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Awesome Gets Hosed (Again) In Pts V2


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#1 Trauglodyte

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Posted 24 August 2016 - 04:15 PM

They bumped the energy draw of PPCs to 12 and reverted the prior PPC heat buffs from a few patches back. Now, the only mech in the game that was intended to carry 3x PPCs can't actually use 3x PPCs because of GH 2.0 (again). Why is it that the meta-***** community keeps screwing over a mech that, hit boxes aside, might actually be decent if folks would just stop being douchey?

#2 AztecD

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Posted 24 August 2016 - 04:17 PM

The only answer is that the Awsome8q molested them or ck-blocked them at some point their lives

#3 RestosIII

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Posted 24 August 2016 - 04:22 PM

Paul on every mech he dislikes.
Posted Image

#4 DAYLEET

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Posted 24 August 2016 - 04:23 PM

The AWS 9M and 8Q has 25% and 30% less heat generation for ppcs. Isnt that enough?

#5 AztecD

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Posted 24 August 2016 - 04:24 PM

View PostDAYLEET, on 24 August 2016 - 04:23 PM, said:

The AWS 9M and 8Q has 25% and 30% less heat generation for ppcs. Isnt that enough?


Shadow PGI account spotted

No its not because the heat mechanic is so convoluted you can only fire a couple of times before you melt

#6 Lyoto Machida

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Posted 24 August 2016 - 04:33 PM

View PostTrauglodyte, on 24 August 2016 - 04:15 PM, said:

They bumped the energy draw of PPCs to 12 and reverted the prior PPC heat buffs from a few patches back. Now, the only mech in the game that was intended to carry 3x PPCs can't actually use 3x PPCs because of GH 2.0 (again). Why is it that the meta-***** community keeps screwing over a mech that, hit boxes aside, might actually be decent if folks would just stop being douchey?


You're not supposed to be using PPCs on the Awesome (or any mech really):

http://mwo.gamepedia...rge_Pulse_Laser

#7 MauttyKoray

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Posted 24 August 2016 - 04:54 PM

View PostTrauglodyte, on 24 August 2016 - 04:15 PM, said:

They bumped the energy draw of PPCs to 12 and reverted the prior PPC heat buffs from a few patches back. Now, the only mech in the game that was intended to carry 3x PPCs can't actually use 3x PPCs because of GH 2.0 (again). Why is it that the meta-***** community keeps screwing over a mech that, hit boxes aside, might actually be decent if folks would just stop being douchey?

Been playing the Awesome in PTS...not seeing the problem you supposedly are having...

I can fire 3 ER PPCs and only go up to 59% heat in Forest Colony...

Hell, I can fire FOUR (4) ER PPCs in the same map AND NOT PASS 100% HEAT!!!

Please tell me again how broken and unusable these weapons are on an awesome against compared to Ghost Heat? Or for that matter, at all in general? Stop concentrating on using nothing but PPCs, if you want 3 fine, put some other lasers and heatsinks on as well.

I mean FFS!!!!!!!! If I play the system CORRECTLY, I CAN FIRE SIX (6), YEAH YOU HEARD ME SIX, AND STILL NOT OVERHEAT by firing them in groups of 2 and allowing ED to regen enough to fire another group without triggering the heat penalty from ED.

Can I alpha them? No, not six, but stop trying to be a stupid alpha warrior which is one of the problems this game has. Posted Image

I've been an Awesome pilot since I started, its my favorite mech. Back when people considered the awesome a useless barn door that was a waste of tonnage? I was wrecking faces with it and ripping them to pieces with 4xPPC builds with backup weapons. Just because you suck in it doesn't mean its broken...go try to find something to supplant your meta-tryhard-playstyle/builds since most of them get rammed from behind in the PTS.

Edited by MauttyKoray, 24 August 2016 - 04:59 PM.


#8 Glaive-

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Posted 24 August 2016 - 05:00 PM

I'm getting really tired of people wanting special snowflake mechs.
Of course some mechs should be more effective with certain builds than other mechs, but that doesn't mean those mechs should make things easy.

Edited by armyunit, 24 August 2016 - 05:01 PM.


#9 Novakaine

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Posted 24 August 2016 - 05:27 PM

View PostRestosIII, on 24 August 2016 - 04:22 PM, said:

Paul on every mech he dislikes.
Posted Image


I'm almost afraid that you are exactly correct.
Scary thought.

#10 XxXAbsolutZeroXxX

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Posted 24 August 2016 - 05:28 PM

View PostTrauglodyte, on 24 August 2016 - 04:15 PM, said:

They bumped the energy draw of PPCs to 12 and reverted the prior PPC heat buffs from a few patches back. Now, the only mech in the game that was intended to carry 3x PPCs can't actually use 3x PPCs because of GH 2.0 (again). Why is it that the meta-***** community keeps screwing over a mech that, hit boxes aside, might actually be decent if folks would just stop being douchey?


For a second there I thought you were talking about the Pretty Baby.

Then I remembered it can't equip 3 PPC's and is even worse off than whichever awesome variant you were talking about.

Posted Image

#11 Elizander

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Posted 24 August 2016 - 05:45 PM

View PostI Zeratul I, on 24 August 2016 - 05:28 PM, said:


For a second there I thought you were talking about the Pretty Baby.

Then I remembered it can't equip 3 PPC's and is even worse off than whichever awesome variant you were talking about.

Posted Image



Pretty Baby doesn't even have PPC quirks so even if you're soft-capped to 2 PPCs per salvo, you can't make the most out of it anyway. :3

The sad part is if you use a big engine on it you can't even put too many weapons on due to the lack of hard points so it can't even come close to doing what the Gargoyle does. The best it can do is close-range peek over hills with SRMs and a medium laser or pretend to be a Raven ERLL sniper at 80 tons. Posted Image

Edited by Elizander, 24 August 2016 - 05:47 PM.


#12 El Bandito

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Posted 24 August 2016 - 06:04 PM

This changes nothing. I fire my PPCs 2x2 currently, and I will do the same should PTS changes go to live. Besides, with all the complaining, I am 90% sure that PGI will revert some of the nerfs to PPCs.

#13 Khobai

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Posted 24 August 2016 - 06:06 PM

this energy draw bullsh*t is going to ruin whatever redeeming qualities MWO had as a game

its such a horrible bandaid that completely sidesteps the fact the game already had a draw system called heat and thats what PGI shouldve fixed rather than slapping a second draw system on top of the old one.

Awesome cant fire three PPCs without a penalty. And now we cant even fire two gauss rifles at the same time without a penalty? wtf is that?

Edited by Khobai, 24 August 2016 - 06:15 PM.


#14 Davers

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Posted 24 August 2016 - 07:15 PM

I think we need to stop getting so caught up in stock builds.

#15 Lightfoot

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Posted 24 August 2016 - 07:40 PM

PGI fears DHS 2.0 so the DHS 1.4 functional cap works for Lasers, but not ERPPCs. Result. Stock Awesome has trouble working. I am surprised that the main part of Energy Draw doesn't allow for DHS 2.0, but some crutches are just beloved I guess.

#16 Aethon

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Posted 24 August 2016 - 07:51 PM

View PostDavers, on 24 August 2016 - 07:15 PM, said:

I think we need to stop getting so caught up in stock builds.


I think PGI should keep them in mind when building/quirking mechs, so that everything does not end up using the same loadout with a different appearance. Allowing the metagaming to run rampant will kill what little is left of the build variety seen in MWO.

The sad thing is, I saw more build variety in closed beta, back when there were only 5 chassis; people were actually playing interesting configs, rather than just copying what the cool kids are doing.

#17 Impyrium

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Posted 24 August 2016 - 08:02 PM

View PostTrauglodyte, on 24 August 2016 - 04:15 PM, said:

They bumped the energy draw of PPCs to 12 and reverted the prior PPC heat buffs from a few patches back. Now, the only mech in the game that was intended to carry 3x PPCs can't actually use 3x PPCs because of GH 2.0 (again). Why is it that the meta-***** community keeps screwing over a mech that, hit boxes aside, might actually be decent if folks would just stop being douchey?


Yeah, no. I was on both the firing and the receiving end of triple and quad PPC Awesomes during the first PTS. It was not awesome. And I am a dedicated Awesome pilot.

Since a lot of people don't seem to quite grasp this, I'll bold it:

Just because a 'mech has a certain loadout of weapons, stock, lore, TT or otherwise, doesn't mean it should be able to alpha it. The Awesome and Nova are good examples of this. You do not need to alpha a loadout in order to "use" it.


The Awesome is not great. However, allowing it to alpha three PPCs comfortably pushes it a bit far. Especially since you're opening a can of worms in that if you allow the Awesome to alpha three, you allow everything else to as well. And that was a problem. Fire 2x1 if you're doing a triple PPC build, it works fine, and allows much, much better heat control.

#18 RestosIII

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Posted 24 August 2016 - 08:27 PM

View PostDavers, on 24 August 2016 - 07:15 PM, said:

I think we need to stop getting so caught up in stock builds.

I've made it my goal to have a full stable if lore builds for me to use for most of my matches. All I've run this last week is lore loadouts. (Obviously armor/ammo values excluded, I'm not THAT insane) I would love it if we didn't "stop getting caught up in stock builds". A stock/lore loadout should be capable of firing it's automatically setup salon groups without providing ghost heat/energy. Now, I will say to the OP: you don't "need" to fire all 3 at once. Doing that in TT was a good way to cook yourself, no different here. Volley fire or fire 2 then 1.

View PostDingo Red, on 24 August 2016 - 08:02 PM, said:


Yeah, no. I was on both the firing and the receiving end of triple and quad PPC Awesomes during the first PTS. It was not awesome. And I am a dedicated Awesome pilot.

Since a lot of people don't seem to quite grasp this, I'll bold it:

Just because a 'mech has a certain loadout of weapons, stock, lore, TT or otherwise, doesn't mean it should be able to alpha it. The Awesome and Nova are good examples of this. You do not need to alpha a loadout in order to "use" it.


The Awesome is not great. However, allowing it to alpha three PPCs comfortably pushes it a bit far. Especially since you're opening a can of worms in that if you allow the Awesome to alpha three, you allow everything else to as well. And that was a problem. Fire 2x1 if you're doing a triple PPC build, it works fine, and allows much, much better heat control.


Speaking of the Nova Prime, I wasn't able to test it on the PTS, won't firing 6 ER MLas go over the spooky heat threshold? Feel like the Nova at least should get a quirk or something to allow it to fire half its weapons without breaking that threshold.

Edited by RestosIII, 24 August 2016 - 08:31 PM.


#19 Mechwarrior1441491

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Posted 24 August 2016 - 09:17 PM

There is a reason why mechs like the Awesome are support mechs. They need to vent some heat on the regular.

#20 627

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Posted 24 August 2016 - 10:24 PM

Maybe because the Battlemaster laughed to hard when he killed the Awesome with his 6 PPCs... No seriously while it was fun, it was some kind of broke to have a viable Hex-PPC chassis that hardly overheat.

Edited by 627, 24 August 2016 - 10:24 PM.






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