1. You play an online, service-based multiplayer game with regular patches and changes.
2. You made the conscious decision to purchase 'mechs in order to master the chassis.
3. You made the conscious decision to sell those 'mechs.
4. A patch changes the way you master 'mechs.
5. You no longer have the required 'mechs due to selling them under the assumption that nothing would change in an online game with regular patches.
6. This is somehow PGI's fault and you will stop playing if they do this.
Did I miss something? This is why you don't sell 'mechs. If you didn't know that intuitively, then The Quirkening should have clued you into it. If multiple years of patches constantly tweaking the game didn't teach you that today's hotness is tomorrow's sadness (and vice versa), then I really don't know what to tell you.
You sold the 'mechs, that's on you. You made the assumption that nothing would change, and that's on you. Cutting corners to avoid buying 'mech bays? You also made that choice.
So, two take-aways: 1) Not PGI's fault. 2) Delayed consequences are a b@#$%.
Additionally, the defense of "well, how was I supposed to know" works out as well here as it does when someone finds out that they were supposed to be regularly changing the oil in their car.
Edited by SamsungNinja, 01 September 2016 - 04:20 PM.