What Happened To My Bushwhacker?
#1
Posted 09 September 2016 - 02:51 AM
why did you give this thing a twistable torso? its not supposed to have one......give it a better turn rate instead...make it unique...like the Nova should have been...
and uhh...last time I checked, this was an OMNIMECH
THE 1ST INNERSPHERE OMNIMECH
so why does the sales page indicate that it's not?
Clanners got regular mechs in those 2C deals....so the IS getting an omni chassis clearly isn't OMFG OP
gemme my omni if you want my money
#2
Posted 09 September 2016 - 02:54 AM
#3
Posted 09 September 2016 - 02:55 AM
Its not like you will get clan XL engines with it.
#4
Posted 09 September 2016 - 02:57 AM
But we're getting a normal run of the mill Medium Battlemech instead of what the Bushwacker was built to be, which is a OmniMech?
Riii-iight... *rolls eyes*
#5
Posted 09 September 2016 - 02:58 AM
#6
Posted 09 September 2016 - 02:59 AM
The Bushwacker was NEVER a OmniMech. They had problems with the development and with the help of salvaged OmniMechs, namely the Mad Dog, they could fix it.
At least try harder and read on Sarna before posting something like this
Edited by JaidenHaze, 09 September 2016 - 03:00 AM.
#7
Posted 09 September 2016 - 03:01 AM
It NEVER was an omnimech.
I'm really not sure if OP is a very bad troll or just an idiot.
#8
Posted 09 September 2016 - 03:01 AM
#9
Posted 09 September 2016 - 03:03 AM
Juodas Varnas, on 09 September 2016 - 03:01 AM, said:
It NEVER was an omnimech.
I'm really not sure if OP is a very bad troll or just an idiot.
Well it doesn't have one in TT if you use quirks. But that's one of those quirks I ignore.
Edited by dervishx5, 09 September 2016 - 03:04 AM.
#10
Posted 09 September 2016 - 03:08 AM
I'm hoping it'll be just as much of a deathtrap as the Mad Dog is....which would make sense, since it required captured Mad Dogs to make it work.
#11
Posted 09 September 2016 - 03:09 AM
as for why I want it to be an omni mech? merely because it WAS one...no more no less...as far as omni mechs go? it was a pretty sub par performing one on tabletop...very undergunned for the tonnage to what it was expected to have to fight.
but thankyou for calling me a troll and an idiot...the internet and anonymity is no excuse for bad tact and language.
#12
Posted 09 September 2016 - 03:11 AM
Karamanthos, on 09 September 2016 - 03:09 AM, said:
as for why I want it to be an omni mech? merely because it WAS one...no more no less...as far as omni mechs go? it was a pretty sub par performing one on tabletop...very undergunned for the tonnage to what it was expected to have to fight.
but thankyou for calling me a troll and an idiot...the internet and anonymity is no excuse for bad tact and language.
It's not an Omnimech!
#13
Posted 09 September 2016 - 03:13 AM
#14
Posted 09 September 2016 - 03:17 AM
How you choose to deal with it is up to you.
Edited by dervishx5, 09 September 2016 - 03:20 AM.
#15
Posted 09 September 2016 - 03:22 AM
dervishx5, on 09 September 2016 - 03:17 AM, said:
How you choose to deal with it is up to you.
#16
Posted 09 September 2016 - 03:25 AM
dervishx5, on 09 September 2016 - 03:17 AM, said:
How you choose to deal with it is up to you.
I have to point out I think you're wrong.
#18
Posted 09 September 2016 - 03:53 AM
If you want to test how utterly horrible it would be, go into controls and unbind X axis torso movement from the mouse. Drop into a match and see how well you do being unable to laterally twist your torso.
Its not even accurate for this mech anyway, but there is simply no point for PGI to release an unusable mech.
#19
Posted 09 September 2016 - 03:56 AM
Widowmaker1981, on 09 September 2016 - 03:53 AM, said:
I would.
When it comes to Quadrupeds.
But at least they'd have something to compensate for it with their ability to move laterally, increased turning-rate, etc.
Torso-less bipeds are just... Dumb.
Don't do it.
Edited by Juodas Varnas, 09 September 2016 - 03:57 AM.
#20
Posted 09 September 2016 - 03:58 AM
Look up sarna.net .
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