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Forced Buy Back Of Old Mech Variants


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#21 C E Dwyer

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Posted 31 August 2016 - 01:38 PM

View PostBill Lumbar, on 31 August 2016 - 06:04 AM, said:

If this goes down, and PGI doesn't count the mechs all players have mastered, sold or not, there will be no point of return for them.
I really hope they don't do this, it will be a HUGE mistake on their end if they do.

If they compensate for the xp put in them it won't be so bad, but if they expect me to go cold turkey on 339 mechs then yup, i'd have serious issues

#22 S 0 L E N Y A

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Posted 31 August 2016 - 01:41 PM

You cant make me play the Spider 5V again!

#23 MortZA

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Posted 31 August 2016 - 02:00 PM

If they keep the variant thing, most if my IS mechs will be fine.

Problem is my Clan Omnimechs since I just keep the variant that I like and swap the pods as needed.

And those things are expensive.

#24 RestosIII

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Posted 31 August 2016 - 02:02 PM

I only have like, 2 mech chassis mastered anyways, so no skin off my nose.

#25 Felicitatem Parco

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Posted 31 August 2016 - 02:46 PM

What I foresee...

All XP invested into your variants will be refunded as MechXP specific to those variants, regardless if you used MechXP or GXP to level them. Mechs you have sold will still have the MechXP pool refilled, but you will have to buy them back to level them. Once you buy them back you don't have to play them again, since their XP will be waiting there for you to reinvest it into the new skill tree.

The 3 variant rule will be "reinvented" in the context of the new skill trees, but we don't know enough about the new trees to even guess how the 3 Mech rule will be modified to fit the new tree environment.

Older, established players will both rejoice at the new trees and complain about having to re-buy their sold mechs. New players will like it, as they are not selling Mechs after leveling. The biggest complaints will come from people that used exhaustive amounts of GXP to level their mechs, as they feel entitled to have their GXP refunded as GXP, whereas it will only be refunded as MechXP specific to those variants they were invested into.

#26 Apnu

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Posted 31 August 2016 - 03:16 PM

Revamping the Skill tree makes sense.

Making players buy back mechs doesn't. I have no idea where the OP got this but there's no way PGI is going to force players to buy back mechs.

If players sold mechs, that's the player's choice. If the player wants to buy back a mech after selling it because of new skills, that's the player's choice. We're talking about c-bills here, free money from grinding away in the game.

If a player bought a mech for MC and then sold it, well that's on the player, I hope they enjoyed the c-bills from the sale.

#27 oldradagast

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Posted 31 August 2016 - 04:08 PM

View PostBill Lumbar, on 31 August 2016 - 06:04 AM, said:

If this goes down, and PGI doesn't count the mechs all players have mastered, sold or not, there will be no point of return for them.
I really hope they don't do this, it will be a HUGE mistake on their end if they do.


I'd like to think they wouldn't be nuts enough to do something like this and force everyone to rebuy all their old mechs to relevel them... and then I look at the utter wasteland of FW, interrupted only by the occasional explosion of a Long Tom, and I am forced to wonder.

#28 Piney II

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Posted 31 August 2016 - 04:17 PM

While PGI has blundered at times, I can't see them making players rebuy / relevel mechs. That would be business suicide.

I can see them "grandfathering" in the mastered mechs and instituting the new plan with new mech purchases.

Only time will tell.

#29 Navid A1

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Posted 31 August 2016 - 04:21 PM

View PostJuodas Varnas, on 31 August 2016 - 03:59 AM, said:

I for one hoping that they FINALLY decided to f*ck the 3 mech mastery nonsense and throw it out.


But it's PGI... So who the hell knows.


And with that I hope they do a per pod skill tree for omni mechs while allowing us to switch CT pod as well.

#30 Ace Selin

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Posted 31 August 2016 - 08:07 PM

View PostBill Lumbar, on 31 August 2016 - 06:04 AM, said:

If this goes down, and PGI doesn't count the mechs all players have mastered, sold or not, there will be no point of return for them.
I really hope they don't do this, it will be a HUGE mistake on their end if they do.

Pretty much, i suspect that would be the end.

#31 LordNothing

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Posted 31 August 2016 - 10:34 PM

first of all its on the looking ahead section. with so many features pushed back a month, they should get to it some time in 2018.

second of all, the only thing wrong with skill trees is theres one skill thats worthless. replace with new skill and call it a day.

if ed is anything to go buy, the new mechanic will not be significantly different from the old one.

it would probibly be easier to carry over mastery status than it would be to refund all that gxp. unless the new system has multiple branches, which i highly doubt (that would really hurt mech builders, also pgi).

if i loose thousands of man hours and have to re-grind hundreds of mechs, im done. in fact knowing that something like this is on the horizon is making me think twice about buying more mechpacks.

#32 DovisKhan

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Posted 31 August 2016 - 10:41 PM

View PostJuodas Varnas, on 31 August 2016 - 03:59 AM, said:

I for one hoping that they FINALLY decided to f*ck the 3 mech mastery nonsense and throw it out.


But it's PGI... So who the hell knows.


I hope that well, but I'm sure that's just wishful thinking

The first thing I do when I reach mastery is sell the 2 variants I don't need

THERE CAN BE ONLY ONE mech variant in my collection, unless they make UI changes with a dropdown, because I HATE seeing 3 of the same mech

#33 kesmai

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Posted 01 September 2016 - 03:44 AM

I call this thread a crystal ball tactics fail.
Pure speculation is pure speculation.
Let PGI do their thing, we still can burn down their island after they failed.


#34 ALEXANDER CARLYLE

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Posted 01 September 2016 - 03:58 AM

Do I really want to buy back the Griffin 1s? Only if I have too. The little old lady I sold it to is gonna **** me on the price.

#35 Lostdragon

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Posted 01 September 2016 - 06:41 AM

PGI does some boneheaded stuff sometime but I don't think they would be dumb enough to do this. If they did it might be the final nail in the coffin for them with many players.

#36 Almond Brown

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Posted 01 September 2016 - 07:27 AM

Just so I get this straight. Players bought Mechs, Mastered them, Sold them, and now if the Skill Tree changes, they want PGI to give them back those Sold Mechs, with a full Pool of MXP for FREE or they are a bad company?

That can't be what the OP wants right? Really? Holy **** Batman... Has the Forum really stooped that low now...? Posted Image

Edited by Almond Brown, 01 September 2016 - 07:28 AM.


#37 MortZA

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Posted 01 September 2016 - 02:01 PM

View PostAlmond Brown, on 01 September 2016 - 07:27 AM, said:

Just so I get this straight. Players bought Mechs, Mastered them, Sold them, and now if the Skill Tree changes, they want PGI to give them back those Sold Mechs, with a full Pool of MXP for FREE or they are a bad company?

That can't be what the OP wants right? Really? Holy **** Batman... Has the Forum really stooped that low now...? Posted Image


I think you're misunderstanding it then.

Rather it's a concern that the new skill tree will reset all the previously level mechs, but keep the same leveling requirements (i.e. need to own 3 variants)

And then followed by some discussions on how to best avoid a scenario where people sold 2/3 variants once mastered.

#38 Kirkland Langue

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Posted 01 September 2016 - 03:26 PM

View PostAlmond Brown, on 01 September 2016 - 07:27 AM, said:

Just so I get this straight. Players bought Mechs, Mastered them, Sold them, and now if the Skill Tree changes, they want PGI to give them back those Sold Mechs, with a full Pool of MXP for FREE or they are a bad company?

That can't be what the OP wants right? Really? Holy **** Batman... Has the Forum really stooped that low now...? Posted Image


I can only guess that you've never mastered a mech in MWO, for you not to understand what the issue is.
I'd call you a boneheaded idiot, but it might break some forum rule, so I won't do that.

#39 Mechwarrior Buddah

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Posted 01 September 2016 - 03:45 PM

View PostJuodas Varnas, on 31 August 2016 - 03:59 AM, said:

I for one hoping that they FINALLY decided to f*ck the 3 mech mastery nonsense and throw it out.


But it's PGI... So who the hell knows.


you now need ALL the variants. So you have to buy the heroes as well!!! bwa ha haaaa

and full mastery makes all the previous skills be zx their normal value where z is the number of variants you own bwa ha haaa

Edited by Mechwarrior Buddah, 01 September 2016 - 03:46 PM.


#40 Chemie

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Posted 01 September 2016 - 04:14 PM

The good news is the nerf of the skill tree makes the need to elite almost useless and a master slot less needed once energy draw makes the cooldown module useless (range doesn't bring much)

For course, they could make new skill "elite" very important in which case they will lose a lot of players who have mastered up.

They promised "no resets" and this would be a reset (ie you have a mastered mech that is no longer master). But maybe that was so long ago they already lost most players who remember.





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