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How To Stop Lrm-Fest


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#21 RestosIII

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Posted 01 September 2016 - 01:56 PM

View PostBLOOD WOLF, on 01 September 2016 - 01:52 PM, said:

Guys, he's just using the same reasoning people use against ED. So it's fair game, carry on.

And you call us the trolls.

#22 Novakaine

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Posted 01 September 2016 - 02:03 PM

Posted Image

#23 Metus regem

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Posted 01 September 2016 - 02:09 PM

View PostCenturion72, on 01 September 2016 - 01:05 PM, said:

Simply double the LRM's heat generation.

Game is getting quite boring with the lrm spamming nowadays.
My solution is easy, practical and reduces lrms to what they should be: a secondary support weapon.
Not the button-mashing/win-all **** they are now.

Bye


Posted Image


You do understand that LRM"s have several hard counters built into MWO right?

  • AMS (Anti-Missile System), even mounted in singles this is active armour against missiles, mounted in 2-3 units on a mech this will shut down LRM5's and 10's, as well as more or less make Clan LRM's pointless.
  • Hard Cover, seriously, this is a hard counter to all weapons in the game, it's free too and every map has some.
  • ECM (Electornic Counter Mesures) a big middle finger to LRM's and Streak missiles, that requires them to mount extra equipment to counter it.
  • Good Piloting, this goes hand in hand with Hard Cover, but a fast enough mech will dodge LRM's as they come in.
  • Radar Deprivation Module, can't LRM what you can't see.
If none of those work for you, maybe this game isn't for you...

#24 Coralld

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Posted 01 September 2016 - 02:27 PM

View PostCenturion72, on 01 September 2016 - 01:05 PM, said:

Simply double the LRM's heat generation.

Game is getting quite boring with the lrm spamming nowadays.
My solution is easy, practical and reduces lrms to what they should be: a secondary support weapon.
Not the button-mashing/win-all **** they are now.

Bye

How about NO!!!!!!!!!!

As has been mentioned already, LRMs already have several hard counter. ECM, Radar Derp, AMS, and large rocks/buildings.

What tier are you in? 5 and some times 4 are the only place where LRMs blot out the sun, at least in Puglandia.

#25 Lukoi Banacek

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Posted 01 September 2016 - 02:27 PM

I find it ironic that he wants a weapon thats clearly second tier on its best day to be nerfed to make it the "secondary support" weapon its supposed to be.

#26 cazidin

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Posted 01 September 2016 - 02:27 PM

LRMs aren't the worst offenders. Spiders with MGs are! Posted Image

#27 Stone Wall

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Posted 01 September 2016 - 02:27 PM

View PostMortZA, on 01 September 2016 - 01:17 PM, said:

There's LRM spam?


There's a ton in Tier 4/5, but with team work it's not hard to beat it.

Ways to beat the spam in low tier:

1) Find one solo and use your Light Mech
2) Use cover and long range weapons
3) Rush them
4) Use ECM
5) LRM them back since it's low tier

#28 Coralld

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Posted 01 September 2016 - 02:34 PM

Hey! OP, your a little late to the party, the LRM-appocolips happened over SEVERAL YEARS AGO.

#29 Bud Crue

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Posted 01 September 2016 - 02:37 PM

View PostBLOOD WOLF, on 01 September 2016 - 01:52 PM, said:

Guys, he's just using the same reasoning people use against ED. So it's fair game, carry on.


Explain please.

I have nothing against ED (except for the way AC's are treated by it, though I have only noted a performance issue with AC20s thus far), but how is a proposal to double the heat output of LRMs "the same reasoning people use against ED". Just curious, not a big deal, but I don't understand the comparison.

#30 Mechwarrior Buddah

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Posted 01 September 2016 - 02:43 PM

Dont stand out in the open and think you wont die

fixed

View PostLostdragon, on 01 September 2016 - 01:26 PM, said:

I like to blot out the sun with my WHK-B from time to time.


Posted Image

me too lol

My build has no backup weapons and 3200 rounds or so.

#31 Kalimaster

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Posted 01 September 2016 - 02:45 PM

If you don't like LRM's try using AMS, ECM, or get the freak out from under them. Take cover. This is simply another one of a hundred or so NERF this posts. Well, guess what. Lasers are getting the NERF now with energy draw. Like those eight medium lasers with that nice ALPHA. Piff...there it goes. Happy.

Say I have an Idea. STOP NERFING EVERYTHING ! ! !

#32 Mechwarrior Buddah

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Posted 01 September 2016 - 02:47 PM

View PostKalimaster, on 01 September 2016 - 02:45 PM, said:

If you don't like LRM's try using AMS, ECM, or get the freak out from under them. Take cover. This is simply another one of a hundred or so NERF this posts. Well, guess what. Lasers are getting the NERF now with energy draw. Like those eight medium lasers with that nice ALPHA. Piff...there it goes. Happy.

Say I have an Idea. STOP NERFING EVERYTHING ! ! !


Hell LRMs have been nerfed repeatedly for the past 4 years. Youd think the game was completely unplayable in CB when the LRM angle of attack was nearly vertical. IE when you hid behind anything but the tallest things, the LRMs came at you from straight up.

#33 KHETTI

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Posted 01 September 2016 - 02:59 PM

OP what you are experiencing is this....
PSR used to separate certain tiers from one another, that's no longer the case, regardless of what anyone else might tell you.
So those lower tier lrm boats are now placed into matches with higher tier players, who have a tendency to know enemy locations(awareness), actively target mechs (press R), use UAV's( we do this lots) and will hold locks for lrm boats when and where they can (we only benefit from doing so).
This results in an increased effectiveness of these lrm boats, even more so when the target panics or doesn't take appropriate actions.
Also note, there's a number of higher skill players who actually enjoy bringing the steel rain, but they are another kettle of rockets :P

Listen to the advice given in this thread and put it into practice, and for future reference, ask for help rather than rage posting.

#34 Monkey Lover

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Posted 01 September 2016 - 03:01 PM

View PostCenturion72, on 01 September 2016 - 01:24 PM, said:

I put it in a simple way.

CYCLOP 10 Q

Set up with 6 LRM5 = 600 damage media with no skill required, just sitting in the backlines and spamming a button.
Set up with 6 SRM4 = 500 damage media working hard in brawling and torso twisting and choosing my position with attention a caring about the targt to choose.

As of now having 3/4 lrm boat in a group in quick play means an easy way of winning even if those pilots have no skill at all, expecially after the ecm nerf (and i don't whine about that it was really needed).

There are too many maps and condition where a couple of lrm boats can change the tides of battle without their pilots having any skill at all.
That's boring.


I would take a team of 300 dmg srm players over 600dmg lrm players. We would win 12 to zero.

Lrm players need to do about 3-4 times as much dmg to be equal to srms in battle.

#35 Mechwarrior Buddah

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Posted 01 September 2016 - 03:11 PM

View PostRestosIII, on 01 September 2016 - 01:56 PM, said:

And you call us the trolls.


reason number 54 why I have that guy ignored

Edited by Mechwarrior Buddah, 01 September 2016 - 03:12 PM.


#36 Mole

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Posted 01 September 2016 - 03:12 PM

View PostCenturion72, on 01 September 2016 - 01:05 PM, said:

Simply double the LRM's heat generation.

Game is getting quite boring with the lrm spamming nowadays.
My solution is easy, practical and reduces lrms to what they should be: a secondary support weapon.
Not the button-mashing/win-all **** they are now.

Bye
I have a couple LRM boats that I run in tier 2 and I'll be honest, I only ever get kills with them against people who are pretty much braindead. Direct fire weapons are really a lot more effective than LRMs are when you are fighting against skilled enemies. As for me getting killed by LRMs? I don't even remember the last time that happened. And if I did get killed by LRMs again it would warrant a response from me akin to "Killed by LRMs, huh? Wow. That like, never happens." It's pretty damn simple, really, to just get yourself a Radar Deprivation module and whenever Betty screams at you that a launch has been detected to just reverse into cover a little bit and then watch the LRMs smack into the dirt where you were standing. Only times I ever take damage from LRMs that isn't simply laughable is when the enemy has a good UAV and I am in a position where I cannot find any solid objects to put between me and the missiles. If that doesn't sound like an awfully specific and uncommon situation to you then you are quite honestly positioning yourself in this game all wrong. And that's on you, not an already watered down weapon system.

Edited by Mole, 01 September 2016 - 03:14 PM.


#37 Mystere

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Posted 01 September 2016 - 03:13 PM

View PostMortZA, on 01 September 2016 - 01:17 PM, said:

There's LRM spam?


That's what apparently happens during events.

#38 Mechwarrior Buddah

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Posted 01 September 2016 - 03:16 PM

View PostMystere, on 01 September 2016 - 03:13 PM, said:


That's what apparently happens during events.


events always bring out the worst in ppl here

#39 KHETTI

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Posted 01 September 2016 - 03:28 PM

Players that revert to lrm spam builds during events are basically advertising the lack of confidence they have in their own piloting abilities.

#40 Mechwarrior Buddah

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Posted 01 September 2016 - 03:43 PM

View PostKHETTI, on 01 September 2016 - 03:28 PM, said:

Players that revert to lrm spam builds during events are basically advertising the lack of confidence they have in their own piloting abilities.


Hey now, I use lrms mostly cause Ive had 12 surgeries on my right elbow, one on the wrist, and one on the shoulder in the last 5 years and so they all dont work together as well as they used to, so for me, direct fire weapons (like lasers) arent the pinpoint weapons they are for everyone else lol





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