Pgi Messed Mm Again
#1
Posted 22 August 2016 - 03:16 PM
EITHER DO SOMETHING ABOUT THIS THING OR HAVE NEGATIVE REVIEWS OVER YOUR GAME EVERYWHERE I CAN THINK OF. IF I DO LEAVE I'LL PULL 5 MORE PEOPLE WHO ARE AS FED UP AS ME WITH THIS ****. HOW CAN SOMEONE LOSE 10 MATCHES IN A ROW CAUSE OF FRIENDLY NOOB PLAYERS AND STILL FIND SATISFACTION IN PLAYING?!?!? GET A BRAIN AND SIT DOWN AND FIX THE GODDAMNED MATCHMAKER OR GIVE THE LICENSE TO SOMEONE WHO KNOWS HOW TO MAKE A FUN GAME INSTEAD OF FRUSTRATION GENERATOR MWO BECAME. PEACE.
#2
Posted 22 August 2016 - 03:18 PM
#3
Posted 22 August 2016 - 03:25 PM
Edited by Mirage Jenius, 22 August 2016 - 03:28 PM.
#4
Posted 22 August 2016 - 03:31 PM
Mirage Jenius, on 22 August 2016 - 03:25 PM, said:
But other than that yes, it can be painful, really painful to play solo que.
But what can you do? You can't make players competent by telling PGI to fix MM.
#5
Posted 22 August 2016 - 03:33 PM
#6
Posted 22 August 2016 - 03:37 PM
Mirage Jenius, on 22 August 2016 - 03:25 PM, said:
It does have a working match maker.
It tries to balance games so that you average out on a 1-1 win loss ratio, it looks at data and then tries to put a game together on that basis, if people have been carried for 8 wins in a row and then it decides they need to lose based on its code, and they play like muppets, rather than give a close fight, hardly MM's fault.
#7
Posted 22 August 2016 - 03:58 PM
EDIT: To clarify the problem: on one side you get 9 tier 3 players and 3 tier 1 players. Other side has 6-7 tier 2 and maybe one tier 1 and the rest tier 3. The team with 6-7 tier 2 players will stomp the other 99% of the time. Why? That tier 3 bunch is still fresh, they don't have a month under their belt and DOESN'T HAVE A CLUE WHAT TO DO. So PGI, please do something ffs.
Edited by Mirage Jenius, 22 August 2016 - 04:16 PM.
#9
Posted 22 August 2016 - 04:31 PM
PORONOPAPOS, on 22 August 2016 - 04:28 PM, said:
about how bad are the matches I get in my main (this one) account. Basically the problem is not the many defeats, but that most of them end as stomps. This indicates that MM fails to create even teams most of the time.
Many in that topic suggested that to get so many bad games somehow I'm the problem. But I don't understand how I am responsible for those teams that die within 2-3 minutes from match start ! or how I make players to run one by one into the enemy deathball witch is viewable in the minimap....
PGI should give some explanation.
Let me break something to you. The current match make is set in concrete. I would guess it is anyway. Know why? Its really really good.
If they got nothing better to do they may send someone to go over it with a magnifying glass some time for optimization, that's about it.
Edited by Johnny Z, 22 August 2016 - 04:34 PM.
#10
Posted 22 August 2016 - 04:32 PM
In all CAPS.
This has potential.
#11
Posted 22 August 2016 - 04:38 PM
I've got a feeling, though, that that may have been deliberate. With the game's relatively small population, you need a large portion of the population in Tier 3 to accelerate matchmaking times for people at the top and bottom of the scale.
Pick your poison: Suffer long wait times for matches or suffer strings of **** matches.
#12
Posted 22 August 2016 - 04:40 PM
BlueFlames, on 22 August 2016 - 04:38 PM, said:
I've got a feeling, though, that that may have been deliberate. With the game's relatively small population, you need a large portion of the population in Tier 3 to accelerate matchmaking times for people at the top and bottom of the scale.
Pick your poison: Suffer long wait times for matches or suffer strings of **** matches.
You got one thing right, this match maker will only improve with more players. If I understand right tier 3 will only play tier 3 with enough players.
Edited by Johnny Z, 22 August 2016 - 04:41 PM.
#13
Posted 22 August 2016 - 04:41 PM
#14
Posted 22 August 2016 - 04:56 PM
Mirage Jenius, on 22 August 2016 - 04:41 PM, said:
mflol
~30k daily active peak, so... ~600k monthly active (unique). Hardly a ghost town. Just because you choose salty over ever other flavor in the world, don't project it onto the community as a whole.
#15
Posted 22 August 2016 - 04:57 PM
#16
Posted 22 August 2016 - 04:59 PM
SamsungNinja, on 22 August 2016 - 04:56 PM, said:
~30k daily active peak, so... ~600k monthly active (unique). Hardly a ghost town. Just because you choose salty over ever other flavor in the world, don't project it onto the community as a whole.
pretty much this. Game ain't dying anytime soon regardless of what is said on the forums here.
Mirage Jenius, on 22 August 2016 - 04:57 PM, said:
err....
so what you're saying is that you would wait half an hour for 1 good match over 7-8 average to bad matches?
#17
Posted 22 August 2016 - 05:00 PM
Edited by Mirage Jenius, 22 August 2016 - 05:01 PM.
#18
Posted 22 August 2016 - 05:04 PM
Mirage Jenius, on 22 August 2016 - 05:00 PM, said:
That's only those who've installed MechWarrior: Online via steam. That does not include those that play the client they download from here.
Many people have been playing before it came to steam, so most likely people who did not want to go through the trouble to download it all over again on steam did not want to, or even had an account. Considering MWO has been around for the open community since 2012-2013.
Edited by Scout Derek, 22 August 2016 - 05:07 PM.
#19
Posted 22 August 2016 - 05:07 PM
Good matches, long wait times: Man this match was so awesome, I wish more people played this game, let's get some friends in.
Scout, you didn't even read the post: "I have no reason to believe that the standalone client has the opposite trend." See that *standalone client* ?
You got no arguments son.
Edited by Mirage Jenius, 22 August 2016 - 05:08 PM.
#20
Posted 22 August 2016 - 05:09 PM
Mirage Jenius, on 22 August 2016 - 05:07 PM, said:
Good matches, long wait times: Man this match was so awesome, I wish more people played this game, let's get some friends in.
You didn't even read the post: "I have no reason to believe that the standalone client has the opposite trend." See that *standalone client* ?
You got no arguments son.
Whatever floats your boat, Mirage Jenius the Shredder.
Though I know you'll be back, considering your W/L ratio and KDR Ratio from both the first Season and Second Season:
https://mwomercs.com...r=Mirage+Jenius
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