Navid A1, on 31 August 2016 - 10:46 AM, said:
It IS simple.
But not when it comes to PGI.
It is similar to targeting computer case. A TC size and weight should depend on how much direct fire weapons you have on your mech... 1 ton of TC per 5 tons of weapon equipped. They could not do that.
TCs would be required to change their slots and tonnage depending on what other pieces of equipment you put on your mech. That's two values that have to change in real time in the mechlab as you add and take stuff off. It would also require that PGI program the targeting computers to remove themselves if they become too large to fit as equipment is added.
Dynamic cooldown modules cannot cause illegal builds to form by first equipping them and then adding more equipment. Heck a dynamic cooldown module doesn't even need to calculate its value until you hit "Save".