Old Is 'mechs: How Viable Are They?
#1
Posted 23 August 2016 - 04:49 PM
#2
Posted 23 August 2016 - 05:03 PM
That and the newest (Cyclops as of today) mech always gets used more, just cuz the new owners want time in the new toy.
#3
Posted 23 August 2016 - 05:11 PM
Some IS mechs are still good. Just don't count on something on the Vindicator to excel anytime soon.
#4
Posted 23 August 2016 - 05:15 PM
#5
Posted 23 August 2016 - 05:20 PM
But I see ALL of the old-guard regularly in game, including some of the thoroughly maligned awful options like the Commando, Awesome etc. Some of the bad mechs have gotten better, some are just fun to gig around in while hardly being optimal.
In terms of viability, much of it is based on your playstyle, strengths and weaknesses etc. I'd gig around in what you like, tinker with builds, steal build ideas from others to help you determine your style and work from there. You might find yourself really rocking in an old-school mech that folks largely ignore.
The list of what's viable is simply too long imo, so try here for one guys' opinion on the subject and see if any of that speaks to ya:
http://metamechs.com...-lists/is-list/
#6
Posted 23 August 2016 - 05:22 PM
Edited by Sidefire, 23 August 2016 - 05:25 PM.
#7
Posted 23 August 2016 - 05:27 PM
Edited by Tarl Cabot, 24 August 2016 - 06:56 AM.
#8
Posted 23 August 2016 - 05:38 PM
#9
Posted 23 August 2016 - 05:43 PM
#11
Posted 23 August 2016 - 05:52 PM
Kintaro, went from great, to crap, to mediocre, to invinsible (hitbox bug) and is safely resting at mediocre.
Commando, is the same as it always was, except now its arms fall off even faster.
Shadowhawk went from ok, to pretty severely mediocre, hasn't changed in a while.
Wolverine went from garbage, to great, to godlike, and is now resting at good.
Victor went from bad to worse, then to mediocre.
Awesome, got some significant improvements, but still suffers from low hardpoints and odd missle positions.
Atlas, went from mediocre, to kickass, and is now pretty good.
Stalker, about the same as it has been, 2 variants are great, rest are mediocre, and the Missle heavy one with the CT energy slot is severely underquirked and not very useful, majority suffer from too narrow Torso twist arc.
Battlemaster is in a good place, but only a couple variants are quirked enough to make it viable, the Ballistic arm variants still need better hardpoint location, in a bad way.
Catapult got a nice new model, still don't see it around all that much though.
Jagmech is in a pretty good spot, not great, but not bad either.
Edited by Mister D, 23 August 2016 - 05:52 PM.
#12
Posted 23 August 2016 - 05:54 PM
Sidefire, on 23 August 2016 - 04:49 PM, said:
At this point...
Its about quirks and Rescale.
But 'energy draw' is coming.
In summary, one man's opinion but its solid: metamechs.com
#13
Posted 23 August 2016 - 05:57 PM
#14
Posted 23 August 2016 - 06:03 PM
Edited by Johnny Z, 23 August 2016 - 06:04 PM.
#15
Posted 23 August 2016 - 06:48 PM
Deathlike, on 23 August 2016 - 05:11 PM, said:
Some IS mechs are still good. Just don't count on something on the Vindicator to excel anytime soon.
Vindicator wasn't an 'old IS mech', its been a more recent addition. Stuff like the Atlas, Locust, Hunchback, Centurion, and more are still viable. Hell, not including the CT bug we had I even played my Kintaro a while ago.
Just play what you want, meta-users be damned. Just because some dipshit yelling at you can't pilot a mech doesn't mean you can't. ****...pre-uber quirk/scaling, I ran the Locust like a boss and did well, then suddenly everyone jumped on the 'Locust bandwagon' and though they were suddenly amazing.
New flash, they always were, you all just sucked at playing them.
#16
Posted 24 August 2016 - 04:07 AM
"Nonsense Frodo, there hasn't been a Dragon in these parts for a thousand years"
New mechs do give us that "shiny shiny", but sometimes you just wanna get a little oldschool..
#17
Posted 24 August 2016 - 04:53 AM
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