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1200 Mc For One Additional Drop Deck?


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#21 Idealsuspect

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Posted 23 August 2016 - 01:43 PM

Quote

Only PGI know what is good for MWO

... Yea sure buddy

#22 Deathlike

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Posted 23 August 2016 - 01:44 PM

View PostAppogee, on 23 August 2016 - 01:42 PM, said:

I came to terms with paying a bit for it. I was expecting say 300 MC. All I'm saying is that 1200MC seems a bit OTT.


Should be at most 500MC, with 100MC for the Scouting dropdeck.

Sale waiting has begun!

#23 627

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Posted 23 August 2016 - 01:46 PM

View PostAlistair Winter, on 23 August 2016 - 01:38 PM, said:

There are other ways to monetize this game.

Remember the custom cosmetic geometry idea?


Of course I do Posted Image

#24 Appogee

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Posted 23 August 2016 - 01:47 PM

Thinking about it, I'd actually buy 12 drop decks (yes, really) if they were priced at 300 each. (That's one attack and one defence drop deck for every map ... 3600 MC in total.)

But I'm baulking at buying only 2 for 2400. I guess that's an example of is call a 'mental price barrier'.

It does make wonder though whether PGI would sell cumulatively more drop decks in total, at a higher revenue value, to a lot more people, if they sold each drop deck at a lower price.

Hard to know, I suppose.

Edited by Appogee, 23 August 2016 - 01:49 PM.


#25 Idealsuspect

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Posted 23 August 2016 - 01:49 PM

View PostDeathlike, on 23 August 2016 - 01:44 PM, said:


Should be at most 500MC, with 100MC for the Scouting dropdeck.

Sale waiting has begun!


Yea thoses prices should be totally acceptable.

Instead make some money and more important PUT BACK some players to FW ( again ) PGI will do less money and put NOBODY back to FW. GGCLose

And for this reason i won't even wait a sale for thoses dropdecks ... I prefer mechbays or some one shoot pattern for paint my mechs in black ( yea simply in black ).

#26 Appogee

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Posted 23 August 2016 - 01:51 PM

The net of all of the above is that I expected to log in after the patch today and buy more drop decks.

But instead I haven't bought any drop decks, and I'm debating with myself (and others LOL) whether it's worth buying any at all, given the steep price.

Doesn't seem like a good pricing strategy from the small sample of those of us in this thread.

#27 SamsungNinja

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Posted 23 August 2016 - 01:52 PM

View PostBud Crue, on 23 August 2016 - 01:29 PM, said:

1200MC ~ 7 bucks. To put together an extra drop deck. For functionality that we ought to have had years ago as part of the normal CW user interface. 15 bucks for two more, 30 if for some reason you need extra scout decks too.

Hmm.

I think If I still cared about CW I would be pissed about this. Post phase 3 however...meh. Just another cash grab.
PGI's gonna PGI.


And yet you won't bat an eye at running up a bar tab significantly higher than that, or going to a movie. How about spending 10-15x the price of a drop deck to go to a concert or a pro sports game? Yeah, that's what I thought. You'd likely do that too without thinking about it.

Perceived value is a tricky b*tch when it comes to entertainment. People won't think twice about sitting in a movie theater for 2 hours at $10-20 a ticket. When the credits roll? That's it. You're done. It gets even more absurd when you think about buying a movie on Blu-Ray. You're dropping $20 on passive entertainment, and you probably have a shelf full of them, but never watch them 'cause Netflix reasons.

Boggles my mind that people do that and then gripe and moan about spending a few bucks on a video game. It's a quality of life feature. If you don't feel that $5-7 is worth the increase to your quality of life over time, then simply don't buy it.

You don't argue with the college student at the ticket booth that the ticket prices are too high for what you're getting, and if you do then you're an a**hole.

Edited by SamsungNinja, 23 August 2016 - 01:58 PM.


#28 TLBFestus

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Posted 23 August 2016 - 02:03 PM

I would have thought that they'd price a drop deck at or near the the same price as a Mech Bay.

After all, it's a convenience item. I'd betcha they'd have sold many players 4 drop decks for 300 MC apiece than they will at 1200 MC per drop deck. Same price, different psychological effect.

#29 xX PUG Xx

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Posted 23 August 2016 - 02:05 PM

Two weekends of "rinze-repeatz" in QP showed me that sweet FA has changed in that mode. The way each map/mode plays out virtually the same 8 out of 10 times: run to central meeting point, engage in pokey pokey trade, initiate "Nascar", gain numerical superiority, push to final swarm of last enemies......3-5 minutes of game time, click search and repeat.

Yup this is soooooo much more involved than FP and I get to do it over and over and over and over and.....well over again really quickly. So it is obviously better?!? *sigh* No wonder I drink :(

Now we have a "feature" that locks which 'Mechs I can take to the one mode I do enjoy playing and won't let me alter it once I'm looking for a match?

"Yeah that's right, it's great. Oh by the way, we won't tell you which map or mode you are fighting in until you are into a lobby and the team is locked down."

Wait, what? So how am I meant to setup my deck to suit where and how I'm playing?

"You can buy extra DD's and set them up before you drop into the queues, easy."

But I have nearly three HUNDRED 'Mechs, that's a lot of possible DD permutations and then various setups for each map, mode and type of fighting depending on who I'm dropping with. So I have to build and set my DD with no information to base it upon?

"Look you can build two DD's and pay for the convenience for more ok."

But i've already spent a metric butt ton of cash on the game and have around twenty empty Mechbays, now you want me to spend more cash on something that limits what I can do over what I could do before you implemented the change?

"Er....yeah, it's really good........check out the Marauder IIc, it'll be great."



Sorry but I'm getting tired of this. PGI please implement changes to FP that will increase the chances of getting a match, by drawing more players into it. Instead of introducing ways to cripple or restrict those of us that still play it and hold out hope you may actually turn it around.

Give us new maps, there have been inummerable requests for this.
Give us new modes, at this point introducing elements of QP maps and modes would be an improvement.

Give us hope you WANT FP to succeed.

#30 Appogee

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Posted 23 August 2016 - 02:10 PM

View PostSamsungNinja, on 23 August 2016 - 01:52 PM, said:

And yet you won't bat an eye at running up a bar tab significantly higher than that, or going to a movie. How about spending 10-15x the price of a drop deck to go to a concert or a pro sports game? Yeah, that's what I thought. You'd likely do that too without thinking about it.

Ironically, I don't do any of those things. So your ignorance is even more starkly evident than it was in your previous attempt to be the thread's premier douche.

Even if I did spend money on those things, it still wouldn't dictate whether 1200MC would be a reasonable price for PGI to ask their best-paying customers to spend shuffling $1800 of mechs from existing mech bays to new virtual collections of mech bays.


View PostSamsungNinja, on 23 August 2016 - 01:52 PM, said:

Boggles my mind that people do that and then gripe and moan about spending a few bucks on a video game.
Are you a slow reader...? Again, what part of $1800 already spent through the development of this game seems like "spending a few bucks" to you?

But then, it's not about understanding with you, is it. It's just about trying to find opportunities to take cheap shots.

View PostSamsungNinja, on 23 August 2016 - 01:52 PM, said:

You don't argue with the college student at the ticket booth that the ticket prices are too high for what you're getting, and if you do then you're an a**hole.

BTW: do you really think that college student has any say in the movie ticket price? Or that that's in any way analogous to providing pricing feedback to PGI in the MWO forum?

LOL, the only a**hole in this thread is you, who can't make a point not based on false presumption, irrelevant aspersion or weak straw manning.

Edited by Appogee, 23 August 2016 - 02:17 PM.


#31 SamsungNinja

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Posted 23 August 2016 - 02:11 PM

View PostTLBFestus, on 23 August 2016 - 02:03 PM, said:

I would have thought that they'd price a drop deck at or near the the same price as a Mech Bay.

After all, it's a convenience item. I'd betcha they'd have sold many players 4 drop decks for 300 MC apiece than they will at 1200 MC per drop deck. Same price, different psychological effect.


It's called the JC Penny effect. You price an item based off its sale price. The sticker price is intentionally inflated to add perceived value.

It's actually really interesting looking at what happened when JC Penny tried to do honest pricing with the gimmicks--they almost went out of business.

So, a drop deck is probably valued by PGI somewhere between $2.50 and $3.50. Just wait for them to go on sale. People who can't wait will pay the inflated price over its actual value.


View PostAppogee, on 23 August 2016 - 02:10 PM, said:

Ironically, I don't do any of those things. So your ignorance is even more starkly evident than it was in your previous attempt to be the thread's premier douche.

Even if I did spend money on those things, it still wouldn't dictate whether 1200MC would be a reasonable price for PGI to ask their best-paying customers to spend shuffling $1800 of mechs from existing mech bays to new virtual collections of mech bays.


Are you a slow reader...? Again, what part of $1800 already spent through the development of this game seems like "spending a few bucks" to you?

But then, it's not about understanding with you, is it. It's just about trying to find opportunities to take cheap shots.

LOL, The only a**hole in this thread is the one who can't make a point not based on presumption, aspersion or solo frame of reference.

You must live a charmed life.

Edited by SamsungNinja, 23 August 2016 - 02:14 PM.


#32 Kirkland Langue

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Posted 23 August 2016 - 02:15 PM

Just more evidence that PGI has absolutely no intention of increasing revenue through an increase in the player base; instead expects to increase/maintain revenue from milking existing customers.

I really expect that the entire purpose is to push the community to a breaking point so that they can finally shut down MWO when it becomes unsustainable.

#33 SamsungNinja

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Posted 23 August 2016 - 02:16 PM

View PostKirkland Langue, on 23 August 2016 - 02:15 PM, said:

Just more evidence that PGI has absolutely no intention of increasing revenue through an increase in the player base; instead expects to increase/maintain revenue from milking existing customers.

I really expect that the entire purpose is to push the community to a breaking point so that they can finally shut down MWO when it becomes unsustainable.

[Redacted]

Edited by draiocht, 27 August 2016 - 05:46 PM.
unconstructive


#34 Kirkland Langue

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Posted 23 August 2016 - 02:20 PM

View PostSamsungNinja, on 23 August 2016 - 02:16 PM, said:

[Redacted]



Let's see, I could either report your post for being intentionally inflammatory. Or I could respond to it.
Reporting it would certainly be the more mature course of action.

I'll respond to it.
"Right back at you, bud."

Edited by draiocht, 27 August 2016 - 05:47 PM.
Quote Clean-Up


#35 SamsungNinja

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Posted 23 August 2016 - 02:23 PM

View PostKirkland Langue, on 23 August 2016 - 02:20 PM, said:



Let's see, I could either report your post for being intentionally inflammatory. Or I could respond to it.
Reporting it would certainly be the more mature course of action.

I'll respond to it.
"Right back at you, bud."


...I like you.

I think we'd actually get along quite nicely. I still don't like your opinion, but you seem a decent fellow.

A+ for making me smile.

Edited by SamsungNinja, 23 August 2016 - 02:24 PM.


#36 SmithMPBT

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Posted 23 August 2016 - 02:46 PM

View PostSamsungNinja, on 23 August 2016 - 01:52 PM, said:


And yet you won't bat an eye at running up a bar tab significantly higher than that, or going to a movie. How about spending 10-15x the price of a drop deck to go to a concert or a pro sports game? Yeah, that's what I thought. You'd likely do that too without thinking about it.

Perceived value is a tricky b*tch when it comes to entertainment. People won't think twice about sitting in a movie theater for 2 hours at $10-20 a ticket. When the credits roll? That's it. You're done. It gets even more absurd when you think about buying a movie on Blu-Ray. You're dropping $20 on passive entertainment, and you probably have a shelf full of them, but never watch them 'cause Netflix reasons.

Boggles my mind that people do that and then gripe and moan about spending a few bucks on a video game. It's a quality of life feature. If you don't feel that $5-7 is worth the increase to your quality of life over time, then simply don't buy it.

You don't argue with the college student at the ticket booth that the ticket prices are too high for what you're getting, and if you do then you're an a**hole.

All good points, but I think most of the anger is over the perception PGI is discouraging players further from participating in a portion of the game that's almost dead.

#37 xX PUG Xx

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Posted 23 August 2016 - 02:49 PM

View PostSmithMPBT, on 23 August 2016 - 02:46 PM, said:

All good points, but I think most of the anger is over the perception PGI is discouraging players further from participating in a portion of the game that's almost dead.


This is it in a nutshell.

#38 Novakaine

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Posted 23 August 2016 - 02:49 PM

What the hell is wrong with people?

#39 Alteran

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Posted 23 August 2016 - 03:03 PM

IF we didn't get a 2nd drop deck for free, I'd completely agree with the OP. The fact that we get 2 drop decks for free, I'm cool with it. If I need a third drop deck then I'll shell out the 1200 MC for it, but I don't.

Thanks PGI.

#40 Big Tin Man

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Posted 23 August 2016 - 03:11 PM

Wait, I haven't logged in yet, but we can't edit our drop decks on the fly anymore?

That's horseSHiiiiiiii





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