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Why The Hate On Conquest?

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#21 Douglas grizzly

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Posted 28 August 2016 - 01:58 PM

View PostEscef, on 28 August 2016 - 10:45 AM, said:


No, [Redacted]

You obviously was one of the first ones dead. besides with my crow i usually make more than 400 to 500 a game unless allies like you shoot me in the back.

Edited by draiocht, 30 August 2016 - 09:57 PM.
Quote Clean-Up


#22 Douglas grizzly

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Posted 28 August 2016 - 02:03 PM

View PostIdealsuspect, on 28 August 2016 - 11:58 AM, said:


Posted Image

sorry i never said that . If you maintain that i said that then it is a lie. What i said is conquest totally sucks.

#23 Mr Beefy

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Posted 28 August 2016 - 02:13 PM

I just came off of HPG and in a conquest match.... around 1400 damage, 860+ match score, 5 kills, 6 assist, 17 destroyed components, almost 400,000 c-bills, 3,000+ xp, if I would have had PT, It would of net me 187,000 more c-bills in Conquest.... 587,000 C-bills in under 10 minutes..... yes please! Conquest pays more guys! Pick it everytime you have the chance, you will bank.

btw, running my brawler timberwolf, 3 srms6, 400 rounds, 6 small pulse lasers, 2 MG's...2,000 rounds. Posted Image

And.... the last mech killed was mine, a artic cheeter trying to win by cap.... it felt so good!Posted Image

I am saving up for my third Dire whale.... so every c-bill counts right now. I really need to get them mastered, and as we all know, you must buy 3 of a mech to do so. Sucks... but it is what it is. I am at 12 million right now, matches like this one really help out.

Ha ha... scratch that... sold off some inventory and used up GXP to master the last onePosted Image

Edited by Mr Beefy, 28 August 2016 - 03:31 PM.


#24 Taffer

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Posted 28 August 2016 - 03:49 PM

Conquest doesn't seem like a very good 1-life gamemode to me. The objective really just feels tacked on and it's taking place on the same maps. It's wack, dog, and I'm not feelin' it.

#25 Idealsuspect

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Posted 28 August 2016 - 03:51 PM

View PostDouglas grizzly, on 28 August 2016 - 01:58 PM, said:

You obviously was one of the first ones dead. besides with my crow i usually make more than 400 to 500 a game unless allies like you shoot me in the back.


They shoot you in the back becose you drive lrm boat and you don't know where you are going ? Posted Image
400-500 is good average nice work man but for a lrm boat it's a little bit low score ...

#26 mogs01gt

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Posted 28 August 2016 - 04:09 PM

Conquest is horribly designed. It shouldnt have a TDM component, it needs respawns or remove it. I get soo tired of having teammates use conquest as a way to farm cbills.

#27 El Bandito

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Posted 28 August 2016 - 04:40 PM

I always vote Conquest. It is like Skirmish, but with extra 52,000 C-Bills per win. Why the hell do people not vote for Conquest? Posted Image

#28 Kyrie

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Posted 28 August 2016 - 04:43 PM

View PostEl Bandito, on 28 August 2016 - 04:40 PM, said:

I always vote Conquest. It is like Skirmish, but with extra 52,000 C-Bills per win. Why the hell do people not vote for Conquest? Posted Image


I am starting to believe in the meatshield hypothesis.

#29 Mechwarrior Buddah

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Posted 28 August 2016 - 04:44 PM

From my perspective of playing heavy heavies and assaults, the game mode should be called "kill the fastest mechs on the enemy team so your fast mechs can cap anywhere they arent"

When youre running an atlas and the enemy lights dont even shoot you because they dont need to; they just need to outrun you - thats a ****** game mode

#30 Kyrie

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Posted 28 August 2016 - 04:49 PM

View PostMechwarrior Buddah, on 28 August 2016 - 04:44 PM, said:

From my perspective of playing heavy heavies and assaults, the game mode should be called "kill the fastest mechs on the enemy team so your fast mechs can cap anywhere they arent"

When youre running an atlas and the enemy lights dont even shoot you because they dont need to; they just need to outrun you - thats a ****** game mode


If you happen to see people playing Conquest intelligently, be assured it is a rarity. :-)

#31 Mr Beefy

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Posted 28 August 2016 - 05:33 PM

View PostMechwarrior Buddah, on 28 August 2016 - 04:44 PM, said:

From my perspective of playing heavy heavies and assaults, the game mode should be called "kill the fastest mechs on the enemy team so your fast mechs can cap anywhere they arent"

When youre running an atlas and the enemy lights dont even shoot you because they dont need to; they just need to outrun you - thats a ****** game mode

Wait... so you are saying that in order to win by the objectives even if that means a light doesn't have to fire a single shot at your fatlass...and chooses when to engage or not to even engage you that its a $hit game mode??? Seriously? omg... WowPosted Image

#32 adamts01

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Posted 28 August 2016 - 05:36 PM

Conquest with a team can be good, it forces a fight if there's a stale mate, it causes one side to have to push in to enemy lines.

Conquest for the 99% of players who can't find a decent 12-man sucks. The best description I've read is "Conquest is Skirmish, but with distractions for noobs" -unknown-. With the complete lack of teamwork and tactical thought in MWO, it's just frustrating when your noobs cap when they should fight, and fight when they should cap. It's even more frustrating when your assaults leave the brawl to go on a capping spree. I'm usually a fast light, usually the only one on the team, and get all kinds of hate because I absolutely refuse to stand in little squares, not shooting and not having fun, it's boring as ****. All around it's just a poorly designed mode. About a month after we were made to play all modes, I just started hitting override and going straight Leroy to get it over with. It just sucks.

#33 A Shoddy Rental Mech

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Posted 28 August 2016 - 05:36 PM

View PostKyrie, on 28 August 2016 - 04:49 PM, said:


If you happen to see people playing Conquest intelligently, be assured it is a rarity. :-)


Alot of people don't want a game where you have to use intelligence.
They want a mindless first person shooter.
Those are the people that hate conquest.

MWO A tactical Mech-based online shooter

#34 MW222

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Posted 28 August 2016 - 05:39 PM

View PostTaffer, on 28 August 2016 - 03:49 PM, said:

Conquest doesn't seem like a very good 1-life gamemode to me. The objective really just feels tacked on and it's taking place on the same maps. It's wack, dog, and I'm not feelin' it.

Ding DING! DING! we have a winner here!

The MAP was created and the mode was bolted on, a cheep after market knockoff -- this is why it does not play right. Create a Conquest MAP, do the same with Domination! STOP pumping out meaningless tweaks and failed patches and Mechs. FIX IT FIRST!

Edited by MW222, 28 August 2016 - 05:47 PM.


#35 Mr Beefy

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Posted 28 August 2016 - 05:45 PM

View PostMW222, on 28 August 2016 - 05:39 PM, said:

Ding DING! DING! we have a winner here!

The MAP was created and the mode was bolted on, a cheep after market knockoff -- this is why it does not play right. Create a Conquest MAP, do the same with Domination! STOP pumping out meaningless tweaks and failed patches and Mechs.

I am not saying I don't agree with you guys regarding the lack of depth.... however, it is one mode that gives out more c-bills, and It can be interesting if you drop with a team that knows how to play it. Seen many very well fought games in conquest mode... lot of fun when you have a team that can pull together. Even when you don't, you still get more c-bills, its win win and the hand PGI dealt us with this mode.

#36 MW222

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Posted 28 August 2016 - 05:46 PM

View PostEl Bandito, on 28 August 2016 - 04:40 PM, said:

I always vote Conquest. It is like Skirmish, but with extra 52,000 C-Bills per win. Why the hell do people not vote for Conquest? Posted Image

C Bills come, C Bills go I personally try to vote for the fun.

Let the mech's run free, jump or as Arnold said in Total recall "Give them the Air!"





Posted Image

#37 Mechwarrior Buddah

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Posted 28 August 2016 - 05:53 PM

View PostMr Beefy, on 28 August 2016 - 05:33 PM, said:

Wait... so you are saying that in order to win by the objectives even if that means a light doesn't have to fire a single shot at your fatlass...and chooses when to engage or not to even engage you that its a $hit game mode??? Seriously? omg... WowPosted Image


Any mode that by the way the mode makes the game can neuter mechs is a bad mode. yes

View PostMW222, on 28 August 2016 - 05:39 PM, said:

Ding DING! DING! we have a winner here!

The MAP was created and the mode was bolted on, a cheep after market knockoff -- this is why it does not play right. Create a Conquest MAP, do the same with Domination! STOP pumping out meaningless tweaks and failed patches and Mechs. FIX IT FIRST!


Its not monetized, they wont do it.

View PostThe Nerf Bat, on 28 August 2016 - 05:36 PM, said:


Alot of people don't want a game where you have to use intelligence.
They want a mindless first person shooter.
Those are the people that hate conquest.

MWO A tactical Mech-based online shooter


It was SUPPOSED to be a "thinking man's shooter"

Then... paul

#38 Moonlight Grimoire

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Posted 28 August 2016 - 06:50 PM

I guess different ways of viewing how Conquest, Domination, and Assault work is why none of them are popular. It isn't so much that the objective gets in the way of crushing enemy mechs and more of without a ticket respawn system and large maps objectives get lost in the fury of combat. Since people lose track of said objectives it can end with them losing even though they are up on kills due to the enemy took a tactically wise choice of capping out the match as it was their only way to win, which is smart. For those feeling it is tacked on due to no respawn I feel if anything the real downside is that on most maps the map is too small for objectives, or too easy to keep an eye on objectives from one or two locations. A great reason why Conquest on Canyon Network (even though I dislike the map) or even HPG Manifold (which I like the least) are good for conquest but not domination is that from the center you do not have line of sight on the other objectives thus meaning you do have to commit forces to defend a few points at or end up having to chase the enemy who skirts around the parameter getting all the points.

I get that people dislike the option to win/lose a match with very few shots being fired in the situation of assault, or losing due to the enemy's last player plays the objective instead of stat padding their way with more damage and then dying. I honestly feel though that maybe we need to just get a lot more maps the size of Polar Highland, toss out all the old maps not that size, spread out the objectives, and give a ticket respawn system like you see in majority of other multiplayer games with objectives. Leave skirmish as single life TDM, have it as it's own bucket with just calling it skirmish and then move all of the ticket respawn modes to being quickplay. Hell would allow for much larger maps, longer matches, and drop-in-drop-out gameplay in that manner.

TL:DR: IDK, I like objective based gameplay, the lack of respawns I feel creates pressure to play smarter and play the objective instead of derp ball around. Sure conquest becomes about the points roughly when there are 5 mechs on each side sill alive, but, the objective still comes into play which is much better than having to hunt one last player. I mean it even gives you a way to track an enemy player by spreading out your forces to each cap and figuring out the pattern that the last bugger is taking while desperately trying to win by caps, instead of waiting on time to count down while they hide to spare their precious K/D ratio, as if that is how we are ranked or anything. Conquest also makes teams split up early on allowing for initial engagements to be lance on lance combat potentially like you see on Canyon Network, which is refreshing.

#39 LordNothing

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Posted 28 August 2016 - 06:57 PM

i always vote conquest. its just the best mode with the highest payout. its the one mode where map control really pays off. you see better tactics, better brawls, and generally better play experience. the only ones who dont do well at conquest are the idiots who try to play it like skirmish, or the morons who just want to camp each other for 15 minutes.

Edited by LordNothing, 28 August 2016 - 06:58 PM.


#40 Escef

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Posted 28 August 2016 - 07:08 PM

View PostDouglas grizzly, on 28 August 2016 - 01:58 PM, said:

You obviously was one of the first ones dead. besides with my crow i usually make more than 400 to 500 a game unless allies like you shoot me in the back.


See, now I wish I had highlighted it. I was streaming at the time, and the viewership facepalmed hard because of you.





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