiming at, was TOO CLOSE.

Bloody hell, you guys... I know current minimum range system is moronic... But come on...


Oh whoops! My bad, forgot about shoulder width! Posted Image Move along, move along Posted Image

#18 Juodas Varnas

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Posted 19 August 2016 - 07:04 AM

View PostScout Derek, on 19 August 2016 - 07:03 AM, said:

only for the first one and last one...

second is 96M


both of you are derping out....

Second one is at 89 meters too.
Look at the yellow range indicator, not the red one. Red one is the mech itself, yellow one is the specific point you're aiming at.

#19 Scout Derek

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Posted 19 August 2016 - 07:05 AM

View PostJuodas Varnas, on 19 August 2016 - 07:04 AM, said:

Second one is at 89 meters too.
Look at the yellow range indicator, not the red one. Red one is the mech itself, yellow one is the specific point you're aiming at.


yeah it's annoying sometimes.


"Oh, the target is 96M away from you!"


*looks at reticle*

"It says 89M here..."

Targeting computer is Lostech.

#20 An Innocent Urbie

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Posted 19 August 2016 - 07:06 AM

Damn IS PPCs!! lol I totally DERP





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