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Go Tell Russ What You Want The Next Is Mech To Be!


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#121 Bud Crue

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Posted 11 September 2016 - 03:52 PM

Well, since it seems like with the proposed changes to Faction Play now would be the time to eliminate all mechs and replace them with the ultimate e-sport mechs:

"Clan Mech" with 6 torso ballistic hardpoints, 8 torso energy hard points and 4 arm hardpoints, and 6 torso missile hardpoints. All hard points are shoulder height. Weight is whatever you want.

IS version is dubbed "IS Mech". It is identical to "Clan Mech" but with structure buffs to account for the IS XL engine weakness.

I mean now that factions are effectively to be removed and what little lore this game had will be eliminated, and since e-sports...and that means only running the meta...is the future of the game; why not just cut to the chase and make the ultimate generic meta mechs the only mechs, since that will be all that is played by the remaining comp folks anyway?

In order to keep making money, PGI can do what the cell phone companies in the US are now doing...you don't buy the mech, you rent it per month, or maybe per match.

Time to stop mucking around PGI. You've created a situation ripe for the introduction of the new standard in lore free, meta play, may as well embrace it.

#122 Mole

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Posted 11 September 2016 - 05:36 PM

View PostBud Crue, on 11 September 2016 - 03:52 PM, said:

Well, since it seems like with the proposed changes to Faction Play now would be the time to eliminate all mechs and replace them with the ultimate e-sport mechs:

"Clan Mech" with 6 torso ballistic hardpoints, 8 torso energy hard points and 4 arm hardpoints, and 6 torso missile hardpoints. All hard points are shoulder height. Weight is whatever you want.

IS version is dubbed "IS Mech". It is identical to "Clan Mech" but with structure buffs to account for the IS XL engine weakness.

I mean now that factions are effectively to be removed and what little lore this game had will be eliminated, and since e-sports...and that means only running the meta...is the future of the game; why not just cut to the chase and make the ultimate generic meta mechs the only mechs, since that will be all that is played by the remaining comp folks anyway?

In order to keep making money, PGI can do what the cell phone companies in the US are now doing...you don't buy the mech, you rent it per month, or maybe per match.

Time to stop mucking around PGI. You've created a situation ripe for the introduction of the new standard in lore free, meta play, may as well embrace it.

Well that was about 300% my daily dose of sodium today. I'll be right back while I call 911 since the left side of my face is numb and drooping.

#123 Vanguard319

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Posted 14 September 2016 - 12:02 PM

View PostThe Zohan, on 10 September 2016 - 11:59 PM, said:

This should never happen and quite frankly would result in me cancelling all my preorders and walk away from this game. Everybody with half a brain knows that this would lead to IS chassis beeing even more stronger than they are now with their insane quirks. No mixed tech and no IS omnis - heck at this point id rather go back and make the game is vs is /clan vs clan only and is tech pre 3050. No xl engines, pulse lasers, no uac5, no er stuff, no artemis, endo and ferro. Would make for a much better and more enjoyable game.


Which is why you only permit mixed tech with IS omnis, and no other unit. You also do not give them major quirks. Seeing as how the clans have their IIC mechs, it's only logical that the IS will get their omnimechs. As for tech, I'd be content to have late clan invasion/civil war tech.

Edited by Vanguard319, 14 September 2016 - 12:03 PM.


#124 Revis Volek

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Posted 14 September 2016 - 12:34 PM

Maps

More Modes

and Communication



We dont need more mechs, we need more game to play

View PostVanguard319, on 14 September 2016 - 12:02 PM, said:


Which is why you only permit mixed tech with IS omnis, and no other unit. You also do not give them major quirks. Seeing as how the clans have their IIC mechs, it's only logical that the IS will get their omnimechs. As for tech, I'd be content to have late clan invasion/civil war tech.




IIC's are NOT mixed tech so i dont know how this supports your argument. They are also in timeline for the most part.

How does Clans having IIC's support you IS needing IS Omnis with mixed tech (the best of both worlds) while clans still dont get to do such things. What I would give for a PPFLD Ac20 on some mechs.

#125 dwwolf

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Posted 15 September 2016 - 01:21 PM

Nova Cat or Hatomoto-chi.

HATCHETMAN !

#126 Tordin

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Posted 15 September 2016 - 01:40 PM

Tell him to bring in lights!

For me, Flea and Cougar
Flea and Cougar
Flea and Cougar
Flea and Cougar
Flea and Cougar

oh and Valkyrie and Thug are close second.

#127 Mole

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Posted 15 September 2016 - 01:55 PM

I've got a sick feeling that the image I am posting here is about how Russ is reacting to the outcry for light 'mechs that he's getting after asking this question.

Posted Image

#128 Dino Might

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Posted 15 September 2016 - 02:25 PM

Why would they waste resources on a chassis that only a small % of the population plays and the vast majority hates? Lights are a dead end for PGI's profit margin. The 50kph crowd cannot be heard over.

#129 C E Dwyer

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Posted 15 September 2016 - 02:33 PM

I think the crusader and the wasp/stinger, would get me back playing

#130 Alex Morgaine

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Posted 15 September 2016 - 03:07 PM

View Postrolly, on 10 September 2016 - 06:48 AM, said:


It just spawned Battle Armour!

But really. Rather than nickle and diming us, how much would we directly pay for better/deeper content, actual progress and more maps and game modes?

I'd rather pay directly into that knowing it will go there than just keep this stalling pay model going.


It was called the founders package.

Follow up:
The only way i think will get lights at this point is If we challenge him with an urban Mech-esc proclamation: give us a sketch, if we buy enough, they make it. If not, refunds and no Mech. And probably no light ever if demand is not enough now, at a time when people still care enough too cry for a light.

Edited by Alex Morgaine, 15 September 2016 - 03:07 PM.


#131 TheArisen

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Posted 15 September 2016 - 03:46 PM

View PostAlex Morgaine, on 15 September 2016 - 03:07 PM, said:


It was called the founders package.

Follow up:
The only way i think will get lights at this point is If we challenge him with an urban Mech-esc proclamation: give us a sketch, if we buy enough, they make it. If not, refunds and no Mech. And probably no light ever if demand is not enough now, at a time when people still care enough too cry for a light.


The idea I had was PGI could release an extra variant or two for light mechs.

#132 Jack Candler

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Posted 15 September 2016 - 08:06 PM

How about a Construction Mech instead of a Battle Mech. If PGI want to make money they should introduce building/creating things in game ala Minecraft.

#133 RestosIII

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Posted 15 September 2016 - 08:12 PM

View PostJack Candler, on 15 September 2016 - 08:06 PM, said:

How about a Construction Mech instead of a Battle Mech. If PGI want to make money they should introduce building/creating things in game ala Minecraft.

Posted Image
That's a really good one.

#134 Imperius

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Posted 15 September 2016 - 08:16 PM

View PostJack Candler, on 15 September 2016 - 08:06 PM, said:

How about a Construction Mech instead of a Battle Mech. If PGI want to make money they should introduce building/creating things in game ala Minecraft.


Will reply in 90 days also known as soon™

#135 The Zohan

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Posted 15 September 2016 - 08:55 PM

View PostRevis Volek, on 14 September 2016 - 12:34 PM, said:

Maps

More Modes

and Communication



We dont need more mechs, we need more game to play





IIC's are NOT mixed tech so i dont know how this supports your argument. They are also in timeline for the most part.

How does Clans having IIC's support you IS needing IS Omnis with mixed tech (the best of both worlds) while clans still dont get to do such things. What I would give for a PPFLD Ac20 on some mechs.


This. Both more maps and the part about the mixed tech.

#136 Vanguard319

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Posted 17 September 2016 - 03:50 PM

View PostRevis Volek, on 14 September 2016 - 12:34 PM, said:

Maps

More Modes

and Communication



We dont need more mechs, we need more game to play





IIC's are NOT mixed tech so i dont know how this supports your argument. They are also in timeline for the most part.

How does Clans having IIC's support you IS needing IS Omnis with mixed tech (the best of both worlds) while clans still dont get to do such things. What I would give for a PPFLD Ac20 on some mechs.


I never said they were mixed tech, They are however, fully customizable with the exception of hard points. At present, clans are the only faction who can customize their hardpoints for specific roles, which is the advantage of Omnimechs.

As for why IS omnis should be allowed mixed tech, first it is Canon, as the Inner Sphere's omnimechs were originally derived from clan tech to begin with, it is logical that they would be compatible with the technology they were derived from. Second, virtually ALL the 1st gen IS Omnis, an many later ones use XL engines. (remember, there are no light engines in this time period, even though the only Omnis I know of that use the tech are the Malak and Deva.) No one's going to be willing to pilot a Sunder if it can be destroyed by losing a side torso if you do not give some kind of incentive as a tradeoff for the increased vulnerability. Finally, the decision to avoid mixed tech limits what mech variants PGI can offer, as there are quite a few canon mechs with mixed tech, such as the clan variants of the Atlas, Marauder, Thunderbolt, the R configurations of EVERY gen 1 IS Omni, and would allow more options for potential hero mechs, Like Shelly Brubaker's Nightstar, which uses clan tech weapons, or Archer Christofori's Penetrator, which replaced the ER Llasers with their clan versions.

#137 Mole

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Posted 17 September 2016 - 04:01 PM

View PostVanguard319, on 17 September 2016 - 03:50 PM, said:

I never said they were mixed tech, They are however, fully customizable with the exception of hard points. At present, clans are the only faction who can customize their hardpoints for specific roles, which is the advantage of Omnimechs.

As for why IS omnis should be allowed mixed tech, first it is Canon, as the Inner Sphere's omnimechs were originally derived from clan tech to begin with, it is logical that they would be compatible with the technology they were derived from. Second, virtually ALL the 1st gen IS Omnis, an many later ones use XL engines. (remember, there are no light engines in this time period, even though the only Omnis I know of that use the tech are the Malak and Deva.) No one's going to be willing to pilot a Sunder if it can be destroyed by losing a side torso if you do not give some kind of incentive as a tradeoff for the increased vulnerability. Finally, the decision to avoid mixed tech limits what mech variants PGI can offer, as there are quite a few canon mechs with mixed tech, such as the clan variants of the Atlas, Marauder, Thunderbolt, the R configurations of EVERY gen 1 IS Omni, and would allow more options for potential hero mechs, Like Shelly Brubaker's Nightstar, which uses clan tech weapons, or Archer Christofori's Penetrator, which replaced the ER Llasers with their clan versions.
PGI is really just going to have to come up with a completely different set of construction rules for IS omnis when the time comes. A lot of IS omnis, under current omnimech contsruction rules, will be locked with IS XL engines with non-XL friendly geometry as well as being locked into single heat sinks which will make some of them pretty much just completely unplayable in an actual match creating a 'mech that is simply DOA the likes of which we have never seen before. They are going to have to rethink the construction rules of omnimechs at some point and either make IS omnis work differently than clan omnis or just change the construction rules for all omnis across the board. But we know how much PGI shies away from adding new technology to the game lately, so, we probably will witness them avoid IS omnimechs like the plague as well. I suspect they'll start making up brand new PGI special non-canon chassis before they want to tackle trying to figure out IS omnis. I mean, they're already just making up variants because they don't want to deal with new weapons that the canon variants have. Next step is just making up chassis to avoid having to deal with canon chassis when they run out non-omni chassis that they want to add, right?

Edited by Mole, 17 September 2016 - 04:05 PM.


#138 Y E O N N E

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Posted 18 September 2016 - 05:19 PM

I dunno, a Raptor with the same restrictions as the Clan Omnis would still be worth $40+ to me. Ditto the Blackhawk-KU, Blackjack-O, Sunder, and Avatar.

#139 The Zohan

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Posted 18 September 2016 - 05:34 PM

View PostYeonne Greene, on 18 September 2016 - 05:19 PM, said:

I dunno, a Raptor with the same restrictions as the Clan Omnis would still be worth $40+ to me. Ditto the Blackhawk-KU, Blackjack-O, Sunder, and Avatar.


Except the omnipod system in MWO doesnt even make sense form a lore pov. I get why its been done though. If IS omnis ever get introduced they should be restricted to IS tech only (and with all the lore drawbacks PGI implemented for clan omnis) as defined per lore. Which means IS XL (fixed), IS single HS (fixed) and so on.

#140 Y E O N N E

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Posted 18 September 2016 - 05:37 PM

View PostThe Zohan, on 18 September 2016 - 05:34 PM, said:


Except the omnipod system in MWO doesnt even make sense form a lore pov. I get why its been done though. If IS omnis ever get introduced they should be restricted to IS tech only (and with all the lore drawbacks PGI implemented for clan omnis) as defined per lore. Which means IS XL (fixed), IS single HS (fixed) and so on.


I'm completely fine with IS omnis being restricted to IS tech and all the same limitations that Clan Omnis get. I think the ones I listed are worth bringing to MWO even under those terms. The only ones that aren't worth it are the Strider and the Owens, which would be garbage even if they were Battlemechs.





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