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Gh Or Ed?


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Poll: GH ore ED? (286 member(s) have cast votes)

should PGI abort ED and keep GH?

  1. yes, GH is a better system (129 votes [45.10%] - View)

    Percentage of vote: 45.10%

  2. no, ED is better than GH and should be released as fast as posible (after tweaking the values) (157 votes [54.90%] - View)

    Percentage of vote: 54.90%

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#161 POWR

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Posted 12 September 2016 - 02:07 AM

View Postkapusta11, on 21 August 2016 - 08:21 AM, said:

ED is just way too restrictive. All mech builds become the same. All energy lights are pretty much stuck with 30 damage small/medium laser alpha. All energy mediums except for Nova are stuck with either 3 large class lasers or 2 PPCs.All heavies and assaults are stuck with either 20 dps build (capped by energy regen rate), or 30 damage long range alpha build (gauss, peeps etc) or 30x2 alpha build. EVERYTHING in-between gets nuked. No more laser Blackjacks or Enforcers with 40 something alpha, apparently that's too OP. No more SRM + cSPL Mad Dogs and Timberwolves. Executioner gets shafted too.

It's much easier and creates more gameplay diversity to max out one weapon option with current GH (like put 4 SRM6 lanchers) and then add something else (AC20 or cSPL or LPLs) on top of that than to max out the same 30 effective damage caps on every single mech.

Is your definition of builds that work only ones that can have high alphastrike?

The cooldown increase and reduction in efficiency of cooldown modules is going to help bring back that feeling the game had when it was early in beta. Longer engagements where peeking your nose around a rock didn't result in you being blown up in an instant.

Edited by POWR, 12 September 2016 - 02:08 AM.


#162 Karl Streiger

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Posted 12 September 2016 - 02:16 AM

sounds for me like the choice between pest and cholera. I choose the last because of the ugly black protuberances.

Both systems are bad - but ED while a complete waste or resources and unnecessary as hell - is the better system.

In the same way as cholera is better then pest.

#163 Strixi

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Posted 12 September 2016 - 08:10 AM

Problem with ED is that you don't need to be creative or a good player. With GH you have to slam all different kinds of weapons to your mech to avoid extra heat and learn how to use them.

#164 BLOOD WOLF

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Posted 15 September 2016 - 10:59 PM

View PostStrixi, on 12 September 2016 - 08:10 AM, said:

Problem with ED is that you don't need to be creative or a good player. With GH you have to slam all different kinds of weapons to your mech to avoid extra heat and learn how to use them.

So with GH you can avoid penalties by working around it.

with ED you can not avoid the penalties.

A creative player could get around GH, and manage his fire with ED.





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