Quaamik, on 28 August 2016 - 02:51 PM, said:
AC/10
Damage 10 - Heat 3 - Cool down 2.5 Range 450 / max range 900 – speed 950
New energy draw changes:
• Energy Consumption increased to 12 Energy Total (from 10)
PPC
Damage 10 - Heat 9.5 - Cool down 4 Range 540 / max range 1080 – speed 1200
Minimum range 90 m
New energy draw changes:
• Energy Consumption increased to 12 Energy total (from 10)
• Cool down Duration increased to 5.25s (from 4.6s)
• Heat Generation increased to 10 (from 9.5)
ER PPC
Damage 10 - Heat 14 - Cool down 4 Range 810 / max range 1620 – speed 1300
New Energy Draw Changes:
* Energy Consumption increased to 12 (from 10)
• Cool down Duration increased to 5.25s (from 4.6s)
• Heat Generation increased to 15 (from 14)
ER PPC
Damage 10+2.5+2.5 - Heat 14 - Cool down 4 Range 810 / max range 1620 – speed 1300
New Energy Draw Changes:
• Energy Consumption increased to 15 (from 13.5)
• Cool down Duration increased to 5.25s (from 4.6s)
• Heat Generation increased to 15 (from 14)
The AC10 and the PPC both deliver 10 pinpoint damage. Ideal and max ranges are close, with a slight advantage to PPC. The PPC however has a 90 meter dead zone which compensates for the 90 meter longer ideal range. Velocity is a advantage to the PPC, making it easier to hit with at longer ranges. Energy consumption is the same for both under the new system (works for balance).
The AC10 is 12 ton and 7 slots, vs the PPCs 7 tons and 3 slots. Add 2 tons of ammo for the AC, and you have 14 tons / 9 slots. Heat is much higher on the PPC, making Heat Sinks as necessary as ammo. So add 2 Double Heat Sinks to the PPC and you get 9 tons / 9 slots. So a 5 ton advantage to the PPC, but a 7 point advantage in heat o the AC10. Seems like a fairly balanced tradeoff.
But an AC10 gets a 2.5 second cool down and a PPC has a 5.25 second cool down?
Absolutely breaks the balance there.
ER PPCs, and C-ERPPCs, have added range to compensate. You can somewhat justify the longer cool down pointing at their much greater range. But the PPC matches up so closely in all its stats to the AC 10, yet the cool down makes it next to useless.
So a 5 ton advantage to the PPC, but a 7 point advantage in heat o the AC10. Seems like a fairly balanced tradeoff.
I presume you're not trying to troll but that's not even remotely balanced for a whole range of reasons. Just the basic FIVE ton difference is huge but that very size also factors into another big problem for AC10's. PPC's can be fit easily in one location for pinpoint boating as they take just 3 slots whereas the 7 slot AC10 you can see the problem easily. The heat sinks you can spread all over also raise your heat cap and can in fact act as excellent padding whereas the AC10 only has two targets - weapon or ammo explosion. Even if they crit the gun that just leaves you with a walking time bomb unable to get rid of its ammo. That's even before we get into the great snap fire capability of the PPC who can just fire on a half chance of a hit rather than needing to think about dwindling ammo.
Ironically I agree with you about them going too far but your example is poor.