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Kodaiks Are Broken


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#1 Yanlowen Cage

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Posted 07 September 2016 - 06:45 AM

With people specing me I put four er ppc shots at 300 meters into the cherry red ct of a kodaik. No joy
Probably already pointed out. But damn.

#2 El Bandito

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Posted 07 September 2016 - 06:47 AM

HSR must have been drunk that day. :P

Seriously though, posting this thread in the patch feedback section of the forums would have been more helpful.

#3 Wintersdark

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Posted 07 September 2016 - 06:49 AM

View PostEl Bandito, on 07 September 2016 - 06:47 AM, said:

HSR must have been drunk that day. Posted Image

Seriously though, posting this thread in the patch feedback section of the forums would have been more helpful.

PPC's have always had serious hit registration issues.

#4 Wintersdark

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Posted 07 September 2016 - 06:53 AM

View PostYanlowen Cage, on 07 September 2016 - 06:45 AM, said:

With people specing me I put four er ppc shots at 300 meters into the cherry red ct of a kodaik. No joy
Probably already pointed out. But damn.

But it's not kodiaks. You either seeing gimpy hit registration or your not hitting the CT. Note that what people see spectating you is not what you see (HSR only applies to the shooter, not spectator). I'd need to see video from you to say for sure what happened.

But remember as well that a KDK has a tremendous amount of CT structure, too. Even from red, a 100t mech can take a couple 10pt hits to it's CT. That is, 8 consecutive PPC shots to an unarmored CT to kill it; 78 CT health.

Edited by Wintersdark, 07 September 2016 - 06:57 AM.


#5 PhoenixFire55

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Posted 07 September 2016 - 06:54 AM

Aim harder. If people spectating you tell you that you hit then you actually miss by quite a lot.

#6 Bud Crue

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Posted 07 September 2016 - 06:54 AM

View PostWintersdark, on 07 September 2016 - 06:49 AM, said:

PPC's have always had serious hit registration issues.


Especially when group fired (there used to be an oft cited video floating around showing 2 ppcs passing through the CT of a mech and then followed by chain fire where the individual shots hit. Thought this had been fixed though).

#7 Wintersdark

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Posted 07 September 2016 - 07:05 AM

View PostPhoenixFire55, on 07 September 2016 - 06:54 AM, said:

Aim harder. If people spectating you tell you that you hit then you actually miss by quite a lot.

This.

When spectating, the position of the mech you're targeting is your ping+their ping old. If you and your target are 80ms ping each, that means your targets position is 160ms old for you. HSR makes this ok, because the game compensates to tell if you're making a shot that looks right for you.

However, when people spectate, they don't see what you see. They see a server side recreation of the events that's unaware of lag and HSR. So, you'll see people firing in front of enemy mechs (even with lasers) and hitting them, and you'll see perfect CT shots that miss completely.

There's a lot, actually, that leads to problems spectating as a result. For example, people see cursor movements in spectating that the player isn't making, and mechs that tend to warp a bit. Leads to accusations of cheating, when it's just an artifact of how spectating works.

It's very important to understand that what someone sees when spectating is NOT what the player being spectated sees. It's not a video feed.

View PostBud Crue, on 07 September 2016 - 06:54 AM, said:


Especially when group fired (there used to be an oft cited video floating around showing 2 ppcs passing through the CT of a mech and then followed by chain fire where the individual shots hit. Thought this had been fixed though).


Yes. Single PPC's are reliable, but the more you group together the less reliable they are.

It may have been fixed, to be fair. I haven't used PPC's much in a long time, and while I've tested them on the PTS without problems, that (and them saying it's been fixed) doesn't mean it actually had been fixed. I still assume massed PPC alphas are a roll of the dice :)

I know - and this was a long time ago - when I played around with the Direstar (nobody who owns a Direwolf hasn't tried it at least once) I had a few times where 9 ERPPC alphas would do like ~20 damage. Clearly I hit, and yet only 2 of 9 registered damage.

#8 SlightlyMobileTurret

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Posted 07 September 2016 - 07:09 AM

I have not been finding real issues with PPC HSR over the past few months and I use them fairly frequently.

Also, I'm a dire pilot, and I haven't tried a dire-star yet. :)

#9 ScrapIron Prime

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Posted 07 September 2016 - 07:12 AM

Twin PPC plus twin AC/5 are great for combatting kodiaks. run out, pop off 30 points to CT, move into cover before he strips off too much of your armor, repeat. The hit registrations for that weapon combo is pretty reliable.

#10 Wintersdark

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Posted 07 September 2016 - 07:12 AM

View PostKeshav Murali, on 07 September 2016 - 07:09 AM, said:

I have not been finding real issues with PPC HSR over the past few months and I use them fairly frequently.

Also, I'm a dire pilot, and I haven't tried a dire-star yet. Posted Image

So you're a liar, or horribly boring =)

I mean, really, it's not a good way to play overall, but how is this anything other than hilarious:



#11 SlightlyMobileTurret

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Posted 07 September 2016 - 07:15 AM

I only remembered direstarts existed AFTER they changed it from alpha and 1 minute cooldown to two alphas and death.

Maybe I'll try it today. Posted Image

Edited by Keshav Murali, 07 September 2016 - 07:15 AM.


#12 nehebkau

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Posted 07 September 2016 - 07:22 AM

View PostYanlowen Cage, on 07 September 2016 - 06:45 AM, said:

With people specing me I put four er ppc shots at 300 meters into the cherry red ct of a kodaik. No joy
Probably already pointed out. But damn.


get ready for power draw making your CT cherry from alphaing those 4 erppcs.

#13 Metus regem

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Posted 07 September 2016 - 07:30 AM

View PostWintersdark, on 07 September 2016 - 06:49 AM, said:

PPC's have always had serious hit registration issues.


And how!

I still remember during my trial of position with CGBI (back when I ran Clan) I was dueling a senior pilot in Adder Primes... I had him dead to rights. Cherry Red CT, no rear armour with his rear less than 100m from my nose, I loosed twin cERPPC's into him, and they passed right through his mech to hit the snow drift on Alpine by the lake... I lost the match because I over heated from that shot, if they had connected it would've been a win for me, despite the over heat.

Still didn't hurt my love for PPC's in the end, only made me love them more, oddly enough.

#14 dervishx5

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Posted 07 September 2016 - 07:32 AM

I think the biggest problem with PPCs are that they're too slow and you can jumpjet to the left or right really easily to avoid them.

Posted Image





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