I like the new system much better than the old one, it works fine and I can calculate the penalty without calculator or external tables and charts. Great work!
Second: What needs to be adressed
1) It is still GhostHeat! I understand you don't like popping up numbers in the UI, that would kill immersion. But we need to see our penalties somewhere.
We get heat penalties for lowering Energy below 0, yet the bar is from 0 to 30... that makes no sense! If you allow energy from -120 to +30 the "Energymeter" should have a range likewise.
The same with Heat, we get damage for Heat more than 100%, so why does the gauge stop right where it starts to matter?
2) SRM4 and SRM6 should not have different energy/rocket ratios...
3) Why can I chainfire lasers as fast as I want, but SRMs and ACs only one every .5sec? The only reason might be your old self resetting .5sec GhostHeat timer... the timer is gone, so please unlock fast chainfire for all weapons!
Edited by Taxxian, 30 August 2016 - 02:55 AM.