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Energy Draw Pts Iii


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#1 cazidin

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Posted 25 August 2016 - 01:51 PM

Greetings Mechwarriors. Today I have a simple question. What would you like to see for Energy Draw PTS III?

Personally, I'd like to see the following changes.

ER PPC and C-ER PPC damage increased to 12-13, perhaps respectively.
PPC, ER PPC and C-ER PPC velocity increased by 100-200 M/S.
PPC energy draw reduced to 10-12. Firing 3 would thus only incur a 6 heat or 20% penalty.

LRM's 15 and 20 spread significantly reduced.

Streak SRM CD reduced by 15%. It's already very long on the live servers, they'll be obsoleted if it takes almost 7 seconds to reload an SSRM6.

#2 Tiantara

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Posted 25 August 2016 - 02:18 PM

- Well.
1. I want to get C-Gauss chance to explode lowered to 96% when it charged fully and ready to shot. When it in cooldown (7.5sec) have chance to explode 88-90%. Because now it blows from - overheat, hit from rocket or any crit weapon (like it not covered by armor).

2. Make:
PPC - 7 Damage + 1.5 damage splash
Heat = 9
Energy consumption - 9
Cooldown = 4.6sec

ERPPC - 8 damage + 1.5 damage splash.
Heat = 10
Energy consumption - 9
Cooldown = 4.9sec

C-ERPPC - 9 damage + 1.5 damage splash.
heat = 12
Energy consumption - 10
Cooldown = 5sec

3. Missile spread of SRM6-SRM4 - lower to 15%
Not all mech can use artemis. And such spread make at 2\3 of range useless to use them.

4. Add each weapon number of Energy points in pop-up info. Right after damage or heat. So pilot can see how many energy use that or that weapon.

I understand that make HUD change more complicated work. But I want to see something like that.
It helps to understand how much ED was overused (10-20 points more than enough, since more of builds have 46 ED, and how much heat above 100% you take exactly (lets point that 115% = death)

Spoiler


That what I will to see on new PTS3.
I think that can bring PPC back to live and in same time make gauss not so fragile as I see on test. I still test other weapons and builds, as well as mech which can be used again..

Edited by Tiantara, 25 August 2016 - 02:28 PM.


#3 davoodoo

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Posted 25 August 2016 - 02:22 PM

What i would like to see?? ed removal and 1st step to making a battletech game

What will we get?? ppc cooldown increase, ballistic cooldown increaase, spread increase for lrms, srm cooldown increase. Oh nearly forgot 100% explosion for is gauss and 40 dmg for gauss explosion.

Edited by davoodoo, 25 August 2016 - 02:25 PM.


#4 Monkey Lover

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Posted 25 August 2016 - 03:19 PM

I like to see an event and 12 v 12 matches because these 4v4 aren't cutting it.

I like to see a small buff to gauss
Nerf to ac5
Lights draw at 25, medium 30 , heavy 35 and assaults 40
Make all lrms spread the same.

Edited by Monkey Lover, 25 August 2016 - 03:20 PM.






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