Prosperity Park, on 23 August 2016 - 02:57 PM, said:
Oh, I'm sorry. Do you want your TT weapon values back for our 12v12 game?
I agree that in here the change to Gauss needed to be made and the teams more balanced, though I agree with the other guy that quirks aren't the way to do it.
A base change like this Gauss rifle change, however, is. Larger, heavier, easier to criticize weapons need more internal health over the smaller, lighter, harder to criticize Clan items.
Also about 90% of quirks need to be thrown out in favor of weapon variants with base stat differences that DO NOT STACK! And have different compatibility with different mechs/variants so that each mech can have some edges over others depending on equipment/brand choices and not "herp-derp we crammed big quirks here buy this one, oops we sold a lot so we take quirks away now otay?"
Base stats and limited selection for mechs means the value overall won't change just for a single mech because of balance as it would affect all associated with a weapon changed due to being too powerful or weak, without the mass histeria and outcry.
Edits were necessary because Android tablet and big fingers.
Edited by Koniving, 24 August 2016 - 02:41 AM.